Depending on what kinds of applications you want to package and which devices you want to test on, there are various setup tasks you need to complete before packaging your application. You may want to set up some, all, or none of the following options:
Android SDK If you want to test Android applications on your local computer using an Android emulator, you'll need to download and install the Android SDK. For instructions, see the Android documentation.
Once you've installed the Android SDK, you'll need to start the Android SDK and AVD Managers, and select the Android tools you want to work with locally on your computer. Dreamweaver uses the information you select during this initial setup to populate the Android emulator settings in the PhoneGap Build Service panel. For more information on specifying these settings, see the Android documentation.
IMPORTANT: If you want to use an Android emulator to test your application locally, you should get the emulator working the way you want it to work independently of Dreamweaver before you do your testing.
webOS SDK/PDK If you want to test webOS applications on your local computer using a webOS emulator, you'll need to download and install the webOS SDK/PDK. For instructions, see the webOS documentation.
QR (Quick Response) code readers If you want to easily transfer your packaged app to your device, you'll need a QR code reader. (When you package an application using Dreamweaver, you'll receive a QR code for the app, which will appear in the PhoneGap Build panel, once the app has been packaged.) A number of different code readers are available for free from various marketplaces. For more information, google "QR code reader".