Enhanced in Flash Professional CC
Each time you add a new filter to an object, it is added to the list of applied filters for that object in the Property inspector. You can apply multiple filters to an object, as well as remove filters that were previously applied. You can apply filters only to text, button, movie clip, components, and compiled clips objects.
You can create a filter settings library that lets you easily apply the same filter or sets of filters to an object. Flash Pro stores the filter presets you create in the Filters section of the Property inspector in the Filters > Presets menu.
With Flash Professional CS6 and earlier versions, applying filters was restricted to movie clip and button symbols only. With Flash Professional CC, you can now additionally apply Filters to Compiled Clips and Movie Clip components. This allows you to add various effects to components directly, at the click of a button (or two), making your applications look that much better. With Flash Pro CS6, to add filters or other effects to components, one had to “wrap” it inside a movie clip symbol. That is:
- Create or add a component on stage.
- Right click on the component, and select Convert to Symbol.
With Flash Professional CS6 (and earlier versions), you could add filters or various other kinds of effects after wrapping the component inside a symbol. However, this was only a workaround, and not a suggested best practice.
With Flash Professional CC, you could add various filters to components by directly using the Filters, Color Effects, and Display Settings options available on the Properties Panel. To understand this key enhancement better, consider the following example:
Adding Bevel filter to a Button component
- Create or add a Button on stage from the Components Panel, and select the Button subsequently.
- On the Properties Panel, click the button drop-down list in the Filters section and select Bevel filter. Properties and Values for the Bevel filter are displayed.
- Modify or set appropriate values for any desired Property. For example, Blur X, Blur Y, Strength, Shadow, etc. You will notice the effects reflecting on the selected button simultaneously.