Learn how to create and publish hardware accelerated WebGL content in Animate.
Adobe Flash Professional is now Animate CC. All the features and functionality shown can now be found in Animate.
What you'll need
This view-only tutorial shows how to take existing Flash animations and output them as hardware accelerated WebGL animations. This allows your content to run on any browser that supports WebGL.
To follow along, download the ZIP file that accompanies this tutorial.
For API reference, read the documentation for WebGL runtime API.
Contributor: Hemanth Sharma