Adobe Flash Professional is now Animate CC. All the features and functionality shown can now be found in Animate.
This view-only tutorial shows how to take existing Flash animations and output them as hardware accelerated WebGL animations. This allows your content to run on any browser that supports WebGL.
For more information on getting started with WebGL and Flash, see Creating and publishing WebGL documents in Flash Professional.
To follow along, download the ZIP file that accompanies this tutorial.
For API reference, read the documentation for WebGL runtime API.