Changes to GPU and DV/HDV support in Premiere Pro and Adobe Media Encoder on macOS
This is a notice about changes to GPU and DV/HDV support on macOS. These changes apply to the 14.0 releases of Premiere Pro and Adobe Media Encoder.
Changes to GPU support on macOS
CUDA support is no longer available on macOS and Adobe is deprecating support for OpenCL. We recommend transitioning to Apple Metal, including systems running NVIDIA graphics.
Starting with the 14.0 release, Premiere Pro and Adobe Media Encoder default to Apple Metal graphics rendering on macOS. This applies to new and existing projects. Apple Metal provides a modern and unified render pipeline for all users on that platform and will be the focus of our development on macOS going forward.
- If you still need to use CUDA, for example on older hardware, use versions 12.x or 13.x of Premiere Pro on macOS 10.13.6 (High Sierra).
- On Windows, Premiere Pro and Adobe Media Encoder continues to use CUDA rendering with NVIDIA graphics cards and OpenCL rendering with AMD and Intel graphics.
- Software Only rendering is available as an option on both macOS and Windows.
Changes to DV/HDV support on macOS
Starting with macOS 10.15 Catalina, Premiere Pro no longer supports DV and HDV capture over FireWire.
- This change does not impact other forms of tape capture.
- You can still edit DV/HDV files that have previously been captured.
- DV/HDV capture is still available with Premiere Pro on Windows.
Users who still need access to DV/HDV ingest have the following options:
- On macOS you can use Premiere Pro 12.x and 13.x on macOS 10.13.6 (High Sierra) or 10.14 (Mojave)
- On Windows you can continue to use the current versions of Premiere Pro.
Updating product versions
As with all major updates for operating systems and production software we recommend you test before transitioning. Don’t update in the middle of a project and always make backups before doing updates.
For more information and help, visit our Adobe Community Support.