You can make learning as interesting, fun, and interactive for your learners, through the new gaming interactions introduced in Adobe Captivate 8. 

Now, you can call variables from Check Box, DropDown, Radio Button and Scrolling Text interactions to dynamically control the interaction properties from your slides. 

Catch Alphanums interaction

Catch Alphanums interaction is an Accelerometer based interaction. You can use tilt gesture controls on accelerometer supported tablet and mobile devices, to play this interaction game.

The objective of this game is to catch the missing alphabets or numbers with basket, to make words for questions, within the stipulated time and lifeline chances. 

Creating Catch Alphanums

  1. From Toolbar, click Interactions > Learning Interactions.

    Select Interaction dialog appears. 

     

  2. Scroll down in the dialog window to select Catch AlphaNums interaction, as shown in the following screenshot, and click Insert.

     

    Selecting learning interactions
    Selecting learning interactions

  3. Choose one of the options from Add Question with Words or Add Question with Numbers and click OK. 

     

    Configuring learning interactions
    Configuring learning interactions

  4. Add questions of your choice with words or numbers in respective text areas. Add the score you would like to give for each correct answer. Add Lifelines, that is the number of chances you want to give to user, to try answering each question.

    Add Hide Characters, Hide Numbers, and Hide Symbols. The value depends on the answer you have chosen. For example, if the answer to your question is five, then you can choose 1, 2, 3 or 4. If you use 5, then by default it would reset to 4 (the maximum characters of your answer). 

    Click OK. 

    Now, the interaction game is ready to play. 

    Note:

    You can include one or many questions. A question with words and another question with numbers can also be added as illustrated in the following screenshot. 

    Follow the sample help text provided as default text in the text areas and add content. Click the question mark help icons adjacent to each text field/text area to get the self-explanatory content and follow the instructions. 

     

    Click the question mark help icons for instructions
    Click the question mark help icons for instructions

  5. Click Preview button from Toolbar and choose any of the available options to preview the Catch Alphanums game. 

     

  6. Click Publish button from Toolbar and publish the interaction for devices or Adobe Connect as per your choice. 

    Catch Alphanums interaction sample output is shown below. 

    Sample alphanums learning interaction output
    Sample alphanums learning interaction output

Customizing Catch Alphanums

You can customize the appearance of Catch Alphanums game by choosing your screen properties for Instructions, Start Screen, Game Screen and End Screen windows. Choose your own text, background colors, themes, banners, fonts and so on. 

 

  1. Click Customize button at the bottom right corner of the Configure interaction dialog. 

     

    Configure interaction dialog appears to customize the properties. 

    Customizing the learning interaction
    Customizing the learning interaction

  2. Choose any of the four tabs such as Interactions, Start Screen, Game Screen, and End Screen and Click Edit button at the upper-right corner to edit the properties for each tab. For example, in Game Screen tab, you can change colors for Theme background, Top and bottom banners, shapes, lifeline text and score text, and Cart. 

    Color Settings You have an option to choose either default color settings or theme settings for your screens. In either of these settings, you can customize the color properties of screen elements like background, top banner color and so on. Your customized settings will be saved and you can go back to these settings by clicking Customize in Color settings (as shown in the screenshot below).

    Click Variable text in any of the four tabs (Instructions, Start Screen, Game Screen, and End Screen) and type the name of the variable as per your choice. This variable stores the game score. You can call this variable from any of your project slides.  

    Choosing color settings
    Choosing color settings

  3. Click Preview button to view the changes, after editing the properties and click OK. 

    Note:

    Edit and Preview are toggle buttons. When you are in Editing mode, Preview button appears and if you are in Preview mode, Edit button appears. 

    A sample screenshot of Edit mode is shown below. 

    Editing mode of a learning interaction
    Editing mode of a learning interaction

From an expert: Accelerometer enabled game in Adobe Captivate 8

From an expert: Accelerometer enabled game in Adobe Captivate 8
Video demonstrating the usage of Accelerometer based interaction
Dr. pooja Jaisingh

Memory game interaction

A revamped version of Memory game interaction is introduced in Adobe Captivate 8 release. 

The objective of this memory game is to find a match for an image or text. By default, the images or text will be hidden. When you click each card, an image or text appears. Then you need to find a suitable match for that opened image or text by randomly clicking other cards. 

Creating Memory Game

  1. From Toolbar, click Interactions > Learning Interactions.

  2. Scroll down in the dialog window to select Memory Game interaction, as shown in the following screenshot, and click Insert.

    Creating a memory game
    Creating a memory game

  3. Click image icon or text icon in the Configure interaction dialog to add images or text for the game. 

    Click image or text icon in the Configure dialog
    Click image or text icon in the Configure dialog

  4. Click Insert Multiple Images button to include multiple images at a time into the game. 

    Choose the images from the library or click Import to include your own images. 

    Adding multiple images into the memory game
    Adding multiple images into the memory game

    Note:

    You can delete the image by hovering the mouse over the image and clicking delete icon, as shown below. 

    Deleting an image in the memory game
    Deleting an image in the memory game

  5. Click OK when you complete adding images and text to the interaction. 

    A sample output is shown below. 

    Sample memory game output
    Sample memory game output

Customizing Memory Game

You can customize the appearance of Memory game by choosing your own screen properties for Instructions, Start Screen, Game Screen and End Screen windows. Change the card shapes, card borders, card background colors, instructions, fonts, screen appearance, hints and so on. 

  1. Click Customize button at the bottom right corner of the Configure interaction dialog. 

    Configure interaction dialog appears to customize the properties. 

    Customizing the memory game
    Customizing the memory game

  2. Choose the Start, Game and End screen tabs and change the properties.

    Start Screen Modify the font colors of Game name and Play Button text. Change the background color of the interaction, add instructions as per your choice, set the time limit for the game and add time duration for the hint to appear at start of the game. 

    Game Screen Modify the appearance of screen as horizontal or vertical, change the card shapes as rectangular, circle, square and so on, change the card border color, and change the card base (background) by choosing your color or by adding image.

    End Screen Add text of your choice and font colors for Game over text, Time's up text, and Text before score. You can also specify the font color for End score. 

    Click Variable text in End Screen tab and edit the default name or type a name of the variable as per your choice. This variable stores the game score. You can call this varible from any of your project slides.

    Color Settings You have an option to choose either default color settings or theme settings for your screens. In either of these settings, you can customize the color properties of screen elements like background, top banner color and so on. Your customized settings will be saved and you can go back to these settings by clicking Customize in Color settings 

    Click OK when you complete making changes.

    A sample output after making changes to the card appearance is shown below. 

    Final customized memory game output
    Final customized memory game output

From an expert: Memory game in Adobe Captivate 8

From an expert: Memory game in Adobe Captivate 8
Learn how to create a memory game with Adobe Captivate 8
Dr. Pooja Jaisingh

This work is licensed under a Creative Commons Attribution-Noncommercial-Share Alike 3.0 Unported License  Twitter™ and Facebook posts are not covered under the terms of Creative Commons.

Legal Notices   |   Online Privacy Policy