Use this document to learn about Multi-location scene functionality in Adobe Story

注意:

Adobe ended the Adobe Story CC service on January 22, 2019. Both Adobe Story CC and the Adobe Story CC (Classic) are discontinued. The Adobe Story CC offline application has also ended. See End of service FAQ for more information.

Multi-location scene functionality in Adobe Story allows you to represent correctly, a scene that is to be shot in more than one location. For example, a phone call between two or three people in the movie or a TV drama. You can also use a space followed by a slash ( / ) and then followed by another slash in the Auto Complete to add another location to a scene.

Make a scene multi-location

You can now convert a single-location scene to a multi-location scene and edit locations of a multi-location scene.

  1. Place your cursor in a single-location or multi-location scene.

  2. In the Scene Properties panel, select Edit > Multilocation.

  3. In the Multi-Location dialog, click Add Set. The set and studio/location details are populated from the assigned set list. If a set list is not assigned, the set and studio/location details are populated from the list of sets used in the document. Alphabetically, the speaking characters’ names are displayed followed by the non-speaking characters’ names followed by extras’ name, if any.

    注意:

    The default speaking/non-speaking character settings are populated from the scene.

    Multilocation
    Multilocation

  4. Specify the details of the set, select the characters, and click Add Set.

  5. You can specify each character as speaking or non-speaking at a set level. Select Speaking or Non-Speaking from the pop-up menu next to the name of the character.

    注意:

    Set-level speaking/non-speaking character settings are duly reflected in schedules and reports.

    speaking-nonspeaking
    Specifying speaking/non-speaking characters at a set level

You can also use the Auto Complete option to change a scene into a multilocation scene by adding multiple sets in the scene heading. In the set field, add (/) slash and select a set from the displayed options. The displayed set list is populated from the relevant set list.

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