Release Notes for Flash Player 26 and AIR 26

Welcome to the Flash Player and AIR 26 release notes!

 

July 11, 2017

In today's scheduled release, we've updated Flash Player and AIR with important bug fixes and security updates.

 

June 16, 2017

In today's release, we've updated Flash Player to address a bug that was impacting some Flash content.  If you are having problems interacting with mouse button presses or drag and drop actions, we recommend you update to today's release.

 

June 13, 2017

In today's scheduled release, we've updated Flash Player and AIR with important bug fixes, security updates, and new features.


How to update Flash Player

Current Flash Player customers who have enrolled in the "Allow Adobe to install updates (recommended)" update mechanism will be automatically updated to the latest version of Flash Player within 24 hours after release.

Users who have selected "Notify me to install updates" will receive an update notification dialog within 7 days from release date. Please note that Windows users will need to restart their system or log out and in to activate the update notification dialog.

The latest version of Flash Player can always be downloaded and installed by simply visiting https://get.adobe.com/flashplayer

Customers using Google Chrome or Windows 8.x/10 Internet Explorer or Microsoft Edge will receive updates through the Google and Microsoft update mechanisms.


How to contact us

We hope you enjoy this release. If you encounter any problems, please let us know by posting issues to our public bug database. For installation or usage help, please visit our community forums for assistance.

Adobe Bug Database - https://tracker.adobe.com/
Flash Player Forums - http://forums.adobe.com/community/flashplayer
AIR Forums - http://forums.adobe.com/community/air

Announcements

Starting with AIR 26, packaging of shared runtime applications for Android has been disabled. With this change, published applications will always have a captive copy of the runtime included in their installation package irrespective of the target the developer has selected (that is, apk or apk-captive-runtime). This change allows us to focus our testing and engineering on captive installations, by far the most popular option for Android.
 
Adobe Access has been supported in Android in two forms: with HLS streams as part of Adobe Primetime TVSDK, and without HLS support as part of Adobe AIR on Android.  As of version 21, Adobe AIR will deprecate support for Adobe Access.  Those who wish to use Adobe Access on Android should contact your Adobe account representative to enquire about becoming an Adobe Primetime licensee, since, in a future release, Adobe AIR will remove support for Access completely, and Primetime TVSDK is the only supported way to use Adobe Access on Android.

Fixed Issues

July 11, 2017

Flash Player

  • FileReference size and creationDate throws IO Error (FP-4198482)

AIR

  • Drag and drop is not working as expected with AIR runtime 26(AIR-4198378, AIR-4198374, AIR-4198376, AIR-4198375)
  • Copy of elements are created in the initial list when drag and dropped to the new list.( AIR-4198373)
  • NativeDragEvent.NATIVE_DRAG_COMPLETE is not triggered with AIR 26 (AIR-4198381)

 

June 16, 2017

Flash Player

  • Buttons can't be clicked in some AS2 content (FP-4198473)

 

June 13, 2017

Flash Player

  • removeMovieClip() method is not working as expected(FP-4198425,FP-4198400)
  • http://catalog.kaientai.cc viewer application quits unexpectedly. (FP-4198403)
  • Video quits unexpectedly while playing from http://tw.youvivid.com/preview_showcase.asp (FP-4198402)
  • Flash Player quits unexpectedly upon interaction with site tabs(FP-4198407)
  • [Win 10]Incorrect KeyboardEvent CharCode while shift is pressed(or Capslock)(FP-4198430)
  • FileReference size and creationDate throws IO Error (FP-4198443)
  • [Win10][ Edge]Mouse Move events are delayed when full screen is set to interactive mode and mouse lock is true.( FP-4198071, FP-4173060)

 

AIR

  • [iOS] drawViewPortToBitmapData method on StageWebView return an empty bitmapdata
  • [iOS] AudioPlaybackMode.VOICE and SoundMixer.useSpeakerphoneForVoice = true not working with bluetooth headset (AIR-4196360)
  • [Android] StageText not firing ENTER event (AIR-4198260)
  • [iOS] Unable to launch iPad Pro on iOS Simulator from ADT (AIR-4198314)
  • [Android] Launcher icons are packaged in incorrect resources location (AIR-4198222)
  • [iOS] Starling masking does not work on iOS with anti-aliasing turned ON (AIR-4198229)
  • [iOS] ErrorEvent.ERROR not fired (AIR-4198355)
  • [iOS] StageText: setting stage property after calling selectRange() incorrectly gives focus to StageText (AIR-4198296)
  • "Could not generate timestamp: Connection error" is displayed while packaging the AIR application (AIR-4195221, AIR-4198332, AIR-4172255)

New Features

Moving to WKWebView for StageWebView on iOS

Starting AIR 26, For StageWebView on iOS, we now use WKWebView (instead of UIWebView) behind the scene, which uses the WebKit engine to render WebViews. For more information on WKWebView, see https://developer.apple.com/reference/webkit/wkwebview. This change does not impact ActionScript developers directly.  However, because of a few known WebKit bugs, there may be some workflow changes in existing iOS Apps.  Please report any issues found on Adobe AIR forums so we may investigate.


This change also allows developers to debug StageWebView content in iOS. To enable web inspector on iOS, complete the following steps:


1. Open the Settings app.
2. Tap Safari.
3. Scroll down and select Advanced.

Safari Settings on iOS

4. Switch Web Inspector to ON.

gen_adv_switch_2x

5. After Web Inspector is enabled, connect your device to your desktop machine with a USB cable. The name of your device appears in the Develop menu of Safari.

iPhone_for_development_2x

Alternately, developers can use iOS Simulator to take advantage of Web Inspector’s debugging capabilities. Use the same instructions to enable Web Inspector on iOS, from within the iOS Simulator’s Settings app.

D2D Vector Printing Support

This feature brings back vector printing in Microsoft Edge in Windows 10 and Immersive IE in Windows 8 in "Out of Process" mode.  This feature will not only enhance the speed of printing but also reduce the data size input.  Initially, a mixed way to print (GDI Vector + D2D Bitmap) has been used in ActiveX Windows 8.1 and above.  Now Vector printing will be done through D2D APIs in Windows 8.1 and Windows 10.  There is no difference in the Actionscript API’s.

DeviceRotation Event Handler for Mobile AIR

When a device is rotated, the orientation of the plane defining device screen changes. This change can be depicted in terms of a Rotation Vector, which can be represented by Roll-Pitch-Yaw or Quaternions data. The DeviceRotation event handler is used to fetch this data. One scenario where this data can be useful is to update the viewport of spherical videos when the device is rotated.

This event handler has been introduced in AIR 26, where we have added a new DeviceRotation class which dispatches DeviceRotationEvent based on the activity detected by the device's
motion sensors namely Accelerometer and Gyroscope.

DeviceRotation object

The user can create an object of DeviceRotation class and can access its properties or register for events on this object. For example:

var deviceRotation:DeviceRotation = new DeviceRotation();

DeviceRotation.isSupported returns true if the following conditions are satisfied:

  • The device has Accelerometer and Gyroscope sensors.
  • Android devices with versions 4.3(JELLY_BEAN_MR2) and above.
  • iOS devices with versions 4.0 and above.

DeviceRotationEvent.UPDATE is the event, attached to a DeviceRotation object. The event is used in the following scenarios:

  • When a new listener function is attached using addEventListener.
  • When the value of the DeviceRotation vector changes, this event is delivered at some device-determined interval.
  • When the player may have missed a change in the DeviceRotation (for example, if the player is waking up after sleep), this event is delivered.

DeviceRotationEvent object

When an update event is fired on the DeviceRotation object, it is caught as a DeviceRotationEvent object. For example:

private function updateHandler(event : DeviceRotationEvent ) : void { }

Properties for DeviceRotationEvent are exposed as:

  • Timestamp - The duration in milliseconds from the application launch time.
  • Roll, along Y-Axis - Its unit is Number and the value is an angle in degrees.
  • Pitch, along X-Axis - Its unit is Number and the value is an angle in degrees.
  • Yaw, along Z-Axis - Its unit is Number and the value is an angle in degrees.
  • Quaternion - It is an array that represents the quaternion values in [w, x, y, z] format.

Enhanced Profile

With AIR 26, we are introducing a new stage3D profile "Enhanced" for AIR Mobile.
This will be a new constant in Context3DProfile class. Availability of "enhanced" profile indicates the availability of AGAL4. The same profile name can be used in requestContext3D and requestContext3DMatchingProfiles methods of Stage3D.

AGAL 4 introduces a new opcode "tld" and new Vertex Sampler register "vs" for fetching texture in a vertex shader. 'tld' is similar to 'tex' opcode used in the fragment shader. But unlike 'tex' opcode, 'tld' requires a level of detail ( LOD ) value for parameter since GPU does not support the automatic calculation of LOD in the vertex shader.

The latest version of AGAL is available at https://github.com/adobe-flash/graphicscorelib/tree/master/src/com/adobe/utils

Vertex Texture Fetch

With the introduction of new Stage3D profile i.e. 'ENHANCED', Vertex Texture Fetch is now available in AIR mobile. Texture Data will be available in Vertex Shader using AGAL4 and Enhanced profile.

AGAL 4 introduces a new opcode "tld" and new Vertex Sampler register "vs" for fetching texture in the vertex shader. 'tld' is similar to 'tex' opcode used in the fragment shader. But unlike 'tex' opcode, 'tld' requires a level of detail ( LOD ) value as a parameter since GPU does not support the automatic calculation of LOD in the vertex shader.

tld usage:

tld dst, src, sampler

    

dst: a destination register for the sampler texture pixel

src: a register containing texture coordinate where the pixel is sampled and containing a level of detail indication as an index of mipmap to use.

The XY components of the src register: a texture coordinate where a texture pixel is sampled.  The z component will be used for indicating the side of the cube map texture if the vertex texture is a cube map.

The w component of the src register: an index of mipmap to use, with a value range from 0 to n-1 where n is the total number of the mipmaps.  The zero index indicates a mipmap in the highest resolution.  The fractional part of src.w is how much a selected mipmap would be interpolated with the next level of the mipmap in lower resolution based on the mipmap filter (mipnearest or miplinear) passed in the shader or set from the setSamplerStateAt() API.  Mipnearest uses nearest-neighbor mipmap, while miplinear uses linearly filtered mipmapping.

vertex sampler 'vs'

tld vt0, va0, vs0<2d,linear,miplinear>

The above example code fetches texture pixels from the texture bound to vertex sampler 0 (vs0) to a vertex temporary register 0 (vt0) with a texture coordinate provided in a vertex attribute register 0 (va0) and a sampler state(< 2d, linear, miplinear >) provided in the vertex shader. The LOD value is provided in va0.w in the example.

A total number of vertex samplers available will be 4. The sum of vertex and fragment samplers is restricted to 16.

Please note that tld opcode cannot be used inside fragment sampler.

To provide a texture for a vertex sampler in the vertex shader, developers should use existing ActionScript API, SetTextureAt().

SetTextureAT(0, texture);

The above example code binds 'texture' to the vertex sampler 0 (vs0). Note that this call would set up 'texture' to the fragment sampler in the same index, which is the fragment sampler 0 (fs0), if there is access to fs0 in the fragment shader.

A sampler state of the vertex sampler in the vertex shader code could be overridden with the existing AS API, SetSamplerStateAt:

SetSamplerStateAt(0, Context3DWrapMode.CLAMP, Context3DTextureFilter.LINEAR, Context3DMipFilter.MIPNEAREST );

Like the SetTextureAt API, the above call would also set up the state of the fragment sampler in the same index, which is the fragment sampler 0 (fs0), if fs0 is used in the fragment shader.

Please note, Anisotropic Filtering is not available for texture sampling used in vertex shaders.

Vertex Texture Fetch feature is useful for a number of effects like displacement mapping, water simulation, and explosion mapping etc.
 

Note:

For a full list of features in Flash Player and AIR, including features introduced in previous releases, please review the document here

Released Versions

Deliverable Released Version
Flash Player Windows for Internet Explorer - ActiveX 26.0.0.137
Flash Player Windows for Firefox - NPAPI 26.0.0.137
Flash Player Windows for Chromium - PPAPI 26.0.0.137
Flash Player Mac for Safari and Firefox - NPAPI 26.0.0.137
Flash Player Mac for Chromium - PPAPI 26.0.0.137
Flash Player Win 8 & 10 for Internet Explorer & Edge 26.0.0.137
Flash Player Mac for Google Chrome 26.0.0.137
Flash Player Windows for Google Chrome  26.0.0.137
Flash Player ChromeOS 26.0.0.137
Flash Player Linux for Google Chrome 26.0.0.137
Flash Player Linux for Chromium - PPAPI 26.0.0.137
Flash Player Linux for Firefox - NPAPI 26.0.0.137
AIR Desktop Win Runtime 26.0.0.127
AIR Desktop Mac Runtime 26.0.0.127
AIR SDK & Compiler Windows 26.0.0.118
AIR SDK & Compiler Mac 26.0.0.118
AIR SDK Windows 26.0.0.118
AIR SDK Mac 26.0.0.118

Known Issues

AIR
  • None

 

Flash Player

  • 2.5D rotation: rotationX and rotationY rendering issues (FP-4198483)

Security Enhancements

Security Bulletin Impacted Deliverables
APSB17-21 Adobe Flash Player

Authoring Guidelines

Authoring for Flash Player 26

To use the new Flash Player, you will need to target SWF version 37 by passing "-swf-version=37" as an extra compiler argument to the ASC 2.0 compiler.  Detailed directions are below.

  • Download the new playerglobal.swc for Flash Player 26
  • Download and install Flash Builder 4.7 from Creative Cloud: https://creative.adobe.com/products/flash-builder
  • Backup the existing AIR SDK if you need to restore it later then replace the bundled AIR SDK with the AIR 26 SDK.  To do this, unzip the AIR 26 SDK to this location:
    • MacOS: /Applications/Adobe Flash Builder 4.7/eclipse/plugins/com.adobe.flash.compiler_4.7.0.348297/AIRSDK
    • Windows: C:\Program Files\Adobe\Adobe Flash Builder 4.7 (64Bit)\eclipse\plugins\com.adobe.flash.compiler_4.7.0.349722\AIRSDK\
  • In Flash Builder, create a new project: File -> New -> project.
  • Open the project Properties panel (right-click and chose 'Properties'). 
  • Select ActionScriptCompiler from the list on the left.
  • Add "-swf-version=37" to the 'Additional compiler arguments' field.
    • This ensures the outputted SWF targets SWF version 37.  If you compile on the command-line and not in Flash Builder, you need to add the same compiler argument.
  • Ensure you have installed the new Flash Player 26 build in your browser.

Authoring for AIR 26 Update to the AIR 26 namespace

You must update your application descriptor file to the 26 namespace in order to access the new AIR 26 APIs and behavior. If your application does not require the new AIR 26 APIs and behavior, you are not required to update the namespace. However, we recommend all users start using the AIR 26 namespace even if you are not yet taking advantage of the new 26 capabilities. To update the namespace, change the xmlns attribute in your application descriptor to: <application xmlns="http://ns.adobe.com/air/application/26.0">

Reporting a Bug

Found a bug? Please submit a bug to the Flash Player and Adobe AIR bug database.

Flash Player and AIR may leverage your graphics hardware to decode and play H.264 video. There may be video issues that can only be reproduced with your particular graphics hardware and driver. When reporting an issue involving video, it is essential to note your graphics hardware and driver, along with your operating system and browser (when using Flash Player), so that we can reproduce and investigate issues. Please be sure to include this information as described in Instructions for Reporting Video Playback Issues. Note: Due to the high volume of email we receive, we are unable to respond to every request.

Thank you for using Adobe® Flash Player® and AIR® and for taking the time to send us your feedback!

System Requirements

For the latest Flash Player system requirements please review the document here

For the latest AIR system requirements please review the document here 

Runtime Version(s) History

Release Date Runtime Version Security Enhancements
July 11, 2017 Flash Player (Win, Mac, Linux) 26.0.0.137
AIR Runtime 26.0.0.127
APSB17-21
June 16, 2017 Flash Player (Win, Mac, Linux) 26.0.0.131  
June 13, 2017 Flash Player (Win, Mac, Linux) 26.0.0.126
Flash Player (ActiveX Win 8/10) 26.0.0.120
AIR SDK and Runtime 26.0.0.118
APSB17-17
May 9, 2017 Flash Player (Win, Mac, Linux) 25.0.0.171 APSB17-15
April 20, 2017 Flash Player (Mac) 25.0.0.163  
April 11, 2017 Flash Player (Win, Mac, Linux) 25.0.0.148 APSB17-10
March 14, 2017 Flash Player (Win, Mac, Linux) 25.0.0.127
AIR SDK and Runtime 25.0.0.134
APSB17-07
February 14, 2017 Flash Player (Win, Mac, Linux) 24.0.0.221 APSB17-04
January 10, 2017 Flash Player (Win, Mac, Linux) 24.0.0.194 APSB17-02
December 13, 2016 Flash Player (Win, Mac, Linux) 24.0.0.186
AIR SDK and Runtime 24.0.0.180
APSB16-39
November 8, 2016 Flash Player (Win, Mac, Linux) 23.0.0.207
Flash Player (NPAPI Linux) 11.2.202.644
APSB16-37
October 26, 2016 Flash Player (Win, Mac, Linux) 23.0.0.205
Flash Player (NPAPI Linux) 11.2.202.643
APSB16-36
October 11, 2016 Flash Player (Win, Mac, Linux) 23.0.0.185
Flash Player (NPAPI Linux) 11.2.202.637
Flash Player (ESR) 18.0.0.382
APSB16-32
September 13, 2016 Flash Player (Win, Mac, Linux) 23.0.0.162
Flash Player (NPAPI Linux) 11.2.202.635
Flash Player (ESR) 18.0.0.375
AIR SDK and Runtime 23.0.0.257
APSB16-29
APSB16-31
July 14, 2016 Flash Player (Win ActiveX) 22.0.0.210  
July 12, 2016 Flash Player (Win, Mac, Linux) 22.0.0.209
Flash Player (NPAPI Linux) 11.2.202.632
Flash Player (ESR) 18.0.0.366
APSB16-25
June 16, 2016 Flash Player (Win, Mac, Linux) 22.0.0.185
Flash Player (NPAPI Linux) 11.2.202.626
Flash Player (ESR) 18.0.0.358
AIR SDK and Runtime 22.0.0.153
APSB16-18
APSB16-23
May 12, 2016 Flash Player (Win, Mac, Linux) 21.0.0.242
Flash Player (NPAPI Linux) 11.2.202.621
Flash Player (ESR) 18.0.0.352
AIR SDK and Runtime 21.0.0.215
APSB16-15
April 21, 2016 Flash Player (Mac NPAPI) 21.0.0.226  
April 12, 2016 AIR SDK and Runtime 21.0.0.198  
April 8, 2016 Flash Player (Google Chrome) 21.0.0.216  
April 7, 2016 Flash Player (Win, Mac, Linux) 21.0.0.213
Flash Player (NPAPI Linux) 11.2.202.616
Flash Player (ESR) 18.0.0.343
APSB16-10
March 23, 2016 Flash Player (Win, Mac, Linux) 21.0.0.197  
March 10, 2016 Flash Player (Win, Mac, Linux) 21.0.0.182
Flash Player (NPAPI Linux) 11.2.202.577
Flash Player (ESR) 18.0.0.333
AIR SDK and Runtime 21.0.0.176
APSB16-08
February 9, 2016 Flash Player (Win, Mac, Linux) 20.0.0.306
Flash Player (NPAPI Linux) 11.2.202.569
Flash Player (ESR) 18.0.0.329
AIR SDK and Runtime 20.0.0.260
APSB16-04
January 19, 2016 Flash Player (Win, Mac, Linux) 20.0.0.286  
January 1, 2015 Flash Player ActiveX (Win 7) 20.0.0.270  
December 28, 2015 Flash Player (Win, Mac, Linux) 20.0.0.267
Flash Player (NPAPI Linux) 11.2.202.559
Flash Player (ESR) 18.0.0.324
AIR SDK and Runtime 20.0.0.233
APSB16-01
December 8, 2015 Flash Player (Win, Mac, Linux) 20.0.0.228
Flash Player (NPAPI Win & Mac) 20.0.0.235
Flash Player (NPAPI Linux) 11.2.202.554
Flash Player (ESR) 18.0.0.268
AIR SDK and Runtime 20.0.0.204
APSB15-32
November 10, 2015 Flash Player (Win, Mac, Linux) 19.0.0.245
Flash Player (NPAPI Linux) 11.2.202.548
Flash Player (ESR) 18.0.0.261
AIR SDK and Runtime 19.0.0.241
APSB15-28
October 16, 2015 Flash Player (Win, Mac, Linux) 19.0.0.226
Flash Player (PPAPI ChromeOS) 19.0.0.225
Flash Player (NPAPI Linux) 11.2.202.540
Flash Player (ESR) 18.0.0.255
APSB15-27
October 13, 2015 Flash Player (Win & Mac) 19.0.0.207
Flash Player (PPAPI Linux) 19.0.0.207
Flash Player (NPAPI Linux) 11.2.202.535
Flash Player (ESR) 18.0.0.252
AIR SDK and Runtime 19.0.0.190
APSB15-25
September 21, 2015 Flash Player (Win & Mac) 19.0.0.185
Flash Player (PPAPI Linux) 19.0.0.185
Flash Player (NPAPI Linux) 11.2.202.521
Flash Player (ESR) 18.0.0.241
AIR SDK and Runtime 19.0.0.190
APSB15-23
August 11, 2015 Flash Player (Win & Mac) 18.0.0.232
Flash Player (PPAPI Linux) 18.0.0.233
Flash Player (Linux) 11.2.202.498
Flash Player (ESR) 18.0.0.228
AIR SDK and Runtime 18.0.0.199
APSB15-19
July 16, 2015 Flash Player (Linux NPAPI) 11.2.202.491
Flash Player (ESR) 13.0.0.309
APSB15-18
July 14, 2015 Flash Player 18.0.0.209
APSB15-18
July 8, 2015 Flash Player 18.0.0.203
Flash Player (PPAPI Linux) 18.0.0.204
Flash Player (ESR) 13.0.0.302
Flash Player (Linux NPAPI) 11.2.202.481
Flash Player 17.0.0.191
AIR SDK and Runtime 18.0.0.180
APSB15-16
June 23, 2015 Flash Player 18.0.0.194
Flash Player (ESR) 13.0.0.296
Flash Player (Linux NPAPI) 11.2.202.468
Flash Player 17.0.0.190
APSB15-14
June 9, 2015 Flash Player (Win & Mac) 18.0.0.160
Flash Player PPAPI (Mac) 18.0.0.161
Flash Player (Linux) 11.2.202.466
Flash Player (ESR) 13.0.0.292
AIR SDK and Runtime (Win) 18.0.0.144
AIR SDK and Runtime (Mac) 18.0.0.143
APSB15-11
May 12, 2015 Flash Player (Win & Mac) 17.0.0.188
Flash Player (Linux) 11.2.202.460
Flash Player (ESR) 13.0.0.289
AIR SDK and Runtime 17.0.0.172
APSB15-09
April 14, 2015 Flash Player (Win & Mac) 17.0.0.169
Flash Player (Linux) 11.2.202.457
Flash Player (ESR) 13.0.0.281
AIR SDK and Runtime 17.0.0.144
APSB15-06
March 12, 2015 Flash Player (Win & Mac) 17.0.0.134
Flash Player (Linux) 11.2.202.451
Flash Player (ESR) 13.0.0.277
AIR SDK and Runtime 17.0.0.124
APSB15-05
February 12, 2015 AIR Desktop Runtime (Win) 16.0.0.273
AIR SDK (Win & Mac) 16.0.0.292
 
February 5, 2015 Flash Player (Win & Mac) 16.0.0.305
Flash Player (Linux) 11.2.202.442
Flash Player ESR (Win & Mac) 13.0.0.269
APSB15-04
January 27, 2015 Flash Player (Win & Mac) 16.0.0.296
Flash Player (Linux) 11.2.202.440
Flash Player ESR (Win & Mac) 13.0.0.264
APSB15-03
January 22, 2015 Flash Player (Win & Mac) 16.0.0.287
Flash Player (Linux) 11.2.202.438
Flash Player ESR (Win & Mac) 13.0.0.262
APSB15-02
Janurary 13, 2015 Flash Player (Win & Mac) 16.0.0.257
Flash Player (Linux) 11.2.202.429
Flash Player ESR (Win & Mac) 13.0.0.260
AIR Android 16.0.0.272
AIR Desktop Runtime 16.0.0.245
AIR SDK 16.0.0.272
APSB15-01
December 9th, 2014 Flash Player (Win & Mac) 16.0.0.235
Flash Player (Linux) 11.2.202.425
Flash Player ESR (Win & Mac) 13.0.0.259
APSB14-27
December 9th, 2014 Flash Player (Win & Mac) 15.0.0.246 APSB14-27
November 11th, 2014 Flash Player (Win & Mac) 15.0.0.223
Flash Player (Linux) 11.2.202.418
Flash Player ESR (Win & Mac) 13.0.0.252
AIR Android 15.0.0.356
AIR Desktop & SDK 15.0.0.356
APSB14-24
September 23rd, 2014 Flash Player (Windows ActiveX) 15.0.0.167 APSB14-22
September 9th, 2014 Flash Player (Win & Mac) 15.0.0.152
Flash Player (Linux) 11.2.202.406
Flash Player ESR (Win & Mac) 13.0.0.244
AIR Android 15.0.0.252
AIR Desktop & SDK 15.0.0.249
APSB14-21
August 12th, 2014 Flash Player (ActiveX, Mac NPAPI) 14.0.0.176
Flash Player (Win NPAPI) 14.0.0.179
Flash Player (PPAPI) 14.0.0.177
AIR Android 14.0.0.179
AIR Desktop & SDK 14.0.0.178
APSB14-18
July 8th, 2014 Flash Player Desktop (Win & Mac) 14.0.0.145
Flash Player Desktop (Linux) 11.2.202.394
Flash Player ESR (Win & Mac) 13.0.0.231
AIR (SDK & Android Runtime) 14.0.0.137
APSB14-17
June 10th, 2014 Flash Player Desktop (Win & Mac) 14.0.0.125
Flash Player Desktop (Linux) 11.2.202.378
Flash Player ESR (Mac & Win) 13.0.0.223
AIR (SDK & Runtime) 14.0.0.110
APSB14-16
May 13th, 2014 Flash Player Desktop (Win & Mac) 13.0.0.214
Flash Player Desktop (Linux) 11.2.202.359
Flash Player Enterprise (Mac & Win) 13.0.0.214
AIR (SDK & Runtime) 13.0.0.111
APSB14-14

This work is licensed under a Creative Commons Attribution-Noncommercial-Share Alike 3.0 Unported License  Twitter™ and Facebook posts are not covered under the terms of Creative Commons.

Legal Notices   |   Online Privacy Policy