When you publish an AIR for Android application in Flash CS5 or CS5.5, you receive the following message:
Mac OS: "Could not find an Android device to connect to. Please ensure that you have a device connected, and the device has USB debugging enabled."
Windows: "Could not find an Android device to connect to. Please ensure that you have the phone connected, the correct drivers installed, and the phone has USB device debugging enabled."
You selected the option to install the application on the connected device.
- Unplug the device from the USB port and plug it back in.
- When the USB connection on the device is set to PC Mode, the device is not recognized when plugged in to USB. Set the USB connection to Charge Only mode. On the device, pull down the status menu, select USB connection and set to Charge Only.
- Turn USB Debugging off and on by following these steps.
- Select the Home button on the device.
- Press the Options button on the device and select the Settings option.
- Navigate to the Applications > Development option and find the USB Debugging preference.
- Turn USB debugging ON and then OFF.
Flash Professional CS5 and CS5.5 include a series of drivers for some of the most common devices. However, this list is not a complete list of drivers for all known devices.
Note: These drivers are for Windows only. If you are running a Mac, it's unnecessary to install any drivers, as the general troubleshooting techniques above should work. If your device is not found using the process below, visit your device manufacturer's website to obtain the correct drivers.
Follow the instructions below to find and install the driver for your device: