What you'll need
To start, output your Adobe Fresco artwork in PSD format, or feel free to use our sample PSD. Tap the Share icon and then choose Publish & Export > Export As > PSD. Save it to a location you’ll be able to access on your desktop computer.
Open the exported PSD file in Adobe Photoshop on your desktop. Chances are, the file you exported from Adobe Fresco contains layers that should be consolidated to simplify the animation process. For example, you might merge layers so you can animate them in unison or ungroup artboards so that you end up with a simple layer structure. Crop or resize the final artboard so that the aspect ratio (probably 16 x 9) matches your video project.
Import the cleaned-up PSD file into After Effects (File > Import > File) as Composition – Retain Layer Sizes. Leaving the playhead at the beginning of the comp, select the layer you want to animate and then click the Puppet Position Pin tool (Command/Control+P). Make sure Show is checked next to Mesh in the toolbar. Click in the Composition panel to place the first Puppet Position (yellow) pin; you’ll see a mesh of triangles fill the rest of the object. Adding more pins updates the mesh. Puppet Position pins anchor the parts you don’t want to move — until you reposition the pins.
Press Command/Control+P repeatedly to cycle through the available Puppet Pin tools. The Puppet Starch Pin tool adds red rigidity pins to the parts you want to remain stiff. The Puppet Bend Pin tool (brown pins) scales and rotates. The Puppet Advanced Pin tool (green pins) allows you to scale and rotate an object, as well as move that point. Click an existing pin in the Comp panel to move it, activate its rotation handle, or delete it. For fun, keep adding pins so you can see how easy it is to distort your artwork. You can always undo those changes to get back to where you started.
Move the playhead in small increments and adjust the pins to suit your animation style and achieve smooth motion. To make the animation loop seamlessly, copy the first set of keyframes at the start of the comp and paste them on the last frame.
Once you’re happy with how your design distortions animate using the Puppet Pin tools, keyframe other layers in your comp to complete the look of your final motion graphic.
Adobe Stock contributor: donatas1205