A surface anchor is a trackable position in the physical environment that orients AR content to real world space so that content stays where you want it to stay.
- Aim your phone camera towards any flat vertical or horizontal surface and slowly pan your view from left to right and track forward and back
- Avoid surfaces that are highly reflective, lack contrast or texture and have balanced lighting
Once Aero detects a flat surface, you'll see little white dots aligned in a grid plane. Tap that grid to establish either a horizontal or vertical surface anchor. Once an anchor is established, assets can be imported into the scene.
- Before importing any assets, you can switch the anchor type by tapping on the Menu icon in the lower right corner and then tap on the anchor text
- Tap the Anchor icon and choose an image from Camera Roll
- Tap the Done button
- Tap Preview at the top and aim your device camera at the real-world image you added in Step 4. Experiences will only be visible if you've imported assets into the scene.
- If the real-world image is unavailable, tap View without image.
- Remember that balanced lighting and flat surfaces with lots of texture are excellent places to scan.
Presenter: Don Allen Stevenson III