To learn about the details of creating AEM Components, see Developing AEM Components.
The channel is the central object of content delivered to a set of displays. Therefore, a content author would typically open a channel in the editor to add or modify content. Since the Channel is a cq:Page it will follow the same traditional UX pattern to add and change components on the channel.
However, since components within a channel are typically rendered fullscreen, the authoring experience will suffer when trying to edit single components or compose new orders. Therefore the channel will rely on selectors to render different views of the components. The authoring environment will leverage the edit selector to activate the custom channel rendering.
The user does not have to take care of adding the selector to the URL while editing. A client side logic is listening to the layer switch event and adds the selector if a the channel has the dedicated resource type screens/core/components/channel.
To learn about the basics on developing your AEM application using CRXDE Lite, See Developing with CRXDE Lite.
|my-component/edit.html||editing rendering in a smaller view|