Adobe Animate has two WebGL-glTF options available. Choosing the standard option allows integration with standard glTF playback packages and is focused on basic interactivity and standards. The extended version is more specific to Animate and is focused on advanced animation.
What you learned:
- Export to WebGL GLTF platforms
- Explore the difference between the standards-based WebGL GLTF (Standard) and advanced interactive animations with the WebGL GLTF (Extended) document type
- Publish a GLB or GLTF file and run it on Babylon.js runtime
Presenter: Joseph Labrecque