Create 3D objects and animations

  1. Photoshop User Guide
  2. Introduction to Photoshop
    1. Dream it. Make it.
    2. What's new in Photoshop
    3. Edit your first photo
    4. Create documents
    5. Photoshop | Common Questions
    6. Photoshop system requirements
    7. Migrate presets, actions, and settings
    8. Get to know Photoshop
  3. Photoshop and Adobe services
    1. Photoshop and Adobe Stock
    2. Creative Cloud Libraries
    3. Creative Cloud Libraries in Photoshop
    4. Grid and guides
    5. Creating actions
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    7. Default keyboard shortcuts
    8. Touch capabilities and customizable workspaces
    9. Use the Touch Bar with Photoshop
    10. Use the Capture in-app extension in Photoshop
  4. Photoshop on the iPad
    1. Photoshop on the iPad | Common questions
    2. Get to know the workspace
    3. System requirements | Photoshop on the iPad
    4. Create, open, and export cloud documents
    5. Add photos
    6. Work with layers
    7. Draw and paint with brushes
    8. Make selections and add masks
    9. Retouch your composites
    10. Work with adjustment layers
    11. Adjust the tonality of your composite with Curves
    12. Apply transform operations
    13. Crop and rotate your composites
    14. Rotate, pan, zoom, and reset canvas
    15. Work with Type layers
    16. Work with Photoshop and Lightroom
    17. Get missing fonts in Photoshop on the iPad
    18. Japanese Text in Photoshop on the iPad
    19. Manage app settings
    20. Touch shortcuts and gestures
    21. Keyboard shortcuts
    22. System requirements 1.x | Photoshop on the iPad
    23. System requirements 2.x | Photoshop on the iPad
    24. Edit your image size
    25. Livestream as you create in Photoshop on the iPad
    26. Correct imperfections with the Healing Brush
    27. Create brushes in Capture and use them in Photoshop
  5. Cloud documents
    1. Photoshop cloud documents | Common questions
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    3. Manage and work with cloud documents in Photoshop
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    3. Use the Touch Bar with Photoshop
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  8. Image and color basics
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  9. Layers
    1. Layer basics
    2. Nondestructive editing
    3. Create and manage layers and groups
    4. Select, group, and link layers
    5. Place images into frames
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    7. Mask layers
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    11. Mask layers with vector masks
    12. Manage layers and groups
    13. Layer effects and styles
    14. Edit layer masks
    15. Extract assets
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    17. Generate image assets from layers
    18. Work with Smart Objects
    19. Blending modes
    20. Combine multiple images into a group portrait
    21. Combine images with Auto-Blend Layers
    22. Align and distribute layers
    23. Copy CSS from layers
    24. Load selections from a layer or layer mask's boundaries
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    26. Layer
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  10. Selections
    1. Select and Mask workspace
    2. Make quick selections
    3. Get started with selections
    4. Select with the marquee tools
    5. Select with the lasso tools
    6. Select a color range in an image
    7. Adjust pixel selections
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    10. Move, copy, and delete selected pixels
    11. Create a temporary quick mask
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    13. Select the image areas in focus
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    15. Channel calculations
    16. Selection
    17. Bounding box
  11. Image adjustments
    1. Perspective warp
    2. Reduce camera shake blurring
    3. Healing brush examples
    4. Export color lookup tables
    5. Adjust image sharpness and blur
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    16. High dynamic range images
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    18. Match colors in your image
    19. How to crop and straighten photos
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    31. Replace object colors
  12. Adobe Camera Raw
    1. Camera Raw system requirements
    2. What's new in Camera Raw
    3. Introduction to Camera Raw
    4. Create panoramas
    5. Supported lenses
    6. Vignette, grain, and dehaze effects in Camera Raw
    7. Default keyboard shortcuts
    8. Automatic perspective correction in Camera Raw
    9. How to make non-destructive edits in Camera Raw
    10. Radial Filter in Camera Raw
    11. Manage Camera Raw settings
    12. Open, process, and save images in Camera Raw
    13. Repair images with the Enhanced Spot Removal tool in Camera Raw
    14. Rotate, crop, and adjust images
    15. Adjust color rendering in Camera Raw
    16. Feature summary | Adobe Camera Raw | 2018 releases
    17. New features summary
    18. Process versions in Camera Raw
    19. Make local adjustments in Camera Raw
  13. Image repair and restoration
    1. Remove objects from your photos with Content-Aware Fill
    2. Content-Aware Patch and Move
    3. Retouch and repair photos
    4. Correct image distortion and noise
    5. Basic troubleshooting steps to fix most issues
  14. Image transformations
    1. Transform objects
    2. Adjust crop, rotation, and canvas size
    3. How to crop and straighten photos
    4. Create and edit panoramic images
    5. Warp images, shapes, and paths
    6. Vanishing Point
    7. Use the Liquify filter
    8. Content-aware scaling
    9. Transform images, shapes, and paths
    10. Warp
    11. Transform
    12. Panorama
  15. Drawing and painting
    1. Paint symmetrical patterns
    2. Draw rectangles and modify stroke options
    3. About drawing
    4. Draw and edit shapes
    5. Painting tools
    6. Create and modify brushes
    7. Blending modes
    8. Add color to paths
    9. Edit paths
    10. Paint with the Mixer Brush
    11. Brush presets
    12. Gradients
    13. Fill and stroke selections, layers, and paths
    14. Draw with the Pen tools
    15. Create patterns
    16. Generate a pattern using the Pattern Maker
    17. Manage paths
    18. Manage pattern libraries and presets
    19. Draw or paint with a graphics tablet
    20. Create textured brushes
    21. Add dynamic elements to brushes
    22. Gradient
    23. Paint stylized strokes with the Art History Brush
    24. Paint with a pattern
    25. Sync presets on multiple devices
  16. Text
    1. Work with OpenType SVG fonts
    2. Format characters
    3. Format paragraphs
    4. How to create type effects
    5. Edit text
    6. Line and character spacing
    7. Arabic and Hebrew type
    8. Fonts
    9. Troubleshoot fonts
    10. Asian type
    11. Create type
    12. Text Engine error using Type tool in Photoshop | Windows 8
    13. World-Ready composer for Asian Scripts
    14. How to add and edit text in Photoshop
  17. Video and animation
    1. Video editing in Photoshop
    2. Edit video and animation layers
    3. Video and animation overview
    4. Preview video and animations
    5. Paint frames in video layers
    6. Import video files and image sequences
    7. Create frame animations
    8. Creative Cloud 3D Animation (Preview)
    9. Create timeline animations
    10. Create images for video
  18. Filters and effects
    1. Use the Liquify filter
    2. Use the Blur Gallery
    3. Filter basics
    4. Filter effects reference
    5. Add Lighting Effects
    6. Use the Adaptive Wide Angle filter
    7. Use the Oil Paint filter
    8. Layer effects and styles
    9. Apply specific filters
    10. Smudge image areas
  19. Saving and exporting
    1. Save files in graphics formats
    2. Save your files in Photoshop
    3. File formats
    4. Save and export video and animations
    5. Save PDF files
    6. Digimarc copyright protection
  20. Printing
    1. Print 3D objects
    2. Print from Photoshop
    3. Print with color management
    4. Contact Sheets and PDF Presentations
    5. Print photos in a picture package layout
    6. Print spot colors
    7. Duotones
    8. Print images to a commercial printing press
    9. Improve color prints from Photoshop
    10. Troubleshoot printing problems | Photoshop
  21. Automation
    1. Creating actions
    2. Create data-driven graphics
    3. Scripting
    4. Process a batch of files
    5. Play and manage actions
    6. Add conditional actions
    7. About actions and the Actions panel
    8. Record tools in actions
    9. Add a conditional mode change to an action
    10. Photoshop UI toolkit for plug-ins and scripts
  22. 3D and technical imaging
    1. Creative Cloud 3D Animation (Preview)
    2. Print 3D objects
    3. 3D painting
    4. 3D panel enhancements | Photoshop
    5. Essential 3D concepts and tools
    6. 3D rendering and saving
    7. Create 3D objects and animations
    8. Image stacks
    9. 3D workflow
    10. Measurement
    11. DICOM files
    12. Photoshop and MATLAB
    13. Count objects in an image
    14. Combine and convert 3D objects
    15. 3D texture editing
    16. Adjust HDR exposure and toning
    17. 3D panel settings
  23. Color Management
    1. Understanding color management
    2. Keeping colors consistent
    3. Color settings
    4. Work with color profiles
    5. Color-managing documents for online viewing
    6. Color-managing documents when printing
    7. Color-managing imported images
    8. Proofing colors

Create 3D objects from 2D images

Photoshop can build a variety of basic 3D objects using 2D layers as a starting point. After creating a 3D object, you can move it in 3D space, change render settings, add lighting, or merge it with other 3D layers.

  • Convert 2D layers into 3D postcards (planes with 3D properties). If your starting layer is a text layer, any transparency is retained.

  • Wrap a 2D layer around a 3D object, such as a cone, cube, or cylinder.

  • Create a 3D mesh from the grayscale information in a 2D image.

  • Simulate a metalworking technique called repoussé by extruding a 2D object in 3D space. See Create 3D repoussé.

  • Build a 3D volume from a multi-frame file such as a DICOM medical imaging file. Photoshop combines the individual slices of the file into a 3D object that you can manipulate in 3D space and view from any angle. You can apply various 3D volume render effects to optimize the display of various materials in the scan, such as bone or soft tissue. See Create a 3D volume.

Create a 3D postcard

Piezīme.

You can add a 3D postcard to an existing 3D scene to create a surface that displays shadows and reflections from other objects in the scene.

  1. Open a 2D image and select the layer you want to convert to a postcard.

  2. Choose 3D > New 3D Postcard From Layer.

    • The 2D layer is converted to a 3D layer in the Layers panel. The 2D layer content is applied as a material to both sides of the postcard.

    • The original 2D layer appears in the Layers panel as the Diffuse texture map for the 3D postcard object. (See 3D panel overview.)

    • The 3D layer retains the dimensions of the original 2D image.

  3. (Optional) To add the 3D postcard as a surface plane to a 3D scene, merge the new 3D layer with an existing 3D layer containing other 3D objects, then align it as necessary. (See Combine 3D objects.)

  4. To retain the new 3D content, export the 3D layer in a 3D file format or save it in PSD format. (See Export 3D layers.)

Create 3D shapes

Depending on the object type you choose, the resulting 3D model can contain one or more meshes. The Spherical Panorama option maps a panoramic image inside a 3D sphere.

  1. Open a 2D image and select the layer that you want to convert to a 3D shape.

  2. Choose 3D > New Shape From Layer, and select a shape from the menu. Shapes include single-mesh objects like a donut, sphere, or hat, as well as multiple mesh objects such as a cone, cube, cylinder, soda can, or wine bottle.

    Piezīme.

    You can add your own custom shapes to the shape menu. Shapes are Collada (.dae) 3D model files. To add a shape, place the Collada model file in the Presets\Meshes folder inside the Photoshop program folder.

    • The 2D layer is converted to a 3D layer in the Layers panel.

    • The original 2D layer appears in the Layers panel as a Diffuse texture map. It may be used on one or more surfaces of the new 3D object. Other surfaces may be assigned a default diffuse texture map with a default color setting. See 3D panel overview.

  3. (Optional) Use the Spherical Panorama option if you are using a panoramic image as your 2D input. This option converts a complete 360 x 180 degree spherical panorama to a 3D layer. Once converted to a 3D object, you can paint areas of the panorama that are typically difficult to reach, such as the poles or areas containing straight lines. For information on creating a 2D panorama by stitching images together, see Create 360 degree panoramas.

  4. Export the 3D layer in a 3D file format or save in PSD format to retain the new 3D content. See Export 3D layers.

Create a 3D mesh

The New Mesh from Grayscale command converts a grayscale image into a depth map, which translates lightness values into a surface of varying depth. Lighter values create raised areas in the surface, darker values create lower areas. Photoshop then applies the depth map to one of four possible geometries to create a 3D model.

  1. Open a 2D image and select one or more layers that you want to convert to a 3D mesh.

  2. (Optional) Convert the image to grayscale mode. (Choose Image > Mode > Grayscale, or use Image > Adjustments > Black & White to fine-tune the grayscale conversion.

    Piezīme.

    If you use an RGB image as input when creating a mesh, the green channel is used to generate the depth map.

  3. (Optional) Make adjustments to the grayscale image if necessary to limit the range of lightness values.

  4. Choose 3D > New Mesh From Grayscale, and then select a mesh option.

    Plane

    Applies depth map data to a planar surface.

    Two-Sided Plane

    Creates two planes reflected along a central axis and applies depth map data to both planes.

    Cylinder

    Applies depth map data outward from the center of a vertical axis.

    Sphere

    Applies depth map data radially outward from a center point.

Photoshop creates a 3D layer containing the new mesh. It also creates Diffuse, Opacity, and Planar Depth Map texture maps for the 3D object, using the original grayscale or color layer.

You can reopen the Planar Depth Map as a Smart Object at any time and edit it. When you save it, the mesh is regenerated.

Piezīme.

The Opacity texture map does not appear in the Layers panel, because that map uses the same texture file as the Diffuse map (the original 2D layer). When two texture maps reference the same file, the file appears only once in the Layers panel.

Create 3D animations

Using the Photoshop Animation timeline, you can create 3D animations that move a 3D model through space and change the way it displays over time. You can animate any of the following properties of a 3D layer:

  • 3D object or camera position. Use the 3D position or camera tools to move the model or 3D camera over time. Photoshop can tween frames between position or camera movements to create smooth motion effects.

  • 3D render settings. Change render modes, with the ability to tween transitions between some render modes. For example, change Vertices mode gradually to Wireframe over time, to simulate the sketching-in of a model’s structure.

  • 3D cross section. Rotate an intersecting plane to display a changing cross section over time. Change cross section settings between frames to highlight different model areas during an animation.

For high quality animations, you can render each animation frame using the Render for Final Output render setting. See Change rendering effects.

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