You can now expand or compress a group of keyframes to retime an animation while retaining their relative times.
For more information, see Keyframe time stretching.
This release of Character Animator introduces the following updates related to replays:
- You can use the search filter in the Properties panel to search for replays.
- Replays that are not assigned to a trigger now appear in orange.
To learn more about replays, see Replays: Reusable and triggerable recordings.
If you use the Pin, Dragger, or Dangle tool to create a new handle and the puppet doesn’t have the required behavior (Handle Fixer, Dragger, Physics), it’ll be added for you automatically.
For more information, see Layer handles.
This release introduces the following new keyboard shortcuts:
- Keyframe time stretching
- Zoom the scene or puppet to fit within the viewable area of the Scene or Puppet panel
- Zoom to fit shortcut for zooming the selection in the Timeline panel
For the complete list of shortcuts, see Keyboard shortcuts for Character Animator.