internalPlayer:OSMFMediaPlayer
Implementation public function get internalPlayer():OSMFMediaPlayer
public function set internalPlayer(value:OSMFMediaPlayer):void
stageVideoDepth:uint
The stage video depth. The depth will instruct the different stage
videos on the stage to overlap according to the depth. A higher value
will assure the stage video will be displayed over a stage video with
a lower depth.
Implementation public function get stageVideoDepth():uint
public function set stageVideoDepth(value:uint):void
useStageVideoIfAvailable:Boolean
States whether the media player should attempt to use stage video or
not. Setting this to false switches the renderer to Video instantly.
When setting this to true, the media player will attempt to get a
stage video instance and use it, but if it fails, it will fallback to
a Video instance instead. By default, the media player attempts to
use a stage video instance.
Implementation public function get useStageVideoIfAvailable():Boolean
public function set useStageVideoIfAvailable(value:Boolean):void
videoDeblocking:int
The video deblocking used when the view is using Video instead of
StageVideo.
Implementation public function get videoDeblocking():int
public function set videoDeblocking(value:int):void
videoSmoothing:Boolean
The video smoothing used when the view is using Video instead of
StageVideo.
Implementation public function get videoSmoothing():Boolean
public function set videoSmoothing(value:Boolean):void
public function ViewRenderingProperties(useStageVideoIfAvailable:Boolean = true, stageVideoDepth:uint = 0, videoSmoothing:Boolean = false, videoDeblocking:int = 0)
Parameters | useStageVideoIfAvailable:Boolean (default = true )
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| stageVideoDepth:uint (default = 0 )
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| videoSmoothing:Boolean (default = false )
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| videoDeblocking:int (default = 0 )
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Tue Jan 7 2014, 04:16 PM +02:00