Animate characters with Auto Lip-Sync | Tutoriale Adobe Animate
Adobe Animate’s Auto Lip-Sync feature matches mouth poses to sound inflections – a quick and easy time-saver for animators.

Draw mouth shapes

Draw all the mouth shapes you need for your character. 

Close up of vector artwork of an owl with its beak selected

Convert each one to a Graphic Symbol.

Convert to Symbol dialog box with Graphic selected in the Type menu and the cursor hovering over the OK button

Create a master mouth symbol

Auto Lip Sync references from this master mouth pose.

Create New Symbol dialog box with Graphic selected in the Type menu and the cursor hovering over the OK button while the frames in the top layer of the Timeline are selected

Drag each viseme to its own keyframe

Align each one so it’s centered on the stage.

Mouth poses need to be present on different keyframes of a single Graphic Symbol. Keeping each mouth pose within its own Graphic Symbol is a matter of choice, and may be useful for organizing the poses.

In the master mouth Symbol, consider adding frame labels to each keyframe for easy identification of mouth poses later on. The labels also appear in the lip-syncing dialog, and assist while mapping the visemes (shown in Step 5).

Timeline for the master mouth symbol shows frame labels for each mouth pose while the Assets panel displays the pose named mouth_AAAHH

Import your audio

Import your audio to a new layer and set it to Stream.

File menu with Import > Import to Stage selected
Cursor hovers over the Stream option in the Sync menu

Select Lip Syncing

Assign each viseme to an individual sound.

Cursor hovers over the Lip Syncing option in the Looping section of the Sound panel
Vector artwork of an owl with its beak selected displays next to the Lip Syncing panel with a series of visemes

Sync with your audio

Auto Lip-Sync goes to work!

Creating Lip Sync progress bar displays 76% complete above the Lip Syncing dialog box

The final result

Adobe Sensei’s artificial intelligence and machine learning technology helped bring your character to life!

Final owl animation with lip syncing added
04/07/2020
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