Release Notes for Flash Player 29 and AIR 29

Welcome to the Flash Player and AIR 29 release notes!

 

May 8, 2018

In today's scheduled release, we've updated Flash Player with important bug fixes and security updates.

 

April 13, 2018

In today's release, we've updated the AIR SDK to resolve an issue impacting applications being submitted to the iOS app store.  Developers looking to publish their applications with Apple should build against this updated SDK.

 

April 10, 2018

In today's scheduled release, we've updated Flash Player with important bug fixes and security updates.

 

March 13, 2018

In today's scheduled release, we've updated Flash Player and AIR with important bug fixes, security updates, and new features.


How to update Flash Player

Current Flash Player customers who have enrolled in the "Allow Adobe to install updates (recommended)" update mechanism will be automatically updated to the latest version of Flash Player within 24 hours after release.

Users who have selected "Notify me to install updates" will receive an update notification dialog within 7 days from release date. Please note that Windows users will need to restart their system or log out and in to activate the update notification dialog.

The latest version of Flash Player can always be downloaded and installed by simply visiting https://get.adobe.com/flashplayer

Customers using Google Chrome or Windows 8.x/10 Internet Explorer or Microsoft Edge will receive updates through the Google and Microsoft update mechanisms.


How to contact us

We hope you enjoy this release. If you encounter any problems, please let us know by posting issues to our public bug database. For installation or usage help, please visit our community forums for assistance.

Adobe Bug Database - https://tracker.adobe.com/
Flash Player Forums - http://forums.adobe.com/community/flashplayer
AIR Forums - http://forums.adobe.com/community/air

Announcements

Android AIR Runtime Play Store Availability
Adobe will be unpublishing the shared AIR Runtime from the Google Play Store for all devices running Android 4.0 or below on March 13th, 2018.  AIR applications that require the shared runtime will not be able to be able to access the required download from the Play Store from these older systems.  We recommend impacted developers convert and republish their applications to use the captive runtime before March 13th.
 
App Transport Security
With macOS 10.11, Apple has introduced App Transport Security (ATS) which mandates that applications use secure network connections over HTTPS only. Because this is a significant change, Apple has provided applications an override via NSAllowsArbitraryLoads which will allow insecure connections.
 
With AIR SDK 27, all AIR applications built for macOS will automatically have the NSAllowsArbitraryLoads key set as true in their info.plist file. This is a temporary solution. Apple may reject your application during the review process or disable the usage of NSAllowsArbitraryLoads in future OS updates. We recommend using secure network connections over HTTPS in your applications.
 
Android AIR Shared Runtime
Starting with AIR 26, packaging of shared runtime applications for Android has been disabled. With this change, published applications will always have a captive copy of the runtime included in their installation package irrespective of the target the developer has selected (that is, apk or apk-captive-runtime). This change allows us to focus our testing and engineering on captive installations, by far the most popular option for Android.

Fixed Issues

May 8, 2018

Flash Player

  • Gradients in static SWFs shows "Movie Not Loaded" in Flash Player (FP-4198806)

 

April 13, 2018

AIR

  • [iOS] Fixed issue when submitting applications to the Apple App store due to non-public API usage

 

April 10, 2018

Flash Player

  • [Mac]RTMPS Error NetConnection.Connect.CertificatePrincipalMismatch (FP-4198784)
  • [Edge] FP settings panel 'close' button stops responding on zoom.
  • Multiple security and functional fixes

 

March 13, 2018

Flash Player

  • Flash Player settings panel become unresponsive when hardware acceleration is turned off on Firefox.
  • Flash Player quit unexpectedly when "by.blooddy.crypto.Base64" class try to decode BASE64.(FP-4198772)
  • Flash Player Protected mode + Async drawing on Firefox causes the font color to be inverted
  • SecureSocket and RTMPS with OpenSSL is not sending "server_name" SNI headers.
  • Flash Player will not connect via SecureSocket to a server running only TLS1.2.

AIR

  • AIR apps quit unexpectedly when byte array is attached to domainMemory(AIR-4198585)
  • Flash Builder quits unexpectedly on High Sierra when "Export release build" is selected from the Project menu (Updated BLOG)
  • clipboard.dataForFormat returns null for Custom data in the Clipboard(AIR-4198553).
  • Wireframe feature not working on Directx11(AIR-4198597)
  • Screen turns half black when iOS goes into standby and user resume again for IOS 10+ (AIR-4198539)
  • Bluetooth Headset not working with microphone.getEnhancedMicrophone() on iOS (AIR-4198549)
  • [Android]Incomplete textures are rendered when uploading large textures.(AIR-4198475)
  • Unexpected margin at the top of StageWebView on iOS 11 (AIR-4198537)
  • InvokeEvent.arguments is empty on Android (AIR-4198552)
  • Delay in dispatching TOUCH events on device borders on iOS 11 (AIR-4198551)
  • StageWebView does not load nor display local HTML content (AIR-4198420)
  • Status bar appears when app is in fullscreen and showing soft keyboard on Samsung devices (4189175)
  • Audio stops playing on interruption when SoundMixer.audioPlaybackMode = AudioPlaybackMode.VOICE and SoundMixer.useSpeakerphoneForVoice = false (4189377)
  • NetworkInfo.isSupported returns TRUE on Android even when permissions are missing in application descriptor (AIR-4198485)
  • Stage shift offset error on StageText focus when status bar is hidden on Samsung S8 (AIR-4198421)
  • [iOS] iOS StageWebView viewPort incorrect (y axis shift) (AIR-4198583)

New Features

New SoftKeyboard Types for Android & iOS

Starting in AIR 29, TextField and StageText enable developers to set two more types of soft keyboards.

  • DECIMAL
  • PHONE

Use swf-version 40 or greater and namespace 29.0 or greater to access these newly added keypads.

var tfKeyBoard:TextField=new TextField();
keyBoard.softKeyboard=SoftKeyboardType.DECIMAL; //Setting SoftKeyboard type as DECIMAL
 
OR
 
var stKeyBoard:StageText = new StageText();
stKeyBoard.softKeyboardType=SoftKeyboardType.PHONE; //Setting SoftKeyboard type as PHONE

Geolocation Permission on iOS

Starting in AIR 29, developers requesting Geolocation permission on iOS in their applications will have an option to request for WHEN_IN_USE or ALWAYS permission through a new property locationAlwaysUsePermission.

The default value of this property is false.

Sample Usage:

private var geo:Geolocation = new Geolocation();
geo.requestPermission(); //this would request for WHEN_IN_USE permission
 
OR
 
private var geo:Geolocation = new Geolocation();
geo.locationAlwaysUsePermission=true; //applicable for iOS11
geo.requestPermission(); //this would request for WHEN_IN_USE and ALWAYS permission

Note:

1. On iOS 11 and later if you initially request the WHEN_IN_USE permission, you can request the ALWAYS permission at a later time. The OS allows you to do this just once and any subsequent calls of requestPermission() are ignored by the OS.

2. On iOS 10, the OS allows you to request for permission just once. The requested permission WHEN_IN_USE/ALWAYS depends on the cocoa key added in the application descriptor. Hence, the property locationAlwaysUsePermission does not apply to iOS 10 and below.

3. Developers need to add cocoa keys in their application descriptor as per the level of authorization required by their application. For more details please see https://developer.apple.com/documentation/corelocation/choosing_the_authorization_level_for_location_services/requesting_always_authorization

 

Media AutoPlay for Android and iOS

With AIR 29, we have made some changes to the feature "Media AutoPlay for iOS & Android" introduced in AIR 21.

Now, a new argument has been added to StageWebView constructor mediaPlaybackRequiresUserAction with a default value true. Setting this argument to false will ensure autoplay of the media inside StageWebView.

public function StageWebView(useNative:Boolean = false, mediaPlaybackRequiresUserAction:Boolean = true)

For iOS, setting mediaPlaybackRequiresUserAction property after creating StageWebView will be a no-op, and developers can only set media autoplay through StageWebView constructor.

For Android, developers can set media autoplay in, either way, using the property mediaPlaybackRequiresUserAction or through the constructor argument.

Android SDK Upgrade

With AIR 29, Android SDK has been upgraded in the AIR Runtime. Here is the list of version numbers of the tools upgraded in AIR 29. There have been significant changes in the tools used to build the runtime. Raise your issues on AIR user forums if you observe any performance or functional issues.

Android Version 8.1
SDK Platform 27
SDK Tool 26.1.1
Android Build Tool 27.0.3
Platform Tool 27.0.1
Android Support Repository 47.0.0
Android Google Repository 58
LLDB 3.0
Android Emulator 27.0.5
Gradle plugin version for Android 3.0.1
Multidex jar 1.0.2

Combined Windows 32-bit and 64-bit AIR SDK

With AIR 29 onwards, a combined AIR SDK for packaging 32-bit and 64-bit captive AIR applications is now available for Windows.

Deciding the architecture of AIR applications

The process of packaging 32-bit and 64-bit using the combined AIR SDK is different for Adobe Flash Builder and Adobe Animate/adt

  • Packaging using Adobe Animate and adt:

With Adobe Animate and adt this process is done by adding an extra tag <architecture> in the application XML. The value of this tag could be either “32” for packaging 32-bit captive AIR applications and “64” for packaging 64-bit captive AIR applications.

The tag <architecture> must be added under <application> tag.

Here is a sample app-xml:

<?xml version="1.0" encoding="utf-8" standalone="no"?>
    <application xmlns="http://ns.adobe.com/air/application/29.0">
        <id>Sample</id>
        <filename>Sample</filename>
        <architecture>64</architecture>
        <name>Sample</name>
        <versionNumber>0.0.0</versionNumber>
        <initialWindow>
            <content>Sample.swf</content>
            <autoOrients>false</autoOrients>
            <fullScreen>false</fullScreen>
            <visible>true</visible>
        </initialWindow>
    </application>
  • Packaging using Adobe Flash Builder:

With Adobe Flash builder this process can be accomplished by adding a Windows environment variable AIR_WIN_ARCH before launching the Adobe Flash Builder. The value of this variable could be 32 and 64 for packaging 32-bit captive AIR applications and 64-bit captive AIR applications respectively. Setting the tag <architecture> will have no effect when the application is packaged using Adobe Flash Builder. The decision will be completely dependent only on the environment variable’s value.

The packaging of shared and native AIR application will not be affected by any of the above-mentioned methods. They will continue to be supported as 32-bit applications on Windows. Also, packaging AIR applications on Mac won’t be affected.

Enhanced Profile on AIR Desktop

The Enhanced profile will be available on AIR for Windows 8.1+ and Mac OS 10.9+ from AIR 29. This profile has been made available on mobile from AIR 26.  It can be used in both requestContext3D and requestContext3DMatchingProfiles methods.  AGAL4 can be used with the Enhanced profile.

AGAL4 introduces a new opcode “tld” and new Vertex Sampler register “vs” for fetching texture in a vertex shader.  ‘tld’ requires a level of detail ( LOD ) value for parameter since GPU does not support the automatic calculation of LOD in the vertex shader.

Latest version of AGALMiniAssembler is available here: https://github.com/adobe-flash/graphicscorelib/pull/14/commits/a20d4773459b01e86acceac45240a2b4e88f67e3

Vertex Texture Fetch on AIR Desktop

With the introduction of new Stage3D profile i.e. ‘ENHANCED’ on the desktop, Vertex Texture Fetch is now available on AIR Desktop too. Vertex Texture Fetch was made available on mobile from AIR 26. It will be available on Desktop AIR 29 (SWF version 40) onwards. The feature will be supported on Windows 8.1+ and Mac OS 10.9+. The feature is dependent on the availability of Enhanced Profile and hence, it will not be supported on Windows 7.

Texture Data will be available in Vertex Shader using AGAL4 and Enhanced profile.

AGAL 4 introduces a new opcode “tld” and new Vertex Sampler register “vs” for fetching texture in the vertex shader. ‘tld’ is similar to 'tex' opcode used in the fragment shader. But unlike ‘tex’ opcode, ‘tld’ requires a level of detail ( LOD ) value as a parameter since GPU does not support the automatic calculation of LOD in the vertex shader. 

tld usage:

tld dst, src, sampler

dst: a destination register for the sampler texture pixel

src: a register containing texture coordinate where the pixel is sampled and containing a level of detail indication as an index of mipmap to use.

The XY components of the src register: a texture coordinate where a texture pixel is sampled. The z component will be used for indicating the side of the cube map texture if the vertex texture is a cube map.

The w component of the src register: an index of mipmap to use, with a value range from 0 to n-1 where n is the total number of the mipmaps. The zero index indicates a mipmap in the highest resolution. The fractional part of src.w is how much a selected mipmap would be interpolated with the next level of the mipmap in lower resolution based on the mipmap filter (mipnearest or miplinear) passed in the shader or set from the setSamplerStateAt() API. Mipnearest uses nearest-neighbor mipmap, while miplinear uses linearly filtered mipmapping.

vertex sampler ‘vs’

tld vt0, va0, vs0<2d,linear,miplinear>

The above example code fetches texture pixels from the texture bound to vertex sampler 0 (vs0) to a vertex temporary register 0 (vt0) with a texture coordinate provided in a vertex attribute register 0 (va0) and a sampler state(< 2d, linear, miplinear >) provided in the vertex shader. The LOD value is provided in va0.w in the example.

A total number of vertex samplers available is 4. The sum of vertex and fragment samplers is restricted to 16.

Please note that tld opcode cannot be used inside fragment sampler.

To provide a texture for a vertex sampler in the vertex shader, developers must use existing ActionScript API, SetTextureAt().

SetTextureAT(0, texture);

The above example code binds 'texture' to the vertex sampler 0 (vs0). Note that this call would set up 'texture' to the fragment sampler in the same index, which is the fragment sampler 0 (fs0) if there is access to fs0 in the fragment shader.

A sampler state of the vertex sampler in the vertex shader code could be overridden with the existing AS API, SetSamplerStateAt:

SetSamplerStateAt(0, Context3DWrapMode.CLAMP, Context3DTextureFilter.LINEAR, Context3DMipFilter.MIPNEAREST );

Like the SetTextureAt API, the above call would also set up the state of the fragment sampler in the same index, which is the fragment sampler 0 (fs0), if fs0 is used in the fragment shader.

Please note, Anisotropic Filtering is not available for texture sampling used in vertex shaders.

Vertex Texture Fetch feature is useful for a number of effects like displacement mapping, water simulation, and explosion mapping etc.

Application of HIDPI Scaling to non-client areas

Support for HiDPI displays on Windows was introduced in AIR version 23. The feature allowed display of AIR contents to render higher quality on HiDPI displays.

The feature 'Application of HIDPI Scaling to non-client areas' is an extension to the earlier support for HiDPI scaling, wherein scaling of non-client areas, upon the dynamic change in the DPI value would be supported on AIR Windows. The feature would cover the scaling of the dialog boxes, file browsers and ‘non-client area’ UI components such as title bar, native menu and Windows icons.

The feature will be available from AIR 29 onwards and Windows 10 (Redstone 1) Version 1607 onwards.

AIR Desktop - Ability to disable/enable vsync on the fly

Till AIR 28, frame buffer rendering rate of the AIR Runtime was synchronized to the display device refresh rate.

We have provided an enhancement in AIR 29 where a user will have an extra ability to sync or a-sync the display device rate. The synchronization feature can be toggled with the help of a property added to a stage variable “vsyncEnabled”.

The “vsyncEnabled” variable is available to toggle between true and false, if and only if an event “VsyncStateChangeAvailabilityEvent”  returns true.

On windows 7 machine DisplayContext object, Event.CONTEXT3D_CREATE will be triggered again whenever the vsyncEnabled value is set as true and flickering may be observed.This phenomenon will not be reflected on Windows 8 and above and on Mac machines.

AIR Desktop-Increase GPU memory Limits

Until AIR 28, maximum GPU memory provided for uploading the Normal and Rectangular textures was 512 MB. With AIR 29 beta, we have enhanced the GPU memory limits to 2048MB. These new limits will be available with the Stage3D profile “Standard_Extended” and "Enhanced". For other profiles, maximum GPU limit will be 512MB.

This feature is AIR 64 bit only and will be available for Normal and Rectangular textures. For Cube texture, memory limits will be same as before i.e. 256 MB.

AIR Desktop-Increase in Texture Limit (Beta Only)

Till AIR 28, maximum texture size supported by AIR is 4096x4096. In AIR 29 (SWF version 40), we have increased the texture limit to 8192x8192 pixels. A new read-only property Context3D::supports8kTexture has been introduced which returns true only if the 8k texture is supported by the hardware.

This feature only supports the rendering of Normal and Rectangular textures. Textures such as Cube, Video, Compressed, and Compressed_Alpha will not be supported. The feature is available in AIR 64 for Mac, Windows 8.1 and above.

Since 8K textures are quite heavy, it is recommended to upload the textures asynchronously.

Poznámka:

For a full list of features in Flash Player and AIR, including features introduced in previous releases, please review the document here

Released Versions

Deliverable Released Version
Flash Player Windows for Internet Explorer - ActiveX 29.0.0.171
Flash Player Windows for Firefox - NPAPI 29.0.0.171
Flash Player Windows for Chromium - PPAPI 29.0.0.171
Flash Player Mac for Safari and Firefox - NPAPI 29.0.0.171
Flash Player Mac for Chromium - PPAPI 29.0.0.171
Flash Player Win 8 & 10 for Internet Explorer & Edge 29.0.0.171
Flash Player Mac for Google Chrome 29.0.0.171
Flash Player Windows for Google Chrome  29.0.0.171
Flash Player ChromeOS 29.0.0.171
Flash Player Linux for Google Chrome 29.0.0.171
Flash Player Linux for Chromium - PPAPI 29.0.0.171
Flash Player Linux for Firefox - NPAPI 29.0.0.171
AIR Desktop Win Runtime 29.0.0.112
AIR Desktop Mac Runtime 29.0.0.112
AIR SDK & Compiler Windows 29.0.0.122
AIR SDK & Compiler Mac 29.0.0.122
AIR SDK Windows 29.0.0.122
AIR SDK Mac 29.0.0.122

Known Issues

AIR
  • [AIR Win 64] Scout is reporting 64bit AIR captive runtimes as x86 (AIR-4198615)
  • [AIR] Trace statements are not printed in console when run through adl (AIR-4198624)
  • Store and adhoc IPA could not be installed on test device (AIR-4198628)

Security Enhancements

Security Bulletin Impacted Deliverables
APSB18-16 Adobe Flash Player

Authoring Guidelines

Authoring for Flash Player 29

To use the new Flash Player, you will need to target SWF version 40 by passing "-swf-version=40" as an extra compiler argument to the ASC 2.0 compiler.  Detailed directions are below.

  • Download the new playerglobal.swc for Flash Player 29
  • Download and install Flash Builder 4.7 from Creative Cloud: https://creative.adobe.com/products/flash-builder
  • Backup the existing AIR SDK if you need to restore it later then replace the bundled AIR SDK with the AIR 29 SDK.  To do this, unzip the AIR 29 SDK to this location:
    • MacOS: /Applications/Adobe Flash Builder 4.7/eclipse/plugins/com.adobe.flash.compiler_4.7.0.348297/AIRSDK
    • Windows: C:\Program Files\Adobe\Adobe Flash Builder 4.7 (64Bit)\eclipse\plugins\com.adobe.flash.compiler_4.7.0.349722\AIRSDK\
  • In Flash Builder, create a new project: File -> New -> project.
  • Open the project Properties panel (right-click and chose 'Properties'). 
  • Select ActionScriptCompiler from the list on the left.
  • Add "-swf-version=40" to the 'Additional compiler arguments' field.
    • This ensures the outputted SWF targets SWF version 40.  If you compile on the command-line and not in Flash Builder, you need to add the same compiler argument.
  • Ensure you have installed the new Flash Player 29 build in your browser.

Authoring for AIR 29 Update to the AIR 29 namespace

You must update your application descriptor file to the 29 namespace in order to access the new AIR 29 APIs and behavior. If your application does not require the new AIR 29 APIs and behavior, you are not required to update the namespace. However, we recommend all users start using the AIR 29 namespace even if you are not yet taking advantage of the new 29 capabilities. To update the namespace, change the xmlns attribute in your application descriptor to: <application xmlns="http://ns.adobe.com/air/application/29.0">

Reporting a Bug

Found a bug? Please submit a bug to the Flash Player and Adobe AIR bug database.

Flash Player and AIR may leverage your graphics hardware to decode and play H.264 video. There may be video issues that can only be reproduced with your particular graphics hardware and driver. When reporting an issue involving video, it is essential to note your graphics hardware and driver, along with your operating system and browser (when using Flash Player), so that we can reproduce and investigate issues. Please be sure to include this information as described in Instructions for Reporting Video Playback Issues. Note: Due to the high volume of email we receive, we are unable to respond to every request.

Thank you for using Adobe® Flash Player® and AIR® and for taking the time to send us your feedback!

System Requirements

For the latest Flash Player system requirements please review the document here

For the latest AIR system requirements please review the document here 

Runtime Version(s) History

Release Date Runtime Version Security Enhancements
May 8, 2018 Flash Player (Win, Mac, Linux) 29.0.0.171 APSB18-16
April 13, 2018 AIR SDK 29.0.0.122  
April 10, 2018 Flash Player (Win, Mac, Linux) 29.0.0.140 APSB18-08
March 13, 2018 Flash Player (Win, Mac, Linux) 29.0.0.113
AIR Runtime 29.0.0.112
AIR SDK 29.0.0.112
APSB18-05
February 6, 2018 Flash Player (Win, Mac, Linux) 28.0.0.161 APSB18-03
January 9, 2018 Flash Player (Win, Mac, Linux) 28.0.0.137 APSB18-01
December 12, 2017 Flash Player (Win, Mac, Linux) 28.0.0.126
AIR Runtime 28.0.0.127
AIR SDK 28.0.0.125
APSB17-42
November 14, 2017 Flash Player (Win, Mac, Linux) 27.0.0.187 APSB17-33
October 25, 2017 Flash Player (Win, Mac, Linux) 27.0.0.183  
October 16, 2017 Flash Player (Win, Mac, Linux) 27.0.0.170 APSB17-32
October 10, 2017 Flash Player (Win, Mac, Linux) 27.0.0.159
AIR SDK Win 27.0.0.132
APSB17-31
September 12, 2017 Flash Player (Win, Mac, Linux) 27.0.0.130
AIR SDK and Runtime Win 27.0.0.124
AIR SDK and Runtime Mac 27.0.0.128
APSB17-28
August 8, 2017 Flash Player (Win, Mac, Linux) 26.0.0.151 APSB17-23
July 11, 2017 Flash Player (Win, Mac, Linux) 26.0.0.137
AIR Runtime 26.0.0.127
APSB17-21
June 16, 2017 Flash Player (Win, Mac, Linux) 26.0.0.131  
June 13, 2017 Flash Player (Win, Mac, Linux) 26.0.0.126
Flash Player (ActiveX Win 8/10) 26.0.0.120
AIR SDK and Runtime 26.0.0.118
APSB17-17
May 9, 2017 Flash Player (Win, Mac, Linux) 25.0.0.171 APSB17-15
April 20, 2017 Flash Player (Mac) 25.0.0.163  
April 11, 2017 Flash Player (Win, Mac, Linux) 25.0.0.148 APSB17-10
March 14, 2017 Flash Player (Win, Mac, Linux) 25.0.0.127
AIR SDK and Runtime 25.0.0.134
APSB17-07
February 14, 2017 Flash Player (Win, Mac, Linux) 24.0.0.221 APSB17-04
January 10, 2017 Flash Player (Win, Mac, Linux) 24.0.0.194 APSB17-02
December 13, 2016 Flash Player (Win, Mac, Linux) 24.0.0.186
AIR SDK and Runtime 24.0.0.180
APSB16-39
November 8, 2016 Flash Player (Win, Mac, Linux) 23.0.0.207
Flash Player (NPAPI Linux) 11.2.202.644
APSB16-37
October 26, 2016 Flash Player (Win, Mac, Linux) 23.0.0.205
Flash Player (NPAPI Linux) 11.2.202.643
APSB16-36
October 11, 2016 Flash Player (Win, Mac, Linux) 23.0.0.185
Flash Player (NPAPI Linux) 11.2.202.637
Flash Player (ESR) 18.0.0.382
APSB16-32
September 13, 2016 Flash Player (Win, Mac, Linux) 23.0.0.162
Flash Player (NPAPI Linux) 11.2.202.635
Flash Player (ESR) 18.0.0.375
AIR SDK and Runtime 23.0.0.257
APSB16-29
APSB16-31
July 14, 2016 Flash Player (Win ActiveX) 22.0.0.210  
July 12, 2016 Flash Player (Win, Mac, Linux) 22.0.0.209
Flash Player (NPAPI Linux) 11.2.202.632
Flash Player (ESR) 18.0.0.366
APSB16-25
June 16, 2016 Flash Player (Win, Mac, Linux) 22.0.0.185
Flash Player (NPAPI Linux) 11.2.202.626
Flash Player (ESR) 18.0.0.358
AIR SDK and Runtime 22.0.0.153
APSB16-18
APSB16-23
May 12, 2016 Flash Player (Win, Mac, Linux) 21.0.0.242
Flash Player (NPAPI Linux) 11.2.202.621
Flash Player (ESR) 18.0.0.352
AIR SDK and Runtime 21.0.0.215
APSB16-15
April 21, 2016 Flash Player (Mac NPAPI) 21.0.0.226  
April 12, 2016 AIR SDK and Runtime 21.0.0.198  
April 8, 2016 Flash Player (Google Chrome) 21.0.0.216  
April 7, 2016 Flash Player (Win, Mac, Linux) 21.0.0.213
Flash Player (NPAPI Linux) 11.2.202.616
Flash Player (ESR) 18.0.0.343
APSB16-10
March 23, 2016 Flash Player (Win, Mac, Linux) 21.0.0.197  
March 10, 2016 Flash Player (Win, Mac, Linux) 21.0.0.182
Flash Player (NPAPI Linux) 11.2.202.577
Flash Player (ESR) 18.0.0.333
AIR SDK and Runtime 21.0.0.176
APSB16-08
February 9, 2016 Flash Player (Win, Mac, Linux) 20.0.0.306
Flash Player (NPAPI Linux) 11.2.202.569
Flash Player (ESR) 18.0.0.329
AIR SDK and Runtime 20.0.0.260
APSB16-04
January 19, 2016 Flash Player (Win, Mac, Linux) 20.0.0.286  
January 1, 2015 Flash Player ActiveX (Win 7) 20.0.0.270  
December 28, 2015 Flash Player (Win, Mac, Linux) 20.0.0.267
Flash Player (NPAPI Linux) 11.2.202.559
Flash Player (ESR) 18.0.0.324
AIR SDK and Runtime 20.0.0.233
APSB16-01
December 8, 2015 Flash Player (Win, Mac, Linux) 20.0.0.228
Flash Player (NPAPI Win & Mac) 20.0.0.235
Flash Player (NPAPI Linux) 11.2.202.554
Flash Player (ESR) 18.0.0.268
AIR SDK and Runtime 20.0.0.204
APSB15-32
November 10, 2015 Flash Player (Win, Mac, Linux) 19.0.0.245
Flash Player (NPAPI Linux) 11.2.202.548
Flash Player (ESR) 18.0.0.261
AIR SDK and Runtime 19.0.0.241
APSB15-28
October 16, 2015 Flash Player (Win, Mac, Linux) 19.0.0.226
Flash Player (PPAPI ChromeOS) 19.0.0.225
Flash Player (NPAPI Linux) 11.2.202.540
Flash Player (ESR) 18.0.0.255
APSB15-27
October 13, 2015 Flash Player (Win & Mac) 19.0.0.207
Flash Player (PPAPI Linux) 19.0.0.207
Flash Player (NPAPI Linux) 11.2.202.535
Flash Player (ESR) 18.0.0.252
AIR SDK and Runtime 19.0.0.190
APSB15-25
September 21, 2015 Flash Player (Win & Mac) 19.0.0.185
Flash Player (PPAPI Linux) 19.0.0.185
Flash Player (NPAPI Linux) 11.2.202.521
Flash Player (ESR) 18.0.0.241
AIR SDK and Runtime 19.0.0.190
APSB15-23
August 11, 2015 Flash Player (Win & Mac) 18.0.0.232
Flash Player (PPAPI Linux) 18.0.0.233
Flash Player (Linux) 11.2.202.498
Flash Player (ESR) 18.0.0.228
AIR SDK and Runtime 18.0.0.199
APSB15-19
July 16, 2015 Flash Player (Linux NPAPI) 11.2.202.491
Flash Player (ESR) 13.0.0.309
APSB15-18
July 14, 2015 Flash Player 18.0.0.209
APSB15-18
July 8, 2015 Flash Player 18.0.0.203
Flash Player (PPAPI Linux) 18.0.0.204
Flash Player (ESR) 13.0.0.302
Flash Player (Linux NPAPI) 11.2.202.481
Flash Player 17.0.0.191
AIR SDK and Runtime 18.0.0.180
APSB15-16
June 23, 2015 Flash Player 18.0.0.194
Flash Player (ESR) 13.0.0.296
Flash Player (Linux NPAPI) 11.2.202.468
Flash Player 17.0.0.190
APSB15-14
June 9, 2015 Flash Player (Win & Mac) 18.0.0.160
Flash Player PPAPI (Mac) 18.0.0.161
Flash Player (Linux) 11.2.202.466
Flash Player (ESR) 13.0.0.292
AIR SDK and Runtime (Win) 18.0.0.144
AIR SDK and Runtime (Mac) 18.0.0.143
APSB15-11
May 12, 2015 Flash Player (Win & Mac) 17.0.0.188
Flash Player (Linux) 11.2.202.460
Flash Player (ESR) 13.0.0.289
AIR SDK and Runtime 17.0.0.172
APSB15-09
April 14, 2015 Flash Player (Win & Mac) 17.0.0.169
Flash Player (Linux) 11.2.202.457
Flash Player (ESR) 13.0.0.281
AIR SDK and Runtime 17.0.0.144
APSB15-06
March 12, 2015 Flash Player (Win & Mac) 17.0.0.134
Flash Player (Linux) 11.2.202.451
Flash Player (ESR) 13.0.0.277
AIR SDK and Runtime 17.0.0.124
APSB15-05
February 12, 2015 AIR Desktop Runtime (Win) 16.0.0.273
AIR SDK (Win & Mac) 16.0.0.292
 
February 5, 2015 Flash Player (Win & Mac) 16.0.0.305
Flash Player (Linux) 11.2.202.442
Flash Player ESR (Win & Mac) 13.0.0.269
APSB15-04
January 27, 2015 Flash Player (Win & Mac) 16.0.0.296
Flash Player (Linux) 11.2.202.440
Flash Player ESR (Win & Mac) 13.0.0.264
APSB15-03
January 22, 2015 Flash Player (Win & Mac) 16.0.0.287
Flash Player (Linux) 11.2.202.438
Flash Player ESR (Win & Mac) 13.0.0.262
APSB15-02
Janurary 13, 2015 Flash Player (Win & Mac) 16.0.0.257
Flash Player (Linux) 11.2.202.429
Flash Player ESR (Win & Mac) 13.0.0.260
AIR Android 16.0.0.272
AIR Desktop Runtime 16.0.0.245
AIR SDK 16.0.0.272
APSB15-01
December 9th, 2014 Flash Player (Win & Mac) 16.0.0.235
Flash Player (Linux) 11.2.202.425
Flash Player ESR (Win & Mac) 13.0.0.259
APSB14-27
December 9th, 2014 Flash Player (Win & Mac) 15.0.0.246 APSB14-27
November 11th, 2014 Flash Player (Win & Mac) 15.0.0.223
Flash Player (Linux) 11.2.202.418
Flash Player ESR (Win & Mac) 13.0.0.252
AIR Android 15.0.0.356
AIR Desktop & SDK 15.0.0.356
APSB14-24
September 23rd, 2014 Flash Player (Windows ActiveX) 15.0.0.167 APSB14-22
September 9th, 2014 Flash Player (Win & Mac) 15.0.0.152
Flash Player (Linux) 11.2.202.406
Flash Player ESR (Win & Mac) 13.0.0.244
AIR Android 15.0.0.252
AIR Desktop & SDK 15.0.0.249
APSB14-21
August 12th, 2014 Flash Player (ActiveX, Mac NPAPI) 14.0.0.176
Flash Player (Win NPAPI) 14.0.0.179
Flash Player (PPAPI) 14.0.0.177
AIR Android 14.0.0.179
AIR Desktop & SDK 14.0.0.178
APSB14-18
July 8th, 2014 Flash Player Desktop (Win & Mac) 14.0.0.145
Flash Player Desktop (Linux) 11.2.202.394
Flash Player ESR (Win & Mac) 13.0.0.231
AIR (SDK & Android Runtime) 14.0.0.137
APSB14-17
June 10th, 2014 Flash Player Desktop (Win & Mac) 14.0.0.125
Flash Player Desktop (Linux) 11.2.202.378
Flash Player ESR (Mac & Win) 13.0.0.223
AIR (SDK & Runtime) 14.0.0.110
APSB14-16
May 13th, 2014 Flash Player Desktop (Win & Mac) 13.0.0.214
Flash Player Desktop (Linux) 11.2.202.359
Flash Player Enterprise (Mac & Win) 13.0.0.214
AIR (SDK & Runtime) 13.0.0.111
APSB14-14

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