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Import FBX files into Aero

  1. Adobe Aero User Guide
  2. Introduction
    1. What is Adobe Aero
    2. Adobe Aero mobile (iOS) system requirements
    3. What is Augmented Reality
    4. Common AR terminologies
    5. Adobe Aero | Common questions
    6. Get started with the user interface
    7. In-app learning resources in Adobe Aero
    8. Using mobile gestures in Adobe Aero
    9. Key 3D modeling concepts
    10. What's new in Adobe Aero
  3. Aero desktop
    1. What's new in Adobe Aero
    2. Adobe Aero desktop | Common questions
    3. Workspace Basics
    4. Keyboard shortcuts
    5. Import assets into Aero
    6. Adobe Aero desktop system requirements
    7. Supported file formats
    8. Work with cloud documents
  4. Aero Player (Beta) on Android
    1. Discover Augmented Reality content in Aero Player (Beta)
    2. Adobe Aero (Beta) on Android | Common questions
    3. Adobe Aero (Beta) on Android System requirements
  5. Make your digital assets ready for AR
    1. Asset sources for Aero
    2. Prepare Photoshop assets for Aero
    3. Prepare Illustrator assets for Aero
    4. Prepare Dimension assets for Aero
    5. Optimizing Assets for AR
  6. Import AR-ready assets
    1. Import assets into Aero
    2. Import Mixamo assets into Aero
    3. Supported file formats
    4. Import FBX files into Aero
  7. Design AR experiences
    1. Add audio to digital assets in Adobe Aero
    2. Scan a space and set a surface anchor
    3. Place digital assets and edit the scene
    4. Add interactivity to digital assets
    5. Set an Image Anchor
    6. Add animated assets in Adobe Aero
    7. Create animations using Directable characters
  8. Export and share
    1. Share your AR creations
    2. Collaborate with others on Adobe Aero documents
    3. View AR creations
  9. Cloud documents and storage
    1. Work with cloud documents
    2. Upgrade storage for Adobe Aero
  10. Examples, ideas, and inspirations
    1. Design an AR experience using starter assets

Learn how to import Filmbox files into Adobe Aero.

FBX (Filmbox) is a file format (.fbx) that is widely used to export 3D static and animated content.

  1. Export the .fbx file and save it in a place accessible from your mobile device (Creative Cloud or files).
  2. In Adobe Aero, tap on the plus (+) button in the Edit mode.
  3. Navigate to the file and tap on it. 
  4. The file is brought into Aero. Then, choose Tap to Place option. 
  5. The file is loaded in the scene.

A few things to keep in mind

  • The FBX model must specify materials with texture names that are the same as the texture included with the model.

  • Textures can either be a part of the FBX file, or placed inside a zip folder with the FBX file. If Aero finds both, the ones inside the FBX are used.

  • Aero does not support certain texture formats. For example, Targa. To know more about the supported file formats, see Supported file formats.

  • Aero only supports ASCII characters for names of nodes, materials, and textures.

What's Next?

We've helped with some tips to import FBX files into Aero. Once the files are imported, you can try to place digital assets and edit scene

Have a question or an idea?

If you have a question to ask or an idea to share, come and participate in Adobe Aero Community

Don’t forget to showcase your work on Behance and seek inspiration from others' work as well.

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