Welcome to the Flash Player and AIR 20 release notes!

February 9, 2016

In today's scheduled release, we've updated Flash Player and AIR with important bug fixes and security updates.

Current Flash Player customers who have enrolled in the "Allow Adobe to install updates (recommended)" update mechanism will be automatically updated to the latest version of Flash Player over the next 24 hours.

Users who have selected "Notify me to install updates" will receive an update notification dialog within 7 days from today.

Please note that Windows users will need to restart their system or log out and in to activate the update notification dialog.

The latest version of Flash Player can always be downloaded and installed by simply visiting https://get.adobe.com/flashplayer

Customers using Google Chrome or Windows 8.x/10 Internet Explorer or Microsoft Edge will receive updates through the Google and Microsoft update mechanisms.

 

January 19, 2016

In today's release, we've updated Flash Player to address important functional issues impacting our customers.

January 1, 2016

In today's release, we've updated Flash Player ActiveX for Windows XP, Windows Vista and Windows 7.  This release addresses a problem with Flash Player improperly loading in applicaitons that have it embedded.  We are working with Microsoft to provide this update to Windows 8 and Windows 10 users as soon as possible.

December 28, 2015

In today's scheduled release, we've updated Flash Player and AIR with important bug fixes and security updates.

December 8, 2015

In today's scheduled release, we've updated Flash Player and AIR with new and improved functionality, important bug fixes and security updates.

 

We hope you enjoy this release.  If you encounter any problems please us know by posting issues to our public bug database.  For installation or usage help, please visit our community forums for assistance.

Adobe Bug Database - https://bugbase.adobe.com
Flash Player Forums - http://forums.adobe.com/community/flashplayer
AIR Forums - http://forums.adobe.com/community/air

Fixed Issues

February 9, 2016

Flash Player

  • Safari Audio tab pausing video doesn’t update mute state [4094668]
  • LifeChanger C++ Application quits with Access Violation error [4099890]
  • Edge: Media page doesn’t disappear when video is paused [4102929]
     

AIR

  • Updated with the latest captive Flash Player plugin

 

January 19, 2016

Flash Player

  • [Sound] Timelines with multiple layers are unable to stop playing sound [4103304]
  • [ActiveX] VB6 Fusion Charts not loading in Flash Player [4098809]
  • [ActiveX] Unable to play local swf files in Flash Player 20 using 'file' protocol [4101067]

 

January 1, 2016

Flash Player

  • [ActiveX] Black or white screen shown when loading an embedded Flash Player in non-browser application

 

December 28, 2015

Flash Player

  • [PPAPI][Chrome]: Certain text is getting corrupted while printing [4101195]
  • VB6 Fusion Chart Not Loading [4100436]
  • Flash player freezes when accessing select content on beatingtheblues.co.uk [4099360]
  • [SAP Only] trackHeaderBoxMatrix and movieHeaderBoxMatrix value are not in proper format. (4093085)

AIR

  • ADL quits unexpectedly in certain sceanrios [4092617]
  • [MAC] native installer for AIR application gives error in certain scenario [4098155]
  • [Android] Simple option to add "flagNoExtractUi" on Android in Landscape mode for StageText. (3789398)
  • [iOS] Bundle errors appearing on uploading app on Appstore (4079233)
  • [iOS] Performance problem with the AOT compiler : difference in the execution of the methods with object and interface. (4082885)
  • [iOS]: Packaging is failing on Win 8 on targets (ipa-test, ipa-app-store,ipa-debug,ipa-ad-hoc) targets while packaging real world apps with error "Compilation failed while executing : ld64” (4095930)
  • [iOS ] "This build is invalid" error in iTunesConnect while uploading app
    • This issue has been fixed on Mac. To package the app correctly, so that it gets uploaded to iTunesConnect without any errors, the developer needs to perform following
    • Add certificate in the Keychain Access of the Mac and provide necessary permission to it while adt accesses the certificate.
    • If doing a remote login (ssh) for packaging the app, an extra command is required. Security unlock <home>/Library/Keychains/login.keychain for successful packaging.
       

 

December 8, 2015

Flash Player

  • Flash Player fails to load the .SWF files that comprise much of com2Learn.com's course content. [4087953]
  • Method URLLoader.load fails to load an xml file located within an MHT archive. [4085136]
  • Unloaded SWFs with Dialogs:Flash player hangs on clicking "browse dialog" link [4084260]
  • usflashmap.com - Flash Player gets hang after clicking on the List tab [4074925], [4081533]
  • Embedded Flash objects stop working in SMART Notebook on Windows [4015165]
  • The candidate window displayed at wrong position when input some CCJK characters on Windows 10 Edge Browser [4021613]
  • Flash in 16:9 video resolution shows green strip (noise) on right of video window on Mac [3945461]

 

AIR

  • [iOS] Worker in iOS will cease execution after URLLoader or Loader .load function is called (4033753)
  • [Win][iOS] While publishing a project having more than or equal to 14 + ANE's, ipa creation failed with error "input line is too long. Compilation failed while executing: ld64.” (4003293)
  • [iOS] StageText: add FocusEvent.MOUSE_FOCUS_CHANGE event that allows preventDefault() to cancel focus loss (4057869)
  • [Android] [User Issue] App crashes while playing .flv videos on Nexus 7 in GPU render mode, working fine in auto and CPU mode. (4059244)
  • [Android] Could not to set alternate Android SDK path using -platformsdk option (3998505)
  • [Android] AIR Game Pad is not getting launched on Android M. (4015404)
  • Android build tools need to be updated (3846188)
  • ADT targeting ane will not work for Java7 (3966813)
  • [Window 10] adt is unable to detect ios devices on windows 10 with itunes 12.1 or later showing error iTunes MobileDevice library not found.(4066486)
  • [Win][Itunes] : adt is not detecting iTunes 12.3 (4059341)
  • [iOS] App crashes on iOS 9 on old devices with signal 11 (SIGSEGV) (4063271)
  • [iOS] Keyboard orientation doesn't take into account app orientation (4058764)
  • [Win10] StageWebView not working with native browser option set to true. [4043422]
  • [AIR Desktop][Mac] HTMLPDFCapability is giving error with new Acrobat Reader DC. [3969723]

New Features

 

    iOS SDK Upgrade

    The AIR Runtime is now built with the iOS 9 SDK which enables AIR developers to use ANEs built with iOS 9 APIs without using the –platformSDK switch when packaging with ADT.  In iOS9, Apple has introduced App Transport Security (ATS) which blocks unsecure connections between App and Web services.  Due to this change, all connections made to unsecure web sites via Loader and URLLoader are now blocked by default and will not work due to App Transport Security.  Please specify exceptions to the default behavior by adding keys to the InfoAdditions tag of your app's application descriptor.

    <iPhone>

    <InfoAdditions>

    <![CDATA[

    <key>NSAppTransportSecurity</key>

    <dict>

    <key>NSExceptionDomains</key>

    <dict>

    <key>yourserver.com</key>

    <dict>

    <!--Include to allow subdomains-->

    <key>NSIncludesSubdomains</key>

    <true/>

    <!--Include to allow HTTP requests-->

    <key>NSTemporaryExceptionAllowsInsecureHTTPLoads</key>

    <true/>

    <!--Include to specify minimum TLS version-->

    <key>NSTemporaryExceptionMinimumTLSVersion</key>

    <string>TLSv1.1</string>

    </dict>

    </dict>

    </dict>

    ]]>

    </InfoAdditions>

    </iPhone>

     

    Android SDK Upgrade

    With AIR 20, Android SDK (API Level 21) has been upgraded in the AIR Runtime, we're now using the latest Android SDK version 24.3.4.  Going forward, applications built using the latest AIR SDK will only support Android OS 4.0 or greater.  For devices below Android OS 4.0, the AIR 19 shared runtime will continue to be made available on the Google Play store.  If a developer wants their application to support OS versions less than 4.0 they will need to maintain multiple APKs live on Google Play store.  Please read this article to know how to upload multiple APKs on Google Play store.  It should be noted that when
    multiple APKs are live on Play store, any device receives the latest version with which it is compatible.

    For Example, in the case below, devices below Andorid 4.0 will receive version 1.5 and Android 4.0 and above will receive version 1.6 of the application.

    Version for 4.0+ app is 1.6

    And in the following case, since the latest version of the application is 1.7 and is compatible with all devices, here all devices will receive the 1.7 version of the application.

    Version for 4.0+ app is 1.6

     

    SecureSocket API Support for iOS

    In this release we've introduced Secure socket support for AIR iOS applications.  Using this feature, developers will be able to make socket connections using the Secure Sockets Layer (SSL) and Transport Layer Security (TLS) protocols.

    The supported encryption protocols are those higher than SSL 3.0, and TLS 1.0 and higher.  SSL version 3.0 and lower are not supported.

    For more information about secure socket APIs, please refer to our API documentation. No new APIs are introduced with this feature.

    APIs not supported for iOS

    1. SecureSocket::addBinaryChainBuildingCertificate - This function is not available for iOS.  If used, it will throw an exception “Argument Error: Error #2004 One of the parameters is invalid"

     

    AIR 64 bit on Mac OS X

    AIR 64 bit provides a major change for the AIR desktop developer.  Prior to AIR version 20, AIR only supported a 32 bit Runtime dynamic Library for Mac and Windows.  With the release of AIR 20, we will only be providing a 64 bit Runtime dynamic Library on Mac OS X.  This means that all new applications created by AIR developers will be running on this 64 bit Runtime on Mac OS X, and all the existing shared, captive, and native applications will continue to work on this 64 bit Runtime on Mac OS X.  Please find the relevant changes specific to existing applications:

    1. Shared, Captive, and Native: All the apps will continue to run on AIR 64bit.

    2. Native Extension: All native applications using a 32bit ANE will need to add a 64bit ANE to continue to work with AIR 20 and beyond on Mac OS X.  To create a 64bit ANE you will need to provide the platform value as "MacOS-x86-64” in the extension.xml file as well as in the command used to create the ANE.

     

    Provide Video Rotation Information to Action Script as Meta Data

    According ISO/IEC 14996-12:2008 standard, videos must provide information matrices like Track Header Box and Movie Header Box. But the Flash runtime doesn’t process the matrix field values in Track Header Box and Movie Head Box correctly. This results in incorrect positioning or sizing of videos.

    This problem is now resolved with Flash Player version 20 by providing video matrix information to ActionScript as a part of meta data object of the onMetaData event (which is a property of NetStream.Client). ActionScript developers can use these matrices to render the videos as needed.

    This feature can be used to apply matrix information to a video object. See below for an example:

    var video:Video = new Video();

    addChild(video);

    var nc:NetConnection = new NetConnection();

    nc.connect(null);

    var ns:NetStream = new NetStream(nc);

    ns.client = {};

    ns.client.onMetaData = ns_onMetaData;

    ns.client.onCuePoint = ns_onCuePoint;

    video.attachNetStream(ns);

    ns.play("Demo.mp4");

    function ns_onMetaData(info:Object):void

    {

    trace("metaData");

    video.x = 0,

    video.y = 0;

    video.width = info.width;

    video.height = info.height;

    var matrix:Matrix = video.transform.matrix; // Read old transform matrix of Video object.

    var oldSize:Point = new Point(video.width, video.height);

    var newSize:Point = new Point(Math.abs(info.matrix.transformPoint(oldSize).x),

    Math.abs(info.matrix.transformPoint(oldSize).y));

    matrix.translate(-(oldSize.x / 2), -(oldSize.y / 2));

     

    if (info.hasOwnProperty("trackHeaderBoxMatrix"))

    matrix.concat(info.trackHeaderBoxMatrix[0]); // Apply the matrix of the Track Header Box of Video Track provided by this feature to the video object.

    // trackHeaderBoxMatrix is an array of MatrixObject because there can be one or more video tracks.

    if (info.hasOwnProperty("movieHeaderBoxMatrix"))

    matrix.concat(info.movieHeaderBoxMatrix); // Apply the matrix of the Movie Header Box provided by this feature to video object.

    matrix.translate((newSize.x / 2), (newSize.y / 2));

    video.transform.matrix = matrix; // Set new matrix to transform matrix of Video object.

    }

     

    function ns_onCuePoint(item:Object):void

    {

    trace("cuePoint");

    }

    Matrix information provided by this feature can only be applied to an instance of Video class .  It can not be applied to StageVideo Class.

    Matrices’ information will only be available for videos which in accordance with the ISO/IEC 14996-12:2008 standard.

     

    PPAPI Vector Printing

    As of Flash Player version 19, Vector Printing has only been available for NPAPI while PPAPI supported only bitmap printing.  Hence there was an
    observable difference in printing quality between NPAPI and PPAPI (with NPAPI being better).  Now in Flash Player version 20, we have introduced vector printing for PPAPI on Windows, thus giving a better printing experience from PPAPI supported browsers and applications. Bitmap printing is still supported for content that requests it.  We anticipate bringing support for Mac PPAPI vector printing in a future update.

     

    Flash Player "Enable Hardware acceleration" setting for Edge and IE on Windows 8/10

    The “Enable Hardware acceleration” option has been introduced to support the manual switching between software and hardware accelerated operations for the following features:

    Video playback

    Stage3D rendering.

    The option is intended to allow users to force a software fallback to resolve display problems caused by faulty GPU drivers.

     

    Instanced drawing

    Stage3D APIs has provided developers a great way to render graphics efficiently using a devices' GPU.  Developers can render beautiful graphics
    using these APIs, but a particular scenario may occur, where a developer wants to render a particular graphical entity, multiple time.  For example, what should a developer do if they want to create a forest, having thousands of trees.  They might have a few models of trees and from these, they want to create a vast forest consisting of thousands of individual trees.  One way to do it is to dispatch as many draw calls as there are trees while changing relevant variables in between. For example, each tree is located in a different spot, each tree can be larger or smaller than the average, etc.  Doing this with dispatching separate draw calls can be very inefficient and time consuming.

    The new Instanced drawing feature can help if this situation arises.  Using instanced drawing, a developer can use a particular
    model of graphical object and render it more than one time in single frame. This will reduce draw calls and hence rendering and overall
    performance will be much smoother.

    For solving instanced drawing problem we have basically introduced two new APIs one additional (iid) register in AGAL.  A device should support Standard Extended Profile to have this feature.

    Context3D::createVertexBufferForInstances( numElements:int, data32PerElement:int, instancesPerElement:int, bufferUsage:String = "staticDraw", ):VertexBuffer3D;

    Use the VertexBuffer3D object to upload a set of instance data to the rendering context.  The vertex buffer contains the data needed to render each instance in the scene geometry.  Vertex Buffers with instance data provide attributes that are common to all the vertices of an instance and serve as the input to the vertex shader program.

    Context3D::drawTrianglesInstanced( indexBuffer:IndexBuffer3D, numInstances, firstIndex:int=0, numTriangles:int=-1 ):void;

    AGALv3 is also updated .New AGAL Register: "iid" is added to read the current instance id in the shader.  So "mov vt0.x, iid" would be an
    example AGAL instruction to read instanceID to vt0.x.

    AGALv3 is available at : https://github.com/adobe-flash/graphicscorelib/tree/master/src/com/adobe/utils/v3

    Assumptions and Dependencies

    1) This feature will only be supported on devices which supports Standard Extended Profile
    2) Currently this feature is only available in Mobile devices

     

For a full list of features in Flash Player and AIR, including features introduced in previous releases, please review the document here

Released Versions

Deliverable Released Version
Flash Player Windows for Internet Explorer - ActiveX 20.0.0.306
Flash Player Windows for Firefox - NPAPI 20.0.0.306
Flash Player Windows for Chromium - PPAPI 20.0.0.306
Flash Player Mac for Safari and Firefox - NPAPI 20.0.0.306
Flash Player Mac for Chromium - PPAPI 20.0.0.306
Flash Player Linux for Firefox - NPAPI 11.2.202.569
Flash Player Mac Extended Support Release 18 - NPAPI 18.0.0.329
Flash Player Windows Extended Support Release 18 - ActiveX 18.0.0.329
Flash Player Windows Extended Support Release 18 - NPAPI 18.0.0.329
Flash Player Win 8 & 10 for Internet Explorer & Edge 20.0.0.306
Flash Player Mac for Google Chrome 20.0.0.306
Flash Player Windows for Google Chrome  20.0.0.306
Flash Player ChromeOS 20.0.0.306
Flash Player Linux for Google Chrome 20.0.0.306
AIR Desktop Win Runtime 20.0.0.260
AIR Desktop Mac Runtime 20.0.0.260
AIR Android Runtime 20.0.0.260
AIR SDK & Compiler Windows 20.0.0.260
AIR SDK & Compiler Mac 20.0.0.260
AIR SDK Windows 20.0.0.260
AIR SDK Mac 20.0.0.260

Known Issues

Flash Player

  • Browser freezes on playing a gaming SWF [4109643]
  • Flash content freezes in a game developed in ActionScript2 [4109228]
  • OOM observed in an educational program [4111701]
  • gotoAndStop works incorrectly [4109904]

AIR

  • Incorrect value of object if using type casting [4057763]
  • [iOS][Win] IPA packaged on Windows machine cannot be submitted to the Apple App store. Error "This build is invalid" occurs in iTunes connect.
  • [Android] ATF texture gets corrupted on MALI GPU platform (4041690, 3961778)
  • [iOS 7] There are several issues related to Screen Orientation on iOS7. There is simple workaround for this Use platform sdk switch pointing to iOS9 sdk.

<sdk Path>/adt -package -target <target> -provisioning-profile <provisioning profile> -storetype pkcs12 -keystore <certificate> -storepass <password> <name of ipa> <xml> <swf> -platformsdk <platform sdk home>

Security Enhancements

Security Bulletin Impacted Deliverables
APSB16-04 Adobe Flash Player and AIR

Authoring Guidelines

Authoring for Flash Player 20

To use the new Flash Player, you will need to target SWF version 31 by passing "-swf-version=31" as an extra compiler argument to the ASC 2.0 compiler.  Detailed directions are below.

  • Download the new playerglobal.swc for Flash Player 20
  • Download and install Flash Builder 4.7 from Creative Cloud: https://creative.adobe.com/products/flash-builder
  • Backup the existing AIR SDK if you need to restore it later then replace the bundled AIR SDK with the AIR 20 SDK.  To do this, unzip the AIR 20 SDK to this location:
    • MacOS: /Applications/Adobe Flash Builder 4.7/eclipse/plugins/com.adobe.flash.compiler_4.7.0.348297/AIRSDK
    • Windows: C:\Program Files\Adobe\Adobe Flash Builder 4.7 (64Bit)\eclipse\plugins\com.adobe.flash.compiler_4.7.0.349722\AIRSDK\
  • In Flash Builder, create a new project: File -> New -> project.
  • Open the project Properties panel (right-click and chose 'Properties'). 
  • Select ActionScriptCompiler from the list on the left.
  • Add "-swf-version=31" to the 'Additional compiler arguments' field.
    • This ensures the outputted SWF targets SWF version 31.  If you compile on the command-line and not in Flash Builder, you need to add the same compiler argument.
  • Ensure you have installed the new Flash Player 20 build in your browser.

Authoring for AIR 20 Update to the AIR 20 namespace

You must update your application descriptor file to the 20 namespace in order to access the new AIR 20 APIs and behavior. If your application does not require the new AIR 20 APIs and behavior, you are not required to update the namespace. However, we recommend all users start using the AIR 20 namespace even if you are not yet taking advantage of the new 20 capabilities. To update the namespace, change the xmlns attribute in your application descriptor to: <application xmlns="http://ns.adobe.com/air/application/20.0">

Reporting a Bug

Found a bug? Please submit a bug to the Flash Player and Adobe AIR bug database.

Flash Player and AIR may leverage your graphics hardware to decode and play H.264 video. There may be video issues that can only be reproduced with your particular graphics hardware and driver. When reporting an issue involving video, it is essential to note your graphics hardware and driver, along with your operating system and browser (when using Flash Player), so that we can reproduce and investigate issues. Please be sure to include this information as described in Instructions for Reporting Video Playback Issues. Note: Due to the high volume of email we receive, we are unable to respond to every request.

Thank you for using Adobe® Flash Player® and AIR® and for taking the time to send us your feedback!

System Requirements

For the latest Flash Player system requirements please review the document here

For the latest AIR system requirements please review the document here 

Runtime Version(s) History

Release Date Runtime Version Security Enhancements
February 9, 2016 Flash Player (Win, Mac, Linux) 20.0.0.306
Flash Player (NPAPI Linux) 11.2.202.569
Flash Player (ESR) 18.0.0.329
AIR SDK and Runtime 20.0.0.260
APSB16-04
January 19, 2016 Flash Player (Win, Mac, Linux) 20.0.0.286  
January 1, 2015 Flash Player ActiveX (Win 7) 20.0.0.270  
December 28, 2015 Flash Player (Win, Mac, Linux) 20.0.0.267
Flash Player (NPAPI Linux) 11.2.202.559
Flash Player (ESR) 18.0.0.324
AIR SDK and Runtime 20.0.0.233
APSB16-01
December 8, 2015 Flash Player (Win, Mac, Linux) 20.0.0.228
Flash Player (NPAPI Win & Mac) 20.0.0.235
Flash Player (NPAPI Linux) 11.2.202.554
Flash Player (ESR) 18.0.0.268
AIR SDK and Runtime 20.0.0.204
APSB15-32
November 10, 2015 Flash Player (Win, Mac, Linux) 19.0.0.245
Flash Player (NPAPI Linux) 11.2.202.548
Flash Player (ESR) 18.0.0.261
AIR SDK and Runtime 19.0.0.241
APSB15-28
October 16, 2015 Flash Player (Win, Mac, Linux) 19.0.0.226
Flash Player (PPAPI ChromeOS) 19.0.0.225
Flash Player (NPAPI Linux) 11.2.202.540
Flash Player (ESR) 18.0.0.255
APSB15-27
October 13, 2015 Flash Player (Win & Mac) 19.0.0.207
Flash Player (PPAPI Linux) 19.0.0.207
Flash Player (NPAPI Linux) 11.2.202.535
Flash Player (ESR) 18.0.0.252
AIR SDK and Runtime 19.0.0.190
APSB15-25
September 21, 2015 Flash Player (Win & Mac) 19.0.0.185
Flash Player (PPAPI Linux) 19.0.0.185
Flash Player (NPAPI Linux) 11.2.202.521
Flash Player (ESR) 18.0.0.241
AIR SDK and Runtime 19.0.0.190
APSB15-23
August 11, 2015 Flash Player (Win & Mac) 18.0.0.232
Flash Player (PPAPI Linux) 18.0.0.233
Flash Player (Linux) 11.2.202.498
Flash Player (ESR) 18.0.0.228
AIR SDK and Runtime 18.0.0.199
APSB15-19
July 16, 2015 Flash Player (Linux NPAPI) 11.2.202.491
Flash Player (ESR) 13.0.0.309
APSB15-18
July 14, 2015 Flash Player 18.0.0.209
APSB15-18
July 8, 2015 Flash Player 18.0.0.203
Flash Player (PPAPI Linux) 18.0.0.204
Flash Player (ESR) 13.0.0.302
Flash Player (Linux NPAPI) 11.2.202.481
Flash Player 17.0.0.191
AIR SDK and Runtime 18.0.0.180
APSB15-16
June 23, 2015 Flash Player 18.0.0.194
Flash Player (ESR) 13.0.0.296
Flash Player (Linux NPAPI) 11.2.202.468
Flash Player 17.0.0.190
APSB15-14
June 9, 2015 Flash Player (Win & Mac) 18.0.0.160
Flash Player PPAPI (Mac) 18.0.0.161
Flash Player (Linux) 11.2.202.466
Flash Player (ESR) 13.0.0.292
AIR SDK and Runtime (Win) 18.0.0.144
AIR SDK and Runtime (Mac) 18.0.0.143
APSB15-11
May 12, 2015 Flash Player (Win & Mac) 17.0.0.188
Flash Player (Linux) 11.2.202.460
Flash Player (ESR) 13.0.0.289
AIR SDK and Runtime 17.0.0.172
APSB15-09
April 14, 2015 Flash Player (Win & Mac) 17.0.0.169
Flash Player (Linux) 11.2.202.457
Flash Player (ESR) 13.0.0.281
AIR SDK and Runtime 17.0.0.144
APSB15-06
March 12, 2015 Flash Player (Win & Mac) 17.0.0.134
Flash Player (Linux) 11.2.202.451
Flash Player (ESR) 13.0.0.277
AIR SDK and Runtime 17.0.0.124
APSB15-05
February 12, 2015 AIR Desktop Runtime (Win) 16.0.0.273
AIR SDK (Win & Mac) 16.0.0.292
 
February 5, 2015 Flash Player (Win & Mac) 16.0.0.305
Flash Player (Linux) 11.2.202.442
Flash Player ESR (Win & Mac) 13.0.0.269
APSB15-04
January 27, 2015 Flash Player (Win & Mac) 16.0.0.296
Flash Player (Linux) 11.2.202.440
Flash Player ESR (Win & Mac) 13.0.0.264
APSB15-03
January 22, 2015 Flash Player (Win & Mac) 16.0.0.287
Flash Player (Linux) 11.2.202.438
Flash Player ESR (Win & Mac) 13.0.0.262
APSB15-02
Janurary 13, 2015 Flash Player (Win & Mac) 16.0.0.257
Flash Player (Linux) 11.2.202.429
Flash Player ESR (Win & Mac) 13.0.0.260
AIR Android 16.0.0.272
AIR Desktop Runtime 16.0.0.245
AIR SDK 16.0.0.272
APSB15-01
December 9th, 2014 Flash Player (Win & Mac) 16.0.0.235
Flash Player (Linux) 11.2.202.425
Flash Player ESR (Win & Mac) 13.0.0.259
APSB14-27
December 9th, 2014 Flash Player (Win & Mac) 15.0.0.246 APSB14-27
November 11th, 2014 Flash Player (Win & Mac) 15.0.0.223
Flash Player (Linux) 11.2.202.418
Flash Player ESR (Win & Mac) 13.0.0.252
AIR Android 15.0.0.356
AIR Desktop & SDK 15.0.0.356
APSB14-24
September 23rd, 2014 Flash Player (Windows ActiveX) 15.0.0.167 APSB14-22
September 9th, 2014 Flash Player (Win & Mac) 15.0.0.152
Flash Player (Linux) 11.2.202.406
Flash Player ESR (Win & Mac) 13.0.0.244
AIR Android 15.0.0.252
AIR Desktop & SDK 15.0.0.249
APSB14-21
August 12th, 2014 Flash Player (ActiveX, Mac NPAPI) 14.0.0.176
Flash Player (Win NPAPI) 14.0.0.179
Flash Player (PPAPI) 14.0.0.177
AIR Android 14.0.0.179
AIR Desktop & SDK 14.0.0.178
APSB14-18
July 8th, 2014 Flash Player Desktop (Win & Mac) 14.0.0.145
Flash Player Desktop (Linux) 11.2.202.394
Flash Player ESR (Win & Mac) 13.0.0.231
AIR (SDK & Android Runtime) 14.0.0.137
APSB14-17
June 10th, 2014 Flash Player Desktop (Win & Mac) 14.0.0.125
Flash Player Desktop (Linux) 11.2.202.378
Flash Player ESR (Mac & Win) 13.0.0.223
AIR (SDK & Runtme) 14.0.0.110
APSB14-16
May 13th, 2014 Flash Player Desktop (Win & Mac) 13.0.0.214
Flash Player Desktop (Linux) 11.2.202.359
Flash Player Enterprise (Mac & Win) 13.0.0.214
AIR (SDK & Runtme) 13.0.0.111
APSB14-14
April 28th, 2014 Flash Player Desktop (Win & Mac) 13.0.0.206
Flash Player Desktop (Linux) 11.2.202.356
Flash Player Enterprise (Mac & Win) 11.7.700.279
APSB14-13
April 16th, 2014 Flash Player Desktop (Mac) 13.0.0.201  
April 8th, 2014 Flash Player Desktop (Win & Mac) 13.0.0.182
Flash Player Desktop (Linux) 11.2.202.350
Flash Player Enterprise (Mac & Win) 11.7.700.275
AIR (SDK & Android) 13.0.0.83
APSB14-08
March 11th, 2014 Flash Player Desktop (Win & Mac) 12.0.0.77
Flash Player Desktop (Linux) 11.2.202.346
Flash Player Enterprise (Mac & Win) 11.7.700.272
AIR (SDK & Android) 4.0.0.1628
APSB14-08
February 20th, 2014 Flash Player Desktop (Win & Mac) 12.0.0.70
Flash Player Desktop (Linux) 11.2.202.341
Flash Player Enterprise (Mac & Win) 11.7.700.269
AIR (SDK & Android) 4.0.0.1628
APSB14-07
February 4th, 2014 Flash Player Desktop (Win & Mac) 12.0.0.44
Flash Player Desktop (Linux) 11.2.202.336
Flash Player Enterprise (Mac & Win) 11.7.700.261
APSB14-04
January 14th, 2014 Flash Player Desktop (Win & Mac) 12.0.0.38
Flash Player Desktop (Linux) 11.2.202.335
Flash Player Enterprise (Mac & Win) 11.7.700.260
AIR (Win, Mac, iOS, & Android) 4.0.0.1390
APSB14-02
December 10th, 2013 Flash Player Desktop (Win & Mac) 11.9.900.170
Flash Player Desktop (Linux) 11.2.202.332
Flash Player Enterprise (Mac & Win) 11.7.700.257
AIR (Win, Mac, iOS, & Android) 3.9.0.1380
APSB13-28
Flash Player (Win, Mac, Linux) 20.0.0.267
Flash Player (NPAPI Linux) 11.2.202.559
Flash Player (ESR) 18.0.0.324
AIR SDK and Runtime 20.0.0.233

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