Ghidul utilizatorului Anulare

Assets Panel in Animate

  1. Adobe Animate User Guide
  2. Introduction to Animate
    1. What's New in Animate
    2. Visual Glossary
    3. Animate system requirements
    4. Animate keyboard shortcuts
    5. Work with Multiple File Types in Animate
  3. Animation
    1. Animation basics in Animate
    2. How to use frames and keyframes in Animate
    3. Frame-by-frame animation in Animate
    4. How to work with classic tween animation in Animate
    5. Brush Tool
    6. Motion Guide
    7. Motion tween and ActionScript 3.0
    8. About Motion Tween Animation
    9. Motion tween animations
    10. Creating a Motion tween animation
    11. Using property keyframes
    12. Animate position with a tween
    13. How to edit motion tweens using Motion Editor
    14. Editing the motion path of a tween animation
    15. Manipulating motion tweens
    16. Adding custom eases
    17. Creating and applying Motion presets
    18. Setting up animation tween spans
    19. Working with Motion tweens saved as XML files
    20. Motion tweens vs Classic tweens
    21. Shape tweening
    22. Using Bone tool animation in Animate
    23. Work with character rigging in Animate
    24. How to use mask layers in Adobe Animate
    25. How to work with scenes in Animate
  4. Interactivity
    1. How to create buttons with Animate
    2. Convert Animate projects to other document type formats
    3. Create and publish HTML5 Canvas documents in Animate
    4. Add interactivity with code snippets in Animate
    5. Creating custom HTML5 Components
    6. Using Components in HTML5 Canvas
    7. Creating custom Components: Examples
    8. Code Snippets for custom Components
    9. Best practices - Advertising with Animate
    10. Virtual Reality authoring and publishing
  5. Workspace and workflow
    1. Creating and managing Paint brushes
    2. Using Google fonts in HTML5 Canvas documents
    3. Using Creative Cloud Libraries and Adobe Animate
    4. Use the Stage and Tools panel for Animate
    5. Animate workflow and workspace
    6. Using web fonts in HTML5 Canvas documents
    7. Timelines and ActionScript
    8. Working with multiple timelines
    9. Set preferences
    10. Using Animate authoring panels
    11. Create timeline layers with Animate
    12. Export animations for mobile apps and game engines
    13. Moving and copying objects
    14. Templates
    15. Find and Replace in Animate
    16. Undo, redo, and the History panel
    17. Keyboard shortcuts
    18. How to use the timeline in Animate
    19. Creating HTML extensions
    20. Optimization options for Images and Animated GIFs
    21. Export settings for Images and GIFs
    22. Assets Panel in Animate
  6. Multimedia and Video
    1. Transforming and combining graphic objects in Animate
    2. Creating and working with symbol instances in Animate
    3. Image Trace
    4. How to use sound in Adobe Animate
    5. Exporting SVG files
    6. Create video files for use in Animate
    7. How to add a video in Animate
    8. Working with video cue points
    9. Draw and create objects with Animate
    10. Reshape lines and shapes
    11. Strokes, fills, and gradients with Animate CC
    12. Working with Adobe Premiere Pro and After Effects
    13. Color Panels in Animate CC
    14. Opening Flash CS6 files with Animate
    15. Work with classic text in Animate
    16. Placing artwork into Animate
    17. Imported bitmaps in Animate
    18. 3D graphics
    19. Working with symbols in Animate
    20. Draw lines & shapes with Adobe Animate
    21. Work with the libraries in Animate
    22. Exporting Sounds
    23. Selecting objects in Animate CC
    24. Working with Illustrator AI files in Animate
    25. Apply patterns with the Spray Brushtool
    26. Applying blend modes
    27. Arranging objects
    28. Automating tasks with the Commands menu
    29. Multilanguage text
    30. Using camera in Animate
    31. Using Animate with Adobe Scout
    32. Working with Fireworks files
    33. Graphic filters
    34. Sound and ActionScript
    35. Drawing preferences
    36. Drawing with the Pen tool
  7. Platforms
    1. Convert Animate projects to other document type formats
    2. Custom Platform Support
    3. Create and publish HTML5 Canvas documents in Animate
    4. Creating and publishing a WebGL document
    5. How to package applications for AIR for iOS
    6. Publishing AIR for Android applications
    7. Publishing for Adobe AIR for desktop
    8. ActionScript publish settings
    9. Best practices - Organizing ActionScript in an application
    10. How to use ActionScript with Animate
    11. Best practices - Accessibility guidelines
    12. Accessibility in the Animate workspace
    13. Writing and managing scripts
    14. Enabling Support for Custom Platforms
    15. Custom Platform Support Overview
    16. Creating accessible content
    17. Working with Custom Platform Support Plug-in
    18. Debugging ActionScript 3.0
    19. Enabling Support for Custom Platforms
  8. Exporting and Publishing
    1. How to export files from Animate CC
    2. OAM publishing
    3. Exporting SVG files
    4. Export graphics and videos with Animate
    5. Publishing AS3 documents
    6. Export animations for mobile apps and game engines
    7. Exporting Sounds
    8. Export QuickTime video files
    9. Controlling external video playback with ActionScript
    10. Best practices - Tips for creating content for mobile devices
    11. Best practices - Video conventions
    12. Best practices - SWF application authoring guidelines
    13. Best practices - Structuring FLA files
    14. Best Practices to optimize FLA files for Animate
    15. ActionScript publish settings
    16. Specify publish settings for Animate
    17. Exporting projector files
    18. Export Images and Animated GIFs
    19. HTML publishing templates
    20. Working with Adobe Premiere Pro and After Effects
    21. Quick share and publish your animations

Learn how to create animation with Assets Panel.

What is Assets Panel?

Assets panel contains ready to use assets, which can be used in your animation projects. You can find Assets Panel in the tab group at upper-right corner in most workspaces, along with Properties Panel. If Assets Panel is not visible, you can enable it by selecting Windows>Assets.

To use assets from Assets Panel, drag-and-drop asset to the stage.

Assets Panel Location
Location of Assets Panel

Sections in Assets Panel

Assets Panel has two tabs:

  1. Default: Contains assets packages with Animate
  2. Custom: Contains assets exported by you

Default tab has three sections - Animated, Static, and Sound clips.

Custom tab has two sections - Animated and Static.

 

Tabs and Sections in Assets Panel
Tabs and Sections in Assets Panel

Animated section contains symbols having more than one frame. Static section contains symbols with one frame and images. Sound clips contain sample background and event sounds.

Search Assets

Type search text in the text box just below Default and Custom tabs. Animate searches for assets with names matching the search text. Search results could be across multiple sections, so make sure you expand all the sections to view search results.

Filter Assets

Assets in Animated and Static sections can be filtered for quick search. The main filter allows you to filter assets by categories such as Characters, Props, and Background. The second filter is useful if you are looking for rigging assets. It allows you to filter assets as Rigs, Rigs with Motion, or Objects.

Sound clip section allows you to filter assets based on types:

  1. Background Sound
  2. Event Sound

Background sounds are typically longer than event sounds.

Filtering Assets
Filtering Assets

Filtering for Rigging
Filtering for Rigging

Filtering Sound Clips
Filtering Sound clips

Export Assets

There are two ways you can add assets to the panel. In the Libraries panel, select a symbol you want to convert to asset. Right-click the asset, and then select either Export Asset or Save As Asset option.

Export Asset: allows you to save the asset as a file, which can later be imported in Assets Panel.

Save As Asset: allows you to directly save to Assets Panel without saving to a file. 

Choose Export Asset option if you want to use the asset in another instance of Animate, or if you want to share the asset with others. 

Both options open Export Asset dialog box.

Export from Library
Export from Library

Export Asset
Export Asset

You have number of options available when exporting Symbol as asset. You can choose to export with combination of different attributes of the Symbol. 
You can export Bones with or without motion and object, if the Symbol has an armature layer. 

You can export Object with or without Audio, if it is a not-rigged Symbol.

Motion and Audio can't be selected independently.

Depending on the options you select, Type field shows section of the Asset Panel where Asset would be placed. Also note that exported assets are saved in the Custom tab.

You can also specify comma-separated tag names, which are used during search operation.

If you have selected Export Asset, click Export to open the File Save dialog box. If you have selected Save As Asset, then exported asset is added to the Custom tab.

Import, Rename, and Delete Assets

Assets can be imported to the Custom tab of Assets Panel. Click the + button at lower-left corner of the panel to choose a file. Select asset files .ana format.

Import, Rename or Delete Asset
A - Import Asset, B - Delete Asset, C - Rename or Delete Asset

Download Assets
A - Download B - Delete C - Rename or Delete

To delete an asset, select the asset and click the icon at lower-right corner of the panel. You can also right-click the asset, and choose Delete. Rename the asset by choosing 'Rename' option from the menu.

Download Assets

You can download assets from Animate server by clicking Cloud icon at the lower-left corner of Default tab. Assets are downloaded in small batches. Click the Cloud icon multiple times to download more assets. Once all assets from the server are downloaded, the cloud icon is disabled.

Watch the video to learn how to use Assets panel

What's next?

Sigla Adobe

Conectați-vă la cont