Lär dig hur du konverterar FrameScript-koder i ActionScript till JavaScript-koder i HTML5 Canvas.
Mappning av kodfragment för ActionScript till HTML5
Här följer en lista med likvärdiga JavaScript/HTML5-kodfragment för FrameScript/ActionScript-koderna:
Åtgärd |
ActionScript |
HTML5 |
Stanna vid denna bildruta |
stop(); |
this.stop(); |
Klicka för att gå till bildruta och avsluta |
gotoAndStop(5); |
this.gotoAndStop(5); |
Klicka för att gå till bildruta och spela upp |
gotoAndPlay(5); |
this.gotoAndPlay(5); |
Klicka för att gå till en webbsida |
navigateToURL(new URLRequest("http://www.adobe.com"), "_blank");
|
window.open("http://www.adobe.com", "_blank"); |
Anpassad musmarkör |
function fl_CustomMouseCursor(event:Event) { instance_name_here.x = stage.mouseX; instance_name_here.y = stage.mouseY; } Mouse.hide();
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function fl_CustomMouseCursor() { this.btnNavigate.x = stage.mouseX; this.btnNavigate.y = stage.mouseY; this.instance_name_here.y = stage.mouseY; |
Spela upp ett filmklipp |
instance_name_here.play(); |
this.instance_name_here.play(); |
Stoppa ett filmklipp |
instance_name_here.stop(); |
this.instance_name_here.stop(); |
Klicka för att dölja ett objekt |
instance_name_here.addEventListener(MouseEvent.CLICK, fl_ClickToHide);
function fl_ClickToHide(event:MouseEvent):void { instance_name_here.visible = false; } |
this.instance_name_here.addEventListener("click", fl_ClickToHide.bind(this));
function fl_ClickToHide() { this.instance_name_here.visible = false; } |
Visa ett objekt |
instance_name_here.visible = true; |
this.instance_name_here.visible = true; |
Klicka för att placera ett objekt |
instance_name_here.addEventListener(MouseEvent.CLICK, fl_ClickToPosition);
function fl_ClickToPosition(event:MouseEvent):void { instance_name_here.x = 200; instance_name_here.y = 100; } |
this.instance_name_here.addEventListener("click", fl_ClickToPosition.bind(this));
function fl_ClickToPosition() { this.instance_name_here.x = 200; this.instance_name_here.y = 100; }
|
Klicka för att visa ett textfält |
instance_name_here.addEventListener(MouseEvent.CLICK, fl_ClickToPosition);
var fl_TF:TextField; var fl_TextToDisplay:String = "Lorem ipsum dolor sit amet.";
function fl_ClickToPosition(event:MouseEvent):void { fl_TF = new TextField(); fl_TF.autoSize = TextFieldAutoSize.LEFT; fl_TF.background = true; fl_TF.border = true; fl_TF.x = 200; fl_TF.y = 100; fl_TF.text = fl_TextToDisplay; addChild(fl_TF); } |
this.instance_name_here.addEventListener("click", fl_ClickToPosition.bind(this));
var fl_TF = new createjs.Text(); var fl_TextToDisplay = "Lorem ipsum dolor sit amet.";
function fl_ClickToPosition() {
fl_TF.x = 200; fl_TF.y = 100; fl_TF.color = "#ff7700"; fl_TF.font = "20px Arial"; fl_TF.text = fl_TextToDisplay; this.addChild(fl_TF); } |
Musklickshändelse |
instance_name_here.addEventListener(MouseEvent.CLICK, fl_MouseClickHandler);
function fl_MouseClickHandler(event:MouseEvent):void |
this.instance_name_here.addEventListener("click", fl_MouseClickHandler.bind(this));
function fl_MouseClickHandler() |
Muspekningshändelse |
instance_name_here.addEventListener(MouseEvent.MOUSE_OVER, fl_MouseOverHandler);
function fl_MouseOverHandler(event:MouseEvent):void |
var frequency = 3; stage.enableMouseOver(frequency); this.instance_name_here.addEventListener("mouseover", fl_MouseOverHandler);
function fl_MouseOverHandler() |
Musbortflyttningshändelse |
instance_name_here.addEventListener(MouseEvent.MOUSE_OUT, fl_MouseOutHandler);
function fl_MouseOutHandler(event:MouseEvent):void |
var frequency = 3; stage.enableMouseOver(frequency); this.instance_name_here.addEventListener("mouseout", fl_MouseOutHandler);
function fl_MouseOutHandler()
|
Flytta vågrätt |
instance_name_here.x += 100; |
this.instance_name_here.x+=100; |
Flytta lodrätt |
instance_name_here.y += 100; |
this.instance_name_here.y+=100; |
Rotera en gång |
instance_name_here.rotation += 45; |
this.instance_name_here.rotation+=45; |
Rotera kontinuerligt |
instance_name_here.addEventListener(Event.ENTER_FRAME, fl_RotateContinuously);
function fl_RotateContinuously(event:Event) { instance_name_here.rotation += 10; } |
this.addEventListener("tick",fl_RotateContinuously.bind(this));
function fl_RotateContinuously(){ this.instance_name_here.rotation+=10; } |
Animera vågrätt |
instance_name_here.addEventListener(Event.ENTER_FRAME, fl_AnimateHorizontally);
function fl_AnimateHorizontally(event:Event) { instance_name_here.x += 10; } |
this.addEventListener("tick", fl_AnimateHorizontally.bind(this));
function fl_AnimateHorizontally() { this.instance_name_here.x+=10; } |
Animera lodrätt |
instance_name_here.addEventListener(Event.ENTER_FRAME, fl_AnimateVertically);
function fl_AnimateVertically(event:Event) { instance_name_here.y += 10; } |
this.addEventListener("tick", fl_AnimateVertically.bind(this));
function fl_AnimateVertically() { this.instance_name_here.y+=10; } |
Tona in ett filmklipp |
instance_name_here.addEventListener(Event.ENTER_FRAME, fl_FadeSymbolIn); instance_name_here.alpha = 0;
function fl_FadeSymbolIn(event:Event) { instance_name_here.alpha += 0.01; if(instance_name_here.alpha >= 1) { instance_name_here.removeEventListener(Event.ENTER_FRAME, fl_FadeSymbolIn); } } |
this.addEventListener('tick', fl_FadeSymbolIn.bind(this)); this.instance_name_here.alpha = 0;
function fl_FadeSymbolIn() { this.instance_name_here.alpha += 0.01; if(this.instance_name_here.alpha >= 1) { this.removeEventListener('tick', fl_FadeSymbolIn.bind(this)); } } |
Tona ut ett filmklipp |
instance_name_here.addEventListener(Event.ENTER_FRAME, fl_FadeSymbolOut); instance_name_here.alpha = 1;
function fl_FadeSymbolOut(event:Event) { instance_name_here.alpha -= 0.01; if(instance_name_here.alpha <= 0) { instance_name_here.removeEventListener(Event.ENTER_FRAME, fl_FadeSymbolOut); } } |
this.addEventListener('tick', fl_FadeSymbolOut.bind(this)); this.instance_name_here.alpha = 1;
function fl_FadeSymbolOut() { this.instance_name_here.alpha -= 0.01; if(this.instance_name_here.alpha <= 1) { this.removeEventListener('tick', fl_FadeSymbolOut.bind(this)); } } |
Klicka för att läsa in bild från bibliotek |
instance_name_here.addEventListener(MouseEvent.CLICK, fl_ClickToLoadImageFromLibrary);
function fl_ClickToLoadImageFromLibrary(event:MouseEvent):void { // Om du vill lägga till en annan bild från biblioteket // skriver du ett annat namn i textfältet Klass i steg 4 ovan och i koden nedan. var libImage:MyImage = new MyImage();
var holder:Bitmap = new Bitmap(libImage); addChild(holder); } |
this.instance_name_here.addEventListener('click',fl_ClickToLoadImageFromLibrary.bind(this));
function fl_ClickToLoadImageFromLibrary() {
var libImage = new lib.MyImage(); this.addChild(libImage); }
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Lägg till instans från bibliotek |
var fl_MyInstance:LibrarySymbol = new LibrarySymbol(); addChild(fl_MyInstance); |
var fl_MyInstance = new lib.LibrarySymbol(); this.addChild(fl_MyInstance); |