Use this topic to create shooting scripts for films and videos

Note:

Adobe will stop the Adobe Story CC service on January 22, 2019. Adobe Story CC, Adobe Story CC (Classic), and Adobe Story CC desktop application will be discontinued. See End of service FAQ for more information.

Insert shot information in the middle of a scene

You can add camera shot information in the middle of a scene. Such information helps studio personnel identify and prepare for changes to camera, camera position, or effect at the specified point in the scene.

shot_in_between
Shot information

Note:

Adobe Story uses a different template for scripts that contain camera/audio/source information in the middle of a scene. Ensure that you take a backup of your original file before you allow Adobe Story to reformat your document.

  1. Place the cursor at the location where you want to insert the camera information.

  2. Select Insert > Camera Shot. 

  3. In the Camera dialog, select one of the following options according to your requirements.

    Solid Shot Line

    In the script, a cut mark (cut line) appears at the cursor location and extends as a shot line toward the page margin. Shot Information is displayed at the end of the shot line. If you do not want Adobe Story to assign a shot number, deselect Shot Number. Enter information for visual effects (Vision FX), camera number (Camera), camera position/location (Position), and description of the shot in the respective options.

    Dashed Shot Line

    Similar to solid shot line except that the style of the line is in the form of continuous dash strokes. It can be used at locations in your script where you want to include onscreen graphics.

    Shot Development

    Use this option when you want to change the camera and shot information in the middle of a dialogue. The options for effects and camera position are disabled when you choose this option. For example, you want the camera to zoom out of the object when the dialogue is being spoken. Enter the camera number and a description of the shot in the respective options.

    Camera Reposition

    Use this option when you want to change the camera position in the middle of a shot. Enter the camera number and description after you select the option.

Edit Camera Shot information

  1. Double-click the camera shot information in the script.

  2. In the dialog that appears, edit the information.

    Edit camera shot
    Edit camera shot

Scene duration

Adobe Story lets you assign scene or shot durations manually.

Assign and edit scene or shot durations manually

  1. Click the shot duration whose time you want to modify.

  2. Select View > Scene/Shot Duration and then click the duration, which is displayed in editor.

    Selecting scene / shot duration view
    Selecting scene / shot duration view

  3. CHANGE SCENE / SHOT DURATION dialog is displayed. Assign duration, in the format HH:MM:SS, that the shot uses during playback.

    Assigning or editing scene / shot duration
    Assigning or editing scene / shot duration

Note:

Ensure that one of the two options: Running Time or Cum. Running Time for shot duration is selected.

View shot duration as running time

The running time of a shot is the time calculated adding previous shot durations. For example, if shot one has a duration of 30 seconds (00:00:30), and shot two has a duration of 20 seconds (00:00:20), the running time as indicated in shot two is 50 seconds (00:00:50).

  • Select View > Scene/Shot Duration > Running Time.

Note:

The shot duration of an omitted scene is ignored when calculating the running shot duration.

View shot duration as cumulative running time

Cumulative running time summarizes the duration of the following sequence in a script.

  • Select View > Scene/Shot Duration > Cum. Running Time.

Hide shot duration display

  • Select View > Scene/Shot Duration > Hide.

Scene duration in Outline view

When you view the scene duration, it displays in the Outline view. Select View > Scene/Shot Duration.

  • Running Time: The Outline view displays the running time of each scene along with the total script on-air time. On-air time is calculated as the starting on-air time of the scene + running time of the scene. If the starting on-air time is not mentioned, Story takes the running time of the first scene as the on-air time.
  • Cum. Running Time: The Outline view displays the cummulative running time of each scene along with the total on-air time.
Scene duration hidden in Outline view
Scene duration hidden in Outline view
Scene duration visible in Outline view
Scene duration visible in Outline view

Act/Part breaks in Outline view

part_break

If you insert act or part breaks to the scene, Story adds the time to the total on-air time. To insert act or part break, select Edit > Insert Act/Part Break. For example, if the on-air time before the part break is eight minutes, it changes to nine minutes if you add an one minute part break.

Insert beats and bars

Beats and bars are used when you want to cue camera shots or other vision items using a piece of music. You would normally enter the number of beats and/or bars until the next cut or effect. For example, if the next cut or effect comes after 4 beats, you enter 4 in the Vision beats/bars dialog. They appear to the left side of the script. To enter the value, select Insert > Vision Beats/Bars. You can also press Cmd+Shift+X to insert the value.

Vision Beats/Bars dialog
Vision Beats/Bars dialog

Sound elements

Sound elements are used when you want to cue music or sound. Sound elements contain a description of the sound and appear to the right side of the script. Sound elements are added as inpoints and outpoints. A solid vertical line is automatically drawn from a sound InPoint to the sound OutPoint.

To insert only a sound InPoint or sound OutPoint, and not the two together simultaneously, do the following:

  1. Place the cursor in the line where you want the sound elements to appear. Select Insert > Sound Elements, or press Ctrl+Shift+U.

  2. In the Sound Point dialog, enter the appropriate sound description, choose InPoint or OutPoint and click OK.

Note:

If you enter a sound InPoint, Adobe Story tries to find a sound OutPoint later in the script and draws a vertical line between the two boxes. If Story does not find any sound OutPoint, the sound InPoint is applied until the end of the script.

To insert sound InPoint and sound OutPoint simultaneously, do the following:

  1. Select the range between which the sound InPoint and sound OutPoint has to be cued.

  2. Press Ctrl+Shift+U. The Sound Point dialog is displayed that does not have InPoint and OutPoint radio buttons.

  3. Enter the appropriate InPoint and OutPoint sound description in the text boxes, and then click OK.

Delete sound elements

To delete the sound InPoints or sound OutPoints, click the delete icon next to the points.

Sound info

Sound Info is a type of sound element that does not have an InPoint or OutPoint. It contains a description field and appears to the right side of the script.

To insert a Sound Info element, do the following:

  1. Place the cursor in the line where you want the Sound Info to appear.

  2. Click Insert > Sound Info or press Ctrl+shift+O.

  3. In Sound Info dialog, enter the appropriate description and then click OK.

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