Adobe Captivate (2019 release) and Immersive learning with VR experiences
Nothing captures your attention like a 360° image or video. Such assets give you a perception of being there in the scene, without actually being there. A 360° image or a video is an abstraction of a real-world panoramic image, which is shot using an
A 360° is an immersive experience. In eLearning, 360° images or videos, apart from giving you a sense of presence, makes you relive an experience. You can focus on multiple
360° images and videos have disrupted industries across multiple verticals. From new hire orientation to visualizing complex aerodynamics, 360° assets have given instructors all the power to deliver cutting-edge training programs.
Typically, on a 360° image or video, you interact via hotspots, which you click and view text, audio, video, or take a quiz.
Because of the accommodation for drawing on the inside of the sphere, you will need special images to create a 360 VR experience. You may create 360 images with a 360 camera, and by using 360 output features from various 3D authoring tools. You will also find many 360 VR images available on stock.adobe.com, Adobe’s photo and media stock purchasing service as well as many other stock photography resources.
To create a VR project,
Once you have added a 360 image, add hotspots on the image.
A hotspot can be a graphic or a text, which activates a function when selected. Hotspots are common in eLearning projects, where selecting a hotspot can trigger any event, such as audio or text.
To add a Hotspot, click Hotspots on the menu bar, and choose any Hotspot.
Assign an interaction to the hotspot. When a learner interacts with the Hotspot via gaze or a controller, an event or an interaction gets triggered, which enables the learner to absorb the required information.
To associate an interaction with a Hotspot, choose the Hotspot, and choose an action from the On Click drop-down list.
In the Text field, add text. The text you add appears when the project is previewed and your learner clicks the hotspot.
There are a few options using which you can control how your hotspots or 360 images or videos appear while previewing or after publishing.
When a 360 slide is marked as guided, the learner during preview/publish, is guided from one hotspot to another automatically once the display time corresponding to them expires to the adjacent hotspots present at the same frame on the timeline(the order of visit is governed by the order of insertion in the timeline, that is bottom to top, bottom being visited first ). You can reorder the hotspots in the Timeline to change the order of visit.
When you mark a VR slide as Exploratory, the focus remains on the content that is visible on stage, when the project is previewed or published.
Must View Once
When you mark a Hotspot as Must View Once, the Hotspot must be clicked at least once before navigating to the other Hotspots. If you mark a quiz Hotspot as Must View Once, then if you click any other Hotspot (with a navigation action or continue), you can see the pop-up below:
Apart from text and videos, you can also insert graded and knowledge check slides to gauge the competencies of your learners and grade them at the end of a program.
Typically, your learner clicks a hotspot and a question slide appears. The learner can take the quiz and is graded accordingly.
See exactly how your eLearning content plays out on your learners’ VR devices.
Use the live preview feature in Adobe Captivate to generate a QR code that you can scan using a mobile device and mirror the project real time on your device browser.
Once you've previewed your VR project and made the required changes, you can go ahead and publish your project, which a VR device can stream.