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Prepare Photoshop assets for Aero

  1. Adobe Aero User Guide
  2. Introduction
    1. What is Adobe Aero
    2. Adobe Aero mobile (iOS) system requirements
    3. What is Augmented Reality
    4. Common AR terminologies
    5. Adobe Aero | Common questions
    6. Get started with the user interface
    7. In-app learning resources in Adobe Aero
    8. Using mobile gestures in Adobe Aero
    9. Key 3D modeling concepts
    10. What's new in Adobe Aero
  3. Aero desktop
    1. What's new in Adobe Aero
    2. Adobe Aero desktop | Common questions
    3. Workspace Basics
    4. Keyboard shortcuts
    5. Import assets into Aero
    6. Adobe Aero desktop system requirements
    7. Supported file formats
    8. Work with cloud documents
  4. Aero Player (Beta) on Android
    1. Discover Augmented Reality content in Aero Player (Beta)
    2. Adobe Aero (Beta) on Android | Common questions
    3. Adobe Aero (Beta) on Android System requirements
  5. Make your digital assets ready for AR
    1. Asset sources for Aero
    2. Prepare Photoshop assets for Aero
    3. Prepare Illustrator assets for Aero
    4. Prepare Dimension assets for Aero
    5. Optimizing Assets for AR
  6. Import AR-ready assets
    1. Import assets into Aero
    2. Import Mixamo assets into Aero
    3. Supported file formats
    4. Import FBX files into Aero
  7. Design AR experiences
    1. Add audio to digital assets in Adobe Aero
    2. Scan a space and set a surface anchor
    3. Place digital assets and edit the scene
    4. Add interactivity to digital assets
    5. Set an Image Anchor
    6. Add animated assets in Adobe Aero
    7. Create animations using Directable characters
  8. Export and share
    1. Share your AR creations
    2. Viewing Aero Experiences FAQ
    3. Collaborate with others on Adobe Aero documents
    4. View AR creations
  9. Cloud documents and storage
    1. Work with cloud documents
    2. Upgrade storage for Adobe Aero
  10. Examples, ideas, and inspirations
    1. Design an AR experience using starter assets

Learn how to make your Adobe Photoshop assets ready for Adobe Aero.

Aero helps you to turn your 2D assets into 3D augmented reality experiences. Standard image formats and Photoshop documents can be brought into the Aero app quickly and easily using import assets.

Pane 1 Shows multi-layered doc input from Photoshop. Pane 2 shows flat output (single layer) in aero

Bringing Photoshop assets into Aero

You can prepare Photoshop documents to bring into Aero with simple steps:

  1. In Adobe Photoshop CC, go to File > Export > Export to Aero.

  2. Next, select whether you want to flatten the image or preserve the layers.

  3. Click Export and press OK.

  4. Save the file that you want to import into Aero, in a place accessible from your mobile device (Creative Cloud files).

  5. Now open Aero on your device and import the asset.

A few things to keep in mind

  • Keep the size of the document and the number of layers low, preferably fewer than 6 layers and 50 MB or less in size.
  • You may want to flatten layer groups in Photoshop from Window > Layers.
  • To use objects on different layers in Aero, separate the layers in Adobe Photoshop.
  • Aero casts light on objects primarily from the top down and uses an indoor image for lighting. This means that depending on the way you rotate your object, it may get brighter or darker given the light in the space around you. Please note that because of this, your object and/or layered PSD file may look darker in AR than it does in the thumbnail of your CC Library.

Photoshop document features supported in Aero

Layer Visibility

Layer must be visible to appear in Adobe Aero.

Layer Naming

Layers must not have duplicate names

Layer Groups

All layer groups at the top level are flattened into a single layer each.

Adjustment Layers / Blend Modes

Adjustment layers and blend modes at the top level of the document are ignored. Adjustment layers within layers groups are applied to the group when it is flattened.

Text Layers / Vector Layers / Smart Objects

Smart objects, text layers, and vector layers are rasterized.

Layer Effects

Layer effects are rasterized.

3D Layers

If a 3D layer is detected at the top level of the document, no processing is done by the script. Upon import, the 3D layer that is found is imported into Aero.


Channels applied as masks are respected as part of the layer composites. Extra channels are ignored.

What's next?

In Adobe Aero, follow the steps to import assets from Creative Cloud Files.

You can then place the asset, edit the scene, and add interactivity to your 3D content. 

Have a question or an idea?

If you have a question to ask or an idea to share, come and participate in Adobe Aero Community

Don’t forget to showcase your work on Behance and seek inspiration from others' work as well.

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