Jeff Sengstack
http://www.infiniteskills.com/- Adobe Premiere Pro User Guide
- Beta releases
- Getting started
- Hardware and operating system requirements
- Creating projects
- Workspaces and workflows
- Capturing and importing
- Capturing
- Importing
- Importing from Avid or Final Cut
- Supported file formats
- Digitizing analog video
- Working with timecode
- Capturing
- Editing
- Edit video
- Sequences
- Create and change sequences
- Change sequence settings
- Add clips to sequences
- Rearrange clips in a sequence
- Find, select, and group clips in a sequence
- Edit from sequences loaded into the Source Monitor
- Simplify sequences
- Rendering and previewing sequences
- Working with markers
- Source patching and track targeting
- Scene edit detection
- Video
- Audio
- Overview of audio in Premiere Pro
- Audio Track Mixer
- Adjusting volume levels
- Edit, repair, and improve audio using Essential Sound panel
- Automatically duck audio
- Remix audio
- Monitor clip volume and pan using Audio Clip Mixer
- Audio balancing and panning
- Advanced Audio - Submixes, downmixing, and routing
- Audio effects and transitions
- Working with audio transitions
- Apply effects to audio
- Measure audio using the Loudness Radar effect
- Recording audio mixes
- Editing audio in the timeline
- Audio channel mapping in Premiere Pro
- Use Adobe Stock audio in Premiere Pro
- Overview of audio in Premiere Pro
- Advanced editing
- Best Practices
- Video Effects and Transitions
- Overview of video effects and transitions
- Effects
- Transitions
- Titles, Graphics, and Captions
- Overview of the Essential Graphics panel
- Titles
- Graphics
- Create a shape
- Draw with the Pen tool
- Align and distribute objects
- Change the appearance of text and shapes
- Apply gradients
- Add Responsive Design features to your graphics
- Install and use Motion Graphics templates
- Replace images or videos in Motion Graphics templates
- Use data-driven Motion Graphics templates
- Captions
- Best Practices: Faster graphics workflows
- Retiring the Legacy Titler in Premiere Pro | FAQ
- Upgrade Legacy titles to Source Graphics
- Animation and Keyframing
- Compositing
- Color Correction and Grading
- Overview: Color workflows in Premiere Pro
- Auto Color
- Get creative with color using Lumetri looks
- Adjust color using RGB and Hue Saturation Curves
- Correct and match colors between shots
- Using HSL Secondary controls in the Lumetri Color panel
- Create vignettes
- Looks and LUTs
- Lumetri scopes
- Display Color Management
- HDR for broadcasters
- Enable DirectX HDR support
- Exporting media
- Collaboration: Frame.io, Productions, and Team Projects
- Collaboration in Premiere Pro
- Frame.io
- Productions
- Team Projects
- Working with other Adobe applications
- Organizing and Managing Assets
- Improving Performance and Troubleshooting
- Monitoring Assets and Offline Media
Master the technique of mixing audio in Premiere Pro. Learn how to use the Audio Clip Mixer to effectively adjust the volume and pan of movie clips.
The Audio Clip Mixer lets you adjust the volume and pan of clips under the playhead in the Timeline panel when the Audio Track Mixer or Program Monitor was more recently in focus than the Source Monitor panel prior to the Audio Clip Mixer having focus.
You can also monitor and adjust the volume and pan of clips in the Source monitor when it was more recently in focus than the Timeline, Audio Track Mixer, or Program Monitor panel prior to the Audio Clip Mixer having focus.
To access the Audio Clip Mixer, choose Window > Audio Clip Mixer from the main menu.

Video tutorial: Using Clip Mixer to adjust volume and pan
Exploring the Audio Clip Mixer
The Audio Clip Mixer acts as an inspector. Its faders are mapped to the clip volume level and the pan/balance control is mapped to the clip panner.
When the Timeline Panel/Program Monitor Panel/Audio Track Mixer is in focus, each clip under the Timeline playhead’s current location is mapped to a channel in the Audio Clip Mixer.
The Clip Mixer displays clip audio only when there is a clip under the playhead. When a track contains a gap, the corresponding channel in the Clip Mixer is empty if the gap is under the playhead.
For example, in the timeline below, Track A2 is empty.

Because there is a gap under the playhead (track A2 empty), the Clip Mixer displays an empty channel A2.

The Clip Mixer lets you adjust clip volume, channel volume, and clip pan. Tracks in the Clip Mixer are scalable. The height and width of tracks and their meters depends on the number of tracks in the sequence as well as the height and width of the panel.
To see the channel volume, right-click/Ctrl-click the Clip Mixer and select Show Channel Volume from the context menu. The option is disabled by default.
The keyframe button state determines the nature of changes you can make to the volume or panner.
If the keyframe button is pressed, while you adjust the volume or pan, you add a keyframe to the current playhead position. Alternatively, you update the current keyframe, if there is a keyframe under the playhead.
If the keyframe button is not pressed, you move the current segment.
Community resources:
Audio Clip Mixer automation modes
You can set Automation modes for a track from the pop-up menu at the upper right of the Clip Mixer. For example, drag a track’s volume fader or pan control during playback. When you replay the audio with the track’s automation menu set to Touch or Latch, Premiere Pro plays back the track with the adjustments you made. As you adjust the channels using Clip Mixer, Premiere Pro applies the changes to their respective tracks by creating track keyframes in a Timeline panel. Conversely, audio track keyframes you add or edit in a Timeline panel set values (such as fader positions) in the Clip Mixer.
For each audio track, you can select either of these options, which determines the track’s automation state during the mixing process:
- Keyframe Mode Latch: Automation doesn’t start until you begin adjusting a property. The initial property settings are from the previous adjustment.
- Keyframe Mode Touch: Automation doesn’t start until you begin adjusting a property. When you stop adjusting a property, its option settings return to their previous state before the current automated changes were recorded. The rate of return is determined by the Automatch Time audio preference.
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