Building a scene and importing 2D, 3D and animated PNGs.
आपको क्या चाहिए
What you learned: How to import GLBs, PNG, and animated PNG sequences into an Aero scene.
- Aero is the application to assemble your assets and to add interactivity to you augmented reality scene. Aero is not the place where you create those assets.
- There are three ways to import assets into Aero; File > import, the Import button (+ icon) and drag-and-drop from a desktop window.
- Supported 2D file types:
- PNG
- JPG
- Photoshop files (retains layering information)
- SVG
- TIF
- Animated GIFs
- Animated PNG sequences – Need to import as a zipped file
- Supported 3D file types
- GLB – This is the preferred 3D file type because of its small file size, fast loading time and texture/material support.
- GLTF – Similar to GLB but has multiple files (model, textures, animation) within one folder.
- FBX – Need to import as a zipped file along with the textures and materials
- OBJs – Need to import as a zipped file along with MDL or MTL materials
- 3DS
- Collada (DAE)
- Learn more about the file types by going to the Supported file format page.
- Augmented reality scenes are experienced on the viewers mobile device. Visit our Optimizing assets for Augmented Reality HelpX page for more information creating user-friendly experiences.
Pro tip
- Use textures and/or images that are 1080x1080, or smaller, for the best mobile friendly AR experience.
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