Click the Selection tool in the Tools panel.
When you position a tween instance across the Stage, you see a motion path for that animation to appear on the Stage. Motion path is a line that represents the spatial movement of the tweened instance. Its dots (sometimes called "tween dots" or "frame dots") represent the position of the target object along the path on the timeline. The position of the target object is represented as a single frame, or groups of frames.
You can edit or change the motion path of a motion tween in the following ways:
Change the position of the object in any frame of the tween span.
Move the entire motion path to a different location on the Stage.
Change the shape or size of the path with the Selection, Subselection, or Free Transform tools.
Change the shape or size of the path with the Transform panel or Property inspector.
Use the commands in the Modify > Transform menu.
Apply a custom stroke as a motion path.
Use the Motion Editor.
You can use the Always Show Motion Paths option to show all motion paths on all layers on the Stage simultaneously. This display is helpful when designing multiple animations on different motion paths that intersect each other. When a motion path or tween span is selected, you can choose this option from the Property inspector options menu.
With the Selection and Subselection tools, you can reshape a motion path. With the Selection tool, you can reshape a segment by dragging. Property keyframes in the tween appear on the path as control points. With the Subselection tool, you can expose the control points and Bezier handles on the path that correspond to each position property keyframe. You can use these handles to reshape the path around the property keyframe points.
When you create a non-linear motion path such as a circle, you can have the tweened object rotate as it moves along the path. To maintain a constant orientation relative to the path, select the Orient to Path option in the Property inspector.
Click the Selection tool in the Tools panel.
Click the tween target instance so that the motion path becomes visible on the Stage.
With the Selection tool, drag any segment of the motion path to reshape it. Do not click to select the segment first.
To expose the Bezier control points of a property keyframe point on the path, click the Subselection tool and then click the path.
The property keyframe points appear as control points (small diamonds) on the motion path.
To move a control point, drag it with the Subselection tool.
To adjust the curve of the path around a control point, drag the Bezier handles of the control point with the Subselection tool.
If the handles are not extended, you can extend them by Alt-dragging (Windows) or Option-dragging (Macintosh) the control point.
You can't add anchor points to the path with Add Anchor point tool.
To edit a motion path, move the target instance of the tween on the Stage in any frame of the tween span. If the current frame does not already contain a property keyframe, Animate adds one to it.
The motion path updates to include the new location. All other property keyframes in the motion path remain in their original locations.
You can drag the entire motion path on the Stage or set its location in the Property inspector.
Click the Selection tool in the Tools panel.
Select the motion path by doing one of the following:
Move the motion path by doing one of the following:
You can then paste the path into another layer as a stroke or as a motion path for another motion tween.
You can apply a stroke from a separate layer or a separate timeline as the motion path for a tween.
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