Building a scene and importing 2D, 3D and animated PNGs.

What you learned: How to import GLBs, PNG, and animated PNG sequences into an Aero scene.

  • Aero is the application to assemble your assets and to add interactivity to you augmented reality scene. Aero is not the place where you create those assets. 
  • There are three ways to import assets into Aero; File > import, the Import button (+ icon) and drag-and-drop from a desktop window.
  • Supported 2D file types:
    • PNG
    • JPG
    • Photoshop files (retains layering information)
    • SVG
    • TIF
    • Animated GIFs
    • Animated PNG sequences – Need to import as a zipped file
  • Supported 3D file types
    • GLB – This is the preferred 3D file type because of its small file size, fast loading time and texture/material support.
    • GLTF – Similar to GLB but has multiple files (model, textures, animation) within one folder.
    • FBX – Need to import as a zipped file along with the textures and materials
    • OBJs – Need to import as a zipped file along with MDL or MTL materials
    • 3DS
    • Collada (DAE)
  • Learn more about the file types by going to the Supported file format page.
  • Augmented reality scenes are experienced on the viewers mobile device. Visit our Optimizing assets for Augmented Reality HelpX page for more information creating user-friendly experiences.

Pro tip

  • Use textures and/or images that are 1080x1080, or smaller, for the best mobile friendly AR experience.
QR code that point to adobeaero.app.link

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