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Prepare Dimension assets for Aero

  1. Adobe Aero User Guide
  2. Introduction
    1. What is Adobe Aero
    2. Adobe Aero mobile (iOS) system requirements
    3. What is Augmented Reality
    4. Common AR terminologies
    5. Adobe Aero | Common questions
    6. Get started with the user interface
    7. In-app learning resources in Adobe Aero
    8. Using mobile gestures in Adobe Aero
    9. Key 3D modeling concepts
    10. What's new in Adobe Aero
  3. Aero desktop
    1. What's new in Adobe Aero
    2. Adobe Aero desktop | Common questions
    3. Workspace Basics
    4. Keyboard shortcuts
    5. Import assets into Aero
    6. Adobe Aero desktop system requirements
    7. Supported file formats
    8. Work with cloud documents
  4. Aero Player (Beta) on Android
    1. Discover Augmented Reality content in Aero Player (Beta)
    2. Adobe Aero (Beta) on Android | Common questions
    3. Adobe Aero (Beta) on Android System requirements
  5. Make your digital assets ready for AR
    1. Asset sources for Aero
    2. Prepare Photoshop assets for Aero
    3. Prepare Illustrator assets for Aero
    4. Prepare Dimension assets for Aero
    5. Optimizing Assets for AR
  6. Import AR-ready assets
    1. Import assets into Aero
    2. Import Mixamo assets into Aero
    3. Supported file formats
    4. Import FBX files into Aero
  7. Design AR experiences
    1. Add audio to digital assets in Adobe Aero
    2. Scan a space and set a surface anchor
    3. Place digital assets and edit the scene
    4. Add interactivity to digital assets
    5. Set an Image Anchor
    6. Add animated assets in Adobe Aero
    7. Create animations using Directable characters
  8. Export and share
    1. Share your AR creations
    2. Viewing Aero Experiences FAQ
    3. Collaborate with others on Adobe Aero documents
    4. View AR creations
  9. Cloud documents and storage
    1. Work with cloud documents
    2. Upgrade storage for Adobe Aero
  10. Examples, ideas, and inspirations
    1. Design an AR experience using starter assets

Learn how to make your Adobe Dimension assets ready for Adobe Aero.

  1. Adobe Aero User Guide
  2. Introduction
    1. What is Adobe Aero
    2. Adobe Aero mobile (iOS) system requirements
    3. What is Augmented Reality
    4. Common AR terminologies
    5. Adobe Aero | Common questions
    6. Get started with the user interface
    7. In-app learning resources in Adobe Aero
    8. Using mobile gestures in Adobe Aero
    9. Key 3D modeling concepts
    10. What's new in Adobe Aero
  3. Aero desktop
    1. What's new in Adobe Aero
    2. Adobe Aero desktop | Common questions
    3. Workspace Basics
    4. Keyboard shortcuts
    5. Import assets into Aero
    6. Adobe Aero desktop system requirements
    7. Supported file formats
    8. Work with cloud documents
  4. Aero Player (Beta) on Android
    1. Discover Augmented Reality content in Aero Player (Beta)
    2. Adobe Aero (Beta) on Android | Common questions
    3. Adobe Aero (Beta) on Android System requirements
  5. Make your digital assets ready for AR
    1. Asset sources for Aero
    2. Prepare Photoshop assets for Aero
    3. Prepare Illustrator assets for Aero
    4. Prepare Dimension assets for Aero
    5. Optimizing Assets for AR
  6. Import AR-ready assets
    1. Import assets into Aero
    2. Import Mixamo assets into Aero
    3. Supported file formats
    4. Import FBX files into Aero
  7. Design AR experiences
    1. Add audio to digital assets in Adobe Aero
    2. Scan a space and set a surface anchor
    3. Place digital assets and edit the scene
    4. Add interactivity to digital assets
    5. Set an Image Anchor
    6. Add animated assets in Adobe Aero
    7. Create animations using Directable characters
  8. Export and share
    1. Share your AR creations
    2. Viewing Aero Experiences FAQ
    3. Collaborate with others on Adobe Aero documents
    4. View AR creations
  9. Cloud documents and storage
    1. Work with cloud documents
    2. Upgrade storage for Adobe Aero
  10. Examples, ideas, and inspirations
    1. Design an AR experience using starter assets

Learn how to use Dimension with Adobe's new augmented reality authoring tool, Aero.

3D is a versatile medium and one of its biggest values is that you can reuse 3D in many ways. Adobe Dimension lets you render photorealistic images, publish interactive scenes on the web, and now you can also use your Dimension content with Aero, Adobe's new augmented reality authoring tool.

Adobe Aero lets you bring digital content into the real world.
Adobe Aero lets you bring digital content into the real world.

Augmented reality is a form of technology which displays digital content over the real world through the use of phones, glasses, and other display devices. With Aero, you can easily add both 3D and 2D content to a project, add behaviors and animations, and share in the real world with both interactive experiences or captured AR video.

To learn more about Aero, see What is Adobe Aero.

Using Dimension with Aero

  1. Create a scene in Adobe Dimension. Check out Getting Started tutorials if you’re new to using Dimension.

    Create a Dimension scene

  2. Select the object(s) you want to use in Aero.

    Select an object in Dimension

  3. Select the menu option File > Export > Selected for Aero.

    Export option - Selected for Aero

  4. Dimension automatically prepares your content for use in Aero.

    Export for Aero

  5. After the processing step, choose a location to save your file. The default location for Aero is Creative Cloud Files, which can sync to your mobile device.

    Choose a save location

  6. Open the Project Aero application and follow the process for importing content. Add behaviors, interactions, and animations to your 3D content. To learn more about using Aero, see Adobe Aero user guide.

    Aero import

Tips to work with Dimension and Aero

Dimension does some work to make your assets mobile-ready, but there are a few things that help you use your assets in Aero more easily! To learn more, see How to Prepare 3D Content for Aero.

Materials

Materials define the way a 3D surface looks and reacts to lighting. Dimension and Aero share some similar material properties, but also have some unique differences.

Here are the changes that occur while moving from Dimension to Aero:

  • Translucency: Aero does not support translucency currently. Glass, plastic, liquids, and other translucent material effects do not get preserved. Using plastics, metals, fabrics, woods, and other hard-surface materials provide the best results between Dimension and Aero.
  • Decals: Decals are flattened into the material on export and may be scaled down to a lower resolution.
  • Textures: Textures get downsized to make the assets perform better on mobile devices. The downsizing takes between a maximum texture size of 2048 and a minimum texture size of 256.

Object hierarchy

Once your objects leave Dimension, they are treated as a single object in Aero — meaning you can’t add behaviors to each piece. If you have two objects you wish to use in Aero, select and export each object individually to maintain them as unique objects.

What's next?

In Adobe Aero, follow the steps to import assets from Creative Cloud Files.

You can then place the asset, edit the scene, and add interactivity

 

Aero import

Have a question or an idea?

If you have a question to ask or an idea to share, come and participate in Adobe Aero Community

Don’t forget to showcase your work on Behance and seek inspiration from others' work as well.

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