The 16.0.1 update for After Effects CC adds export support for Apple ProRes on Windows, import for HEIF files created on iOS devices, improved performance with the Canon Cinema RAW Light on Windows, and import support for ProRes HDR footage. This update is recommended for all users. Projects saved in After Effects 16.0 are compatible with After Effects 16.0.1.
- Apple ProRes support: With the latest Adobe updates, export presets for Apple ProRes, including ProRes 4444 and ProRes 422 formats are available within Premiere Pro, After Effects, and Media Encoder on both macOS and Windows 10.
- HEIF files, recorded on iOS devices can be imported into After Effects on macOS and Windows. This feature requires macOS 10.13, or higher, and Windows 10 (version 1809 or higher).
- Faster decoding for Canon Cinema RAW Light footage provides improved playback on multicore Windows 10 machines.
- Support for ProRes HDR footage allows for accurate import of Rec2020 and PQ/HLG color information from HDR media in ProRes containers.
With better precision, and the ability to switch between pin types, control your animations with the Advanced pin that enables you to scale and rotate your mesh to detailed precision. The Bend pin lets you create different deformations by curving and bending your animations. The bend pin rotates or scales the puppet mesh, but follows the position of the other pins in the mesh.
For more information, see Types of pins in the Advanced Puppet Tool.
Z-depth can now be extracted by the 3D channel extract effects from a nested composition that contains 3D layers.
This and other depth related effects can be found in the 3D channel effect option. These can be used to apply 3D depth effects to the composition layer, such as a depth of field blur, or to generate a matte for depth compositing or color correction.
Depth passes can be generated by the Classic 3D or Cinema 4D Renderer for 3D layers. A depth pass lets you combine objects behind others or apply effects that change with distance, such as depth of field.
For more information, see Depth passes for 3D compositions.
- Editor improvements: The expression field in the Timeline panel has the following enhancements:
- Monospace font: The expression editor field now uses Source Code Pro.
- Auto-resizing: The expression editor field now automatically adjusts when you click into the field to display maximum part of the expression.
- Enable or disable all expressions on selected layers: All expressions on a layer can now be disabled or enabled with two new menu commands in the Layer > Switches submenu, or by right-clicking a layer and opening the Switches submenu.
- Expression error banner improvements: The expression error banner (the orange bar that appears in the Composition panel when an expression fails to evaluate) is updated:
- Darker buttons in the banner.
- A Hide Expression Error Banner button that hides the banner. This button disables the Show Warning Banner When Project Contains Expression Errors option in Preferences > General. To show the expression error banner again, re-enable the preference.
Motion graphics involve keyframes and when the length of a composition changes, the keyframes must be adjusted as well, involving repetitive work when iterating. The Responsive Design features in After Effects, allow you to author graphics that adapt to later changes. Responsive Design – Time in After Effects enables adaptive time-stretching when a composition is nested or exported as a Motion Graphics template. When the in and out points of the composition are adjusted, the duration of protected regions is preserved and unprotected regions are time-stretched.
For more information, see Add responsive design to your graphics.
The Essential Graphics panel allows you to group controls together, control font properties, and add controls for CSV and TSV spreadsheet data sources to a Motion Graphics template. You can attach spreadheet data to your composition and add the data to the Essential Graphics panel. You can edit this data within the panel and also export them as Motion Graphics templates to Premiere Pro.
In Premiere Pro, you can now add your own spreadsheet to a data driven After Effects Motion Graphic template (MOGRT) and drive the animation or make changes to the data in the MOGRT.
For more information, see Motion Graphics templates in After Effects.
Innovative new curve adjustment tools make selective color grading simple and straightforward. Two axes allow you to adjust Hue to Hue and Hue to Luma values with a clear visual representation. This provides precision to take the guess work out of curve adjustment.
For more information, see Selective color adjustment with the color correction curves.
Adobe Animate CC documents (.fla) can now be imported into After Effects as a composition of layered .swf files. Ensure that the Animate 19.0 version is installed on the same computer.
For more information, see Importing FLA files into After Effects.
This release of Adobe XD CC can export layers and artboards to your After Effects project. This feature provides seamless transfer of assets between XD and After Effects. The process includes native mapping of layers, artboards, vectors, text, and artwork.
For more information, see Working with Adobe XD and After Effects.
With this release of After Effects, you can create and preview immersive content with a 180-degree field of view. There are two new 180 stereoscopic modes to preview your composition in an HMD:
- 180 Over/Under
- 180 Side-by-Side
This release of After Effects introduces the Theater Mode (Rectilinear) that previews the composition as a flat rectangle in an empty room, simulating the view of looking at a movie screen.
For more information, see Preview footage in your headset.
The Immersive Video effects (except VR Converter and VR Sphere to Plane) include new options to control how they are applied:
- Stereoscopic Side-by-Side: The Frame Layout parameter can be set to Stereoscopic Side-by-Side, in addition to the existing Monoscopic, and Stereoscopic Over/Under options.
- Horizontal and Vertical Field of View: The horizontal and vertical field of view can be independently set. By default, the values are 360x180. For VR 180 content, set both values to 180.
For more information, see Apply immersive video effects.
The following effects now render using your computer GPU when the Project Settings > Video Rendering and Effects > Use option is set to Mercury GPU Acceleration:
- Color Balance (HLS)
- Linear Wipe
- Set Matte
- Venetian Blinds
The Median effect has been updated to a new algorithm that renders faster than the previous median algorithm. The new algorithm supports 32-bpc color. It renders differently at layer edges, so After Effects retains the previous algorithm as a separate effect, Median (Legacy). Projects saved in previous versions of After Effects apply the Median (Legacy) effect to preserve the rendering result.
After Effects 16.0 can now natively decode HAP, HAP Alpha, HAP Q, and HAP Q Alpha codec footage in QuickTime files.
For more information, see Supported File formats | After Effects CC.
After Effects 16.0 includes the Mocha AE CC plug-in from Imagineer Systems - Boris FX. This replaces the stand-alone Mocha AE application that was included with previous releases of After Effects. The new plug-in includes the same accurate planar tracking , but features a new interface and is now GPU-accelerated.
For more information, see Work with the Mocha AE plug-in.
- After Effects now uses Adobe Clean UX for the user interface.
- The disclosure triangle (twirly arrow) is updated to an open-triangle design.
- It is now easier to find and identify GPU-accelerated effects, or to determine whether Mercury GPU Acceleration is enabled for the open project.
- In the Effects & Presets panel, you can filter the list of effects to show only GPU-accelerated effects. Click the panel menu and choose Show GPU Capable Effects Only.
- In the Effect Controls panel, GPU-accelerated effects display the GPU acceleration badge next to the effect name.
- At the bottom of the Project panel, a rocket ship icon indicates whether the project is set to use Mercury GPU Acceleration. If the rocket ship icon is bright, the project is set to Mercury GPU Acceleration. If the rocket ship icon is dim with a power button icon, the project is set to Mercury Software Only. Click the rocket ship icon to open the Project Settings > Video Rendering and Effects tab, where you can choose whether Mercury GPU Acceleration is enabled and which GPU technology is used.
Guide lines can be set to a precise pixel position. After you create a guide line (drag from the horizontal or vertical ruler), right-click and choose Edit Position, then enter the new position as a number of horizontal or vertical pixels from the composition origin (upper-left corner).
You can install After Effects scripts or ScriptUI panels by selecting new commands from the File > Scripts panel, or by dragging script files into the Project panel while you hold down the modifier keys. Scripts installed through these methods are copied to the current user preferences folder, and appear in the File > Scripts menu or Window menu (for ScriptUI panels) after you restart After Effects.
This release introduces changes to the drag and drop method. When you drag a .jsx file into the Project panel without holding a modifier key, it imports that file as a data source footage item, instead of installing it as a script. The ability to install scripts to the preferences folder by drag and drop was introduced in After Effects 12.2. However, the functionality was disabled in After Effects 15.1 when support was added for custom expression function libraries in .jsx files.
When you launch After Effects, it now displays a Home screen, which includes option to create a project or open an existing project.
You can also view the Home Screen at any time by pressing the new Home button on the toolbar, which is displayed to the left of the Selection tool.
The options on the Home screen evolve as you keep using After Effects. The contents of the Home screen are tailored based on your familiarity with After Effects and your Creative Cloud membership plan.
For more information, see Navigate and use the Home screen.
The Learn panel is designed for new users to help them create a composition quickly while introducing them to panels, timeline, and effects.
The panel includes the following information:
- After Effects overview
- Learn the basics
The new Learn workspace offers a simpler interface with only four panels (Learn panel, Composition panel, Project panel, and the Timeline panel) to help new users get started with After Effects. The Learn panel is docked to the side so that you can follow the instructions while you still have clear access to the rest of workspace.
For more information, see Use the Learn workspace and Learn panel.
- Saving a project file as a previous version is updated to Save a Copy As CC (15.x) or Save a Copy As CC (14.x). To save a project as 13.x from After Effects 16.0, first save it as 15.x or 14.x, then open the project in one of those versions and save a copy as 13.x.
- Deleting multiple empty folders in the Project panel no longer asks you to confirm the deletion if all of the folders are empty.
- The Match Legacy After Effects QuickTime Gamma Adjustments option in Project Settings > Color has been removed.
- The Create Nulls From Paths panel now creates nulls directly above the layers containing the selected paths, instead of at the top of the layer stack.
- After Effects does not include the Synthetic Aperture Color Finesse plug-in.
- The Ray-traced 3D composition renderer has been deprecated. For better performance, create 3D compositions with only the CINEMA 4D or Classic 3D renderers.