You fill an area with a gradient by dragging within the image or by selecting with the Gradient tool. The distance between the starting point (where you first press the mouse button) and ending point (where you release the mouse button) affects the gradient appearance, as does the gradient type.
You can choose any of the following gradient types in the Tool Options bar.
Linear gradient
Shades from the starting point to the ending point in a straight line.
Radial gradient
Shades from the starting point to the ending point in a circular pattern.
Angle gradient
Shades in a counterclockwise sweep around the starting point.
Reflected gradient
Shades using symmetric linear gradients on either side of the starting point.
Diamond gradient
Shades from the starting point outward in a diamond pattern. The ending point defines one corner of the diamond.
You can also use a Fill Layer to apply a gradient to your image. The fill layer gives you the added flexibility of changing the gradient properties and editing the fill layer’s mask to limit the gradient to a portion of your image.
Gradients are stored in libraries. You can choose a different library of gradients to display in the Gradient Picker menu by clicking the the menu and selecting a library at the bottom of the list. You can also save and load your own libraries of gradients in this menu. You can also manage gradients by using the Preset Manager.
Mode
Specifies how the gradient blends with the existing pixels in the image.
Opacity
Sets the opacity of the gradient. A low opacity setting allows pixels under the gradient to show through. Drag the slider or enter an opacity value.
Reverse
Switches the order of the colors in the gradient fill.
Transparency
Uses the gradient’s transparency (instead of any transparent areas in the image) if the gradient has transparent areas.
Dither
Creates a smoother blend with less obvious bands of color.
You can define your own gradients in the Gradient Editor dialog box. A gradient can include two or more colors, or one or more colors that fade to transparency.
A. Color Stop B. Color Midpoint C. Opacity Stop
To define a gradient, you add a color stop to add a color to the gradient, drag the color stop and the midpoint icon to define the range between two colors, and adjust the Opacity stops to specify the transparency that you want in the gradient.
Each gradient fill contains settings (opacity stops) that control the opacity of the fill at different locations in the gradient. The checkerboard pattern indicates the amount of transparency in the gradient preview. Gradients need at least two opacity stops.
Enter a value between 0 (fully transparent) and 100% (fully opaque).
Drag the arrow on the Opacity slider.
Drag the corresponding opacity stop to the left or right.
Select the corresponding opacity stop, and enter a value for Location.
Drag the diamond above the gradient bar to the left or right.
Select the diamond, and enter a value for Location.
To remove an intermediate opacity, drag its transparency stop up and off the gradient bar, or select the stop and click the Delete button.
A noise gradient is a gradient that contains randomly distributed colors within a range of colors that you specify.
A. 10% noise B. 50% noise C. 90% noise
Roughness
Sets the amount of softness in the transition between colors in the pattern.
Color Model
Specifies the color model to use to set the color range to include in the gradient. To define the range of colors, drag the sliders for each color component.
Restrict Colors
Prevents oversaturated colors.
Add Transparency
Adds transparency to random colors.
Kirjaudu sisään tiliisi