Get your objects moving with classic motion tweens.
What you learned:
- Every animation has at least two keyframes, one for the starting point and one for the ending point (press F6 to insert Keyframe).
- To add a motion tween, right-click between the two keyframes and select “Create Classic Motion Tween”.
- Import bitmaps by dragging them in and out of the CC Library, or File Import.
- Add points to a vector shape by holding down the option key( alt on PC) and dragging with your mouse.
- Right-click on layer with a classic motion tween and select “Add Classic Motion Guide” to animate along a path. Draw a path (lock center point of object to path on all keyframes).
- Select the first keyframe and click “Orient to Path” in the Properties panel to animate the object along the guide.
- Rotate the boat (press Q to Transform) along path on both keyframes so the animation orients to the path.