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Creating and managing Paint brushes

  1. Adobe Animate User Guide
  2. Introduction to Animate
    1. What's New in Animate
    2. Visual Glossary
    3. Animate system requirements
    4. Animate keyboard shortcuts
    5. Work with Multiple File Types in Animate
  3. Animation
    1. Animation basics in Animate
    2. How to use frames and keyframes in Animate
    3. Frame-by-frame animation in Animate
    4. How to work with classic tween animation in Animate
    5. Brush Tool
    6. Motion Guide
    7. Motion tween and ActionScript 3.0
    8. About Motion Tween Animation
    9. Motion tween animations
    10. Creating a Motion tween animation
    11. Using property keyframes
    12. Animate position with a tween
    13. How to edit motion tweens using Motion Editor
    14. Editing the motion path of a tween animation
    15. Manipulating motion tweens
    16. Adding custom eases
    17. Creating and applying Motion presets
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    19. Working with Motion tweens saved as XML files
    20. Motion tweens vs Classic tweens
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    24. How to use mask layers in Adobe Animate
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    7. Creating custom Components: Examples
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    9. Best practices - Advertising with Animate
    10. Virtual Reality authoring and publishing
  5. Workspace and workflow
    1. Creating and managing Paint brushes
    2. Using Google fonts in HTML5 Canvas documents
    3. Using Creative Cloud Libraries and Adobe Animate
    4. Use the Stage and Tools panel for Animate
    5. Animate workflow and workspace
    6. Using web fonts in HTML5 Canvas documents
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    12. Export animations for mobile apps and game engines
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    17. Keyboard shortcuts
    18. How to use the timeline in Animate
    19. Creating HTML extensions
    20. Optimization options for Images and Animated GIFs
    21. Export settings for Images and GIFs
    22. Assets Panel in Animate
  6. Multimedia and Video
    1. Transforming and combining graphic objects in Animate
    2. Creating and working with symbol instances in Animate
    3. Image Trace
    4. How to use sound in Adobe Animate
    5. Exporting SVG files
    6. Create video files for use in Animate
    7. How to add a video in Animate
    8. Draw and create objects with Animate
    9. Reshape lines and shapes
    10. Strokes, fills, and gradients with Animate CC
    11. Working with Adobe Premiere Pro and After Effects
    12. Color Panels in Animate CC
    13. Opening Flash CS6 files with Animate
    14. Work with classic text in Animate
    15. Placing artwork into Animate
    16. Imported bitmaps in Animate
    17. 3D graphics
    18. Working with symbols in Animate
    19. Draw lines & shapes with Adobe Animate
    20. Work with the libraries in Animate
    21. Exporting Sounds
    22. Selecting objects in Animate CC
    23. Working with Illustrator AI files in Animate
    24. Applying blend modes
    25. Arranging objects
    26. Automating tasks with the Commands menu
    27. Multilanguage text
    28. Using camera in Animate
    29. Graphic filters
    30. Sound and ActionScript
    31. Drawing preferences
    32. Drawing with the Pen tool
  7. Platforms
    1. Convert Animate projects to other document type formats
    2. Custom Platform Support
    3. Create and publish HTML5 Canvas documents in Animate
    4. Creating and publishing a WebGL document
    5. How to package applications for AIR for iOS
    6. Publishing AIR for Android applications
    7. Publishing for Adobe AIR for desktop
    8. ActionScript publish settings
    9. Best practices - Organizing ActionScript in an application
    10. How to use ActionScript with Animate
    11. Accessibility in the Animate workspace
    12. Writing and managing scripts
    13. Enabling Support for Custom Platforms
    14. Custom Platform Support Overview
    15. Working with Custom Platform Support Plug-in
    16. Debugging ActionScript 3.0
    17. Enabling Support for Custom Platforms
  8. Exporting and Publishing
    1. How to export files from Animate CC
    2. OAM publishing
    3. Exporting SVG files
    4. Export graphics and videos with Animate
    5. Publishing AS3 documents
    6. Export animations for mobile apps and game engines
    7. Exporting Sounds
    8. Best practices - Tips for creating content for mobile devices
    9. Best practices - Video conventions
    10. Best practices - SWF application authoring guidelines
    11. Best practices - Structuring FLA files
    12. Best Practices to optimize FLA files for Animate
    13. ActionScript publish settings
    14. Specify publish settings for Animate
    15. Exporting projector files
    16. Export Images and Animated GIFs
    17. HTML publishing templates
    18. Working with Adobe Premiere Pro and After Effects
    19. Quick share and publish your animations
  9. Troubleshooting
    1. Fixed issues
    2. Known issues

 

Use this topic to learn how to create and manage paint brushes.

Animate introduces the ability to create and share vector brushes (art and pattern brushes) using shapes drawn within Animate. Before introduction of this feature, you could use Adobe Capture app to create brushes, and sync them to Animate from CC library. This feature allows you to create custom brushes from vector assets within Animate.

  1. Draw the artwork or use an existing shape on stage.

  2. Select the shape, right-click, and select Create Paint Brush or click on the Create New Paint Brush button in the Properties panel.

  3. Set the various paint brush options. For more information on setting these options, see Editing Pattern Brushes.

  4. Click Add to add the brush to the document. You can view the new brush in the Stroke drop-down list in the Properties panel.

    Use brush from CC library

Saving or deleting document brushes

  1. Click Manage brushes in the Properties panel. Use the Manage brushes option to save the new brushes for future usage or delete unused brushes from the document.

  2. In the Manage Document Brushes screen, select a single brush or select multiple brushes. 

  3. Click Save to save the brushes or Delete to delete the brushes from the Brush library. You can view the saved brushes within My Brushes family in the Brush Library.

     In the Brush Library, the Brush family name is same as the document name within which it is created. Brushes from two different documents with the same file name are saved within the same family in the Brush Library.

Using Brushes from the Brush library

  1. In the Brush Library panel, select one or more brushes or click on a brush family.

  2. Click on the Use in document button at the bottom left-hand corner of the panel to add the selected brushes to the document. The brush is displayed in the Stroke drop-down list in the Properties panel.

     You can also double-click on a brush to add it to the document.

  3. To delete unwanted brushes from My Brushes family, click the Delete button at the bottom of the panel. 

Pressure and Tilt in Paint Brush

Animate provides Pressure and Tilt support for strokes drawn using the Paint brush tool. You can draw art and pattern strokes with variable width, dependent on the applied pressure or tilt on the stylus. For further refinement, use the Width tool to adjust the width points.

For more information, see Working with PaintBrush

 Pressure and tilt icons in the tool bar are displayed only if you have connected a Wacom pressure-sensitive tablet to your computer.

Adding Art brushes to CC library

  1. Use the Paint brush tool to draw a stroke on stage and select it.

  2. In the CC libraries panel, click the + button at the bottom of the panel, select Brushes > Add. 

     Brushes upload option is enabled only if the selected shape on stage uses Art brushes. Pattern brushes cannot be saved to the CC library.

    Add brushes to CC library

Using brushes from CC library

  1. Select the Paint Brush tool. Click on the brush or right-click on the brush in CC library, and select Use in document.

  2. The added brush is set as the active stroke style and can be used in the document. It is also added to the Brush library.

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