- Photoshop User Guide
- Introduction to Photoshop
- Photoshop and other Adobe products and services
- Photoshop on the iPad (not available in mainland China)
- Photoshop on the iPad | Common questions
- Get to know the workspace
- System requirements | Photoshop on the iPad
- Create, open, and export documents
- Add photos
- Work with layers
- Draw and paint with brushes
- Make selections and add masks
- Retouch your composites
- Work with adjustment layers
- Adjust the tonality of your composite with Curves
- Apply transform operations
- Crop and rotate your composites
- Rotate, pan, zoom, and reset the canvas
- Work with Type layers
- Work with Photoshop and Lightroom
- Get missing fonts in Photoshop on the iPad
- Japanese Text in Photoshop on the iPad
- Manage app settings
- Touch shortcuts and gestures
- Keyboard shortcuts
- Edit your image size
- Livestream as you create in Photoshop on the iPad
- Correct imperfections with the Healing Brush
- Create brushes in Capture and use them in Photoshop on the iPad
- Work with Camera Raw files
- Create and work with Smart Objects
- Adjust exposure in your images with Dodge and Burn
- Auto adjustment commands in Photoshop on the iPad
- Smudge areas in your images with Photoshop on the iPad
- Saturate or desaturate your images using Sponge tool
- Content aware fill for iPad
- Photoshop on the web (not available in mainland China)
- Common questions
- System requirements
- Keyboard shortcuts
- Supported file types
- Introduction to the workspace
- Open and work with cloud documents
- Generative AI features
- Basic concepts of editing
- Quick Actions
- Work with layers
- Retouch images and remove imperfections
- Make quick selections
- Image improvements with Adjustment Layers
- Add a fill layer
- Move, transform, and crop images
- Draw and paint
- Draw and edit Shapes
- Work with Type layers
- Work with anyone on the web
- Manage app settings
- Generate Image
- Generate Background
- Reference Image
- Photoshop (beta) (not available in mainland China)
- Generative AI (not available in mainland China)
- Common questions on generative AI in Photoshop
- Generative Fill in Photoshop on the desktop
- Generate Image with descriptive text prompts
- Generative Expand in Photoshop on the desktop
- Generative Fill in Photoshop on the iPad
- Generative Expand in Photoshop on the iPad
- Generative AI features in Photoshop on the web
- Content authenticity (not available in mainland China)
- Cloud documents (not available in mainland China)
- Photoshop cloud documents | Common questions
- Photoshop cloud documents | Workflow questions
- Manage and work with cloud documents in Photoshop
- Upgrade cloud storage for Photoshop
- Unable to create or save a cloud document
- Solve Photoshop cloud document errors
- Collect cloud document sync logs
- Invite others to edit your cloud documents
- Share files and comment in-app
- Workspace
- Workspace basics
- Preferences
- Learn faster with the Photoshop Discover Panel
- Create documents
- Place files
- Default keyboard shortcuts
- Customize keyboard shortcuts
- Tool galleries
- Performance preferences
- Use tools
- Presets
- Grid and guides
- Touch gestures
- Use the Touch Bar with Photoshop
- Touch capabilities and customizable workspaces
- Technology previews
- Metadata and notes
- Touch capabilities and customizable workspaces
- Place Photoshop images in other applications
- Rulers
- Show or hide non-printing Extras
- Specify columns for an image
- Undo and history
- Panels and menus
- Position elements with snapping
- Position with the Ruler tool
- Web, screen, and app design
- Image and color basics
- How to resize images
- Work with raster and vector images
- Image size and resolution
- Acquire images from cameras and scanners
- Create, open, and import images
- View images
- Invalid JPEG Marker error | Opening images
- Viewing multiple images
- Customize color pickers and swatches
- High dynamic range images
- Match colors in your image
- Convert between color modes
- Color modes
- Erase parts of an image
- Blending modes
- Choose colors
- Customize indexed color tables
- Image information
- Distort filters are unavailable
- About color
- Color and monochrome adjustments using channels
- Choose colors in the Color and Swatches panels
- Sample
- Color mode or Image mode
- Color cast
- Add a conditional mode change to an action
- Add swatches from HTML CSS and SVG
- Bit depth and preferences
- Layers
- Layer basics
- Nondestructive editing
- Create and manage layers and groups
- Select, group, and link layers
- Place images into frames
- Layer opacity and blending
- Mask layers
- Apply Smart Filters
- Layer comps
- Move, stack, and lock layers
- Mask layers with vector masks
- Manage layers and groups
- Layer effects and styles
- Edit layer masks
- Extract assets
- Reveal layers with clipping masks
- Generate image assets from layers
- Work with Smart Objects
- Blending modes
- Combine multiple images into a group portrait
- Combine images with Auto-Blend Layers
- Align and distribute layers
- Copy CSS from layers
- Load selections from a layer or layer mask's boundaries
- Knockout to reveal content from other layers
- Selections
- Get started with selections
- Make selections in your composite
- Select and Mask workspace
- Select with the marquee tools
- Select with the lasso tools
- Adjust pixel selections
- Move, copy, and delete selected pixels
- Create a temporary quick mask
- Select a color range in an image
- Convert between paths and selection borders
- Channel basics
- Save selections and alpha channel masks
- Select the image areas in focus
- Duplicate, split, and merge channels
- Channel calculations
- Get started with selections
- Image adjustments
- Replace object colors
- Perspective warp
- Reduce camera shake blurring
- Healing brush examples
- Export color lookup tables
- Adjust image sharpness and blur
- Understand color adjustments
- Apply a Brightness/Contrast adjustment
- Adjust shadow and highlight detail
- Levels adjustment
- Adjust hue and saturation
- Adjust vibrance
- Adjust color saturation in image areas
- Make quick tonal adjustments
- Apply special color effects to images
- Enhance your image with color balance adjustments
- High dynamic range images
- View histograms and pixel values
- Match colors in your image
- Crop and straighten photos
- Convert a color image to black and white
- Adjustment and fill layers
- Curves adjustment
- Blending modes
- Target images for press
- Adjust color and tone with Levels and Curves eyedroppers
- Adjust HDR exposure and toning
- Dodge or burn image areas
- Make selective color adjustments
- Adobe Camera Raw
- Camera Raw system requirements
- What's new in Camera Raw
- Introduction to Camera Raw
- Create panoramas
- Supported lenses
- Vignette, grain, and dehaze effects in Camera Raw
- Default keyboard shortcuts
- Automatic perspective correction in Camera Raw
- Radial Filter in Camera Raw
- Manage Camera Raw settings
- Open, process, and save images in Camera Raw
- Repair images with the Enhanced Spot Removal tool in Camera Raw
- Rotate, crop, and adjust images
- Adjust color rendering in Camera Raw
- Process versions in Camera Raw
- Make local adjustments in Camera Raw
- Image repair and restoration
- Image enhancement and transformation
- Drawing and painting
- Paint symmetrical patterns
- Draw rectangles and modify stroke options
- About drawing
- Draw and edit shapes
- Painting tools
- Create and modify brushes
- Blending modes
- Add color to paths
- Edit paths
- Paint with the Mixer Brush
- Brush presets
- Gradients
- Gradient interpolation
- Fill and stroke selections, layers, and paths
- Draw with the Pen tools
- Create patterns
- Generate a pattern using the Pattern Maker
- Manage paths
- Manage pattern libraries and presets
- Draw or paint with a graphics tablet
- Create textured brushes
- Add dynamic elements to brushes
- Gradient
- Paint stylized strokes with the Art History Brush
- Paint with a pattern
- Sync presets on multiple devices
- Migrate presets, actions, and settings
- Text
- Filters and effects
- Saving and exporting
- Color Management
- Web, screen, and app design
- Video and animation
- Printing
- Automation
- Troubleshooting
Discontinuation of 3D features in Photoshop
Photoshop’s 3D features will be removed in future updates. Users working with 3D are encouraged to explore Adobe’s new Substance 3D collection, which represents the next generation of 3D tools from Adobe. Additional details on the discontinuation of Photoshop’s 3D features can be found here: Photoshop 3D | Common questions on discontinued 3D features.
With Photoshop, you can print any compatible 3D model without worrying about 3D printer limitations. In preparation for printing, Photoshop automatically makes 3D models watertight. Photoshop also generates the necessary support structures—scaffolding and rafts—to ensure that your 3D prints are successful.
Preparing to print 3D objects
- Select Window > Workspace > 3D to switch to the 3D workspace.
- Open the 3D model in Photoshop. If necessary, customize the size of the 3D model while opening it.
- Select 3D > 3D Print Settings.
- In the 3D Print Settings panel, choose whether you want to print to a printer connected to your computer through a USB port (local printer) or use an online 3D printing service, such as Shapeways.com or Sculpteo.
You can now print 3D models as 3D Manufacturing Format (3MF) files. While specifying the 3D Print Settings, select Print To: Local and Printer: 3MF File. When you print the 3D object, Photoshop generates the 3MF file. On computers running Windows, Photoshop also launches Microsoft 3D Builder for you to work further on the 3MF file.
To refresh the list of supported printers or online profiles, select Get Latest Printers from the Print To pop-up menu.
- Select a local printer or a Shapeways.com printer profile.
To view estimated prices for printing the 3D model using available Shapeways.com profiles, select Printer > Estimate Price.
- Select a unit for the printer volume—inch, centimeter, millimeter, or pixel. The unit is reflected in the Printer Volume dimensions as well as the print plate measurements.
A. 3D model B. Print plate C. Printer volume overlay
- Select a Detail Level—Low, Medium, or High—for the 3D print. The time required to print the 3D object depends on the detail level that you choose.
- If you don't want to see the 3D printer volume overlaid on the 3D model, deselect Show Printer Volume Overlay.
- Adjust the Scene Volume dimensions to specify the desired size of the printed 3D object. When you change a value (X, Y, or Z), the other two values are scaled proportionately. As you modify the Scene Volume dimensions, notice that the print plate under the 3D model scales in proportion.
You can scrub the value of a Scene Volume dimension by clicking the dimension label (X, Y, or Z) and then dragging the mouse left or right. Hold down the Shift key to make the value scrub faster.
- Choose Scale To Print Volume if you want Photoshop to auto-scale your 3D model, such that it fills up the available print volume of the selected printer.
- If the 3D model has normal maps, bump maps, or opacity maps; you can choose to ignore one of more types of these maps while printing the model. You'll notice that the 3D model updates in real time when you change these Surface Detail settings.
- You may choose to not print the support structures (scaffolds or rafts) required for the 3D object. Use this option with caution, since the printing of the 3D model may fail if you don't print a necessary support structure.
- If your printer supports multiple materials, choose the material that you want to use for printing the 3D object.
(Experimental) Enable multitone printing for MakerBot Replicator 2x
You can enable an experimental feature that lets you print continuous tones using your MakerBot Replicator 2x 3D printer.
Prerequisite: Enable experimental features
As a prerequisite to multitone printing, you must enable experimental features in Photoshop:
- Select Preferences > Experimental Features.
- Select Enable Multitone Printing.
- Click OK.
- Restart Photoshop.
Experimental features are not yet production-ready. Use these features with discretion.
Select the multitone surface material
- Select the MakerBot Replicator 2x printer in the 3D Print Settings panel.
- Under Material, select Multitone Surface. If this option is not available for selection, ensure that the Multitone 3D Printing experimental feature is already enabled.
- Select other options relevant to the 3D object that you're printing.
- Select 3D > 3D Print to preview and print the 3D object.
Previewing and printing the 3D object
Once you're done specifying the 3D print settings, follow these steps:
- Click the Start Print icon () or select 3D > 3D Print. Photoshop unifies the 3D scene and prepares it for the printing process.
- If you chose to print using a Shapeways.com profile, Photoshop prompts you that the actual cost of printing may differ from the displayed estimates. Click OK.
- In the preview window that appears, use the 3D camera tools to rotate, zoom, or move the 3D object.
Rotate the 3D camera
Roll the 3D camera
Pan the 3D camera
Slide the 3D camera
Reset the 3D camera to its original location
- If necessary, select Show Repair. Photoshop displays the Original Mesh, Wall Thickness, and Closed Hole repairs using appropriate color coding:
- Optionally, enable Raytrace Preview. Raytrace previews represent the printed output more accurately.
- If you want to export the 3D print settings to an STL file, click Export and save the file to an appropriate location on your computer. You can upload the STL file to an online service or put it on an SD card for local printing.
- Review the 3D print summary and click Print.
You can cancel an in-progress 3D print by selecting 3D > Cancel 3D Print.
3D print utilities
Photoshop provides interactive wizard-based utilities that you can use for configuring, calibrating, and maintaining your 3D printer. You can use these utilities only when the 3D printer is powered on and connected to your computer.
- Select 3D > 3D Printer Utilities.
- Select the utility that you want to launch.
Calibrate Print Plate
Helps level the print plate. This utility performs the following broad steps:
- Prompts you to remove any leftover printing material from the 3D printer
- Initializes the print head
- Lets you adjust/finetune the gap between the print plate and the print head for nine nozzle positions
You can use this utility in the wizard mode or in the manual mode.
Load Filament
Helps load a filament into a fused deposition modeling (FDM) 3D printer. Photoshop initiates the head-heating process and the filament-loading mechanism for easy filament loading.
Remove Filament
Helps remove a filament from an FDM 3D printer. Photoshop initiates the head-heating process and the filament-loading mechanism for easy filament removal.
Change Filament
Helps replace the filament of an FDM 3D printer with a new filament. Photoshop initiates the head-heating process and the filament-loading mechanism for easy filament changing.
- Follow the onscreen instructions.
Pack objects on the ground plane
At times, you may want to print multiple instances of the same object on the same build plate. Follow these steps:
- Select the required objects in the 3D Panel.
- Select 3D > Pack Objects On Ground Plane.
- Proceed with printing the objects.
FAQ
Photoshop currently supports the following local 3D printers:
- MakerBot Replicator 2
- MakerBot Replicator 2x
- ZCorp Full Color
- Mcor Iris
- MakerBot Replicator 5th Generation
Additionally, Photoshop supports several Shapeways.com and Sculpteo profiles.
Direct USB printing with the MakerBot Replicator 5th Generation printer profile is not supported yet. You can export the files you want to print to a USB stick and then print them locally.
Yes. You can define cross sections to slice away parts of a 3D model before printing. Follow these broad steps:
- Select Window > Workspace > 3D to switch to the 3D workspace.
- Open the 3D object you want to print.
- Select Scene in the 3D panel.
- In the Properties panel, select Cross Section.
- Specify settings for the cross section in the Properties panel.
- Select 3D > Apply Cross Section To Scene.
- Print the 3D scene.
Before printing, you must bake the cross section you've defined.
Yes. Follow these broad steps:
- Select a material in the Scene panel.
- In the Properties panel, click the folder icon () next to Bump/Opacity/Normal and load a texture. You can also define a new texture that you want to apply to the 3D model.
- If you're defining a new texture, save the texture. The texture is applied to the 3D model as a bump/opacity map.
- Print the 3D model.
If your 3D printer is equipped with two heads, you can print 3D models in two colors. The Print Properties panel displays pop-up options for the additional heads available. The 3D workspace and the 3D print preview display the model in two colors.
From a printing standpoint, each layer in the 3D model is treated as a 3D object. If necessary, you can merge two or more layers (3D > Merge 3D Layers).