Go beyond facial movements for your puppets in Adobe Character Animator by creating walk cycles, looped frames that allow your character to walk without requiring you to animate each step. Make adjustments for various leg lengths, avoid foot slippage when looping frames, and fine-tune the walk behavior for each puppet’s performance.

If you want to follow along with this tutorial, use the Maddy puppet asset. Click Save to copy the assets to your Creative Cloud Library. (Copyright Ⓒ 2017 Athena Studios. Permitted use is granted for educational and training purposes only. See enclosed license.)

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