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Using Creative Cloud Libraries and Adobe Animate

  1. Adobe Animate User Guide
  2. Introduction to Animate
    1. What's New in Animate
    2. Visual Glossary
    3. Animate system requirements
    4. Animate keyboard shortcuts
    5. Work with Multiple File Types in Animate
  3. Animation
    1. Animation basics in Animate
    2. How to use frames and keyframes in Animate
    3. Frame-by-frame animation in Animate
    4. How to work with classic tween animation in Animate
    5. Brush Tool
    6. Motion Guide
    7. Motion tween and ActionScript 3.0
    8. About Motion Tween Animation
    9. Motion tween animations
    10. Creating a Motion tween animation
    11. Using property keyframes
    12. Animate position with a tween
    13. How to edit motion tweens using Motion Editor
    14. Editing the motion path of a tween animation
    15. Manipulating motion tweens
    16. Adding custom eases
    17. Creating and applying Motion presets
    18. Setting up animation tween spans
    19. Working with Motion tweens saved as XML files
    20. Motion tweens vs Classic tweens
    21. Shape tweening
    22. Using Bone tool animation in Animate
    23. Work with character rigging in Animate
    24. How to use mask layers in Adobe Animate
    25. How to work with scenes in Animate
  4. Interactivity
    1. How to create buttons with Animate
    2. Convert Animate projects to other document type formats
    3. Create and publish HTML5 Canvas documents in Animate
    4. Add interactivity with code snippets in Animate
    5. Creating custom HTML5 Components
    6. Using Components in HTML5 Canvas
    7. Creating custom Components: Examples
    8. Code Snippets for custom Components
    9. Best practices - Advertising with Animate
    10. Virtual Reality authoring and publishing
  5. Workspace and workflow
    1. Creating and managing Paint brushes
    2. Using Google fonts in HTML5 Canvas documents
    3. Using Creative Cloud Libraries and Adobe Animate
    4. Use the Stage and Tools panel for Animate
    5. Animate workflow and workspace
    6. Using web fonts in HTML5 Canvas documents
    7. Timelines and ActionScript
    8. Working with multiple timelines
    9. Set preferences
    10. Using Animate authoring panels
    11. Create timeline layers with Animate
    12. Export animations for mobile apps and game engines
    13. Moving and copying objects
    14. Templates
    15. Find and Replace in Animate
    16. Undo, redo, and the History panel
    17. Keyboard shortcuts
    18. How to use the timeline in Animate
    19. Creating HTML extensions
    20. Optimization options for Images and Animated GIFs
    21. Export settings for Images and GIFs
    22. Assets Panel in Animate
  6. Multimedia and Video
    1. Transforming and combining graphic objects in Animate
    2. Creating and working with symbol instances in Animate
    3. Image Trace
    4. How to use sound in Adobe Animate
    5. Exporting SVG files
    6. Create video files for use in Animate
    7. How to add a video in Animate
    8. Draw and create objects with Animate
    9. Reshape lines and shapes
    10. Strokes, fills, and gradients with Animate CC
    11. Working with Adobe Premiere Pro and After Effects
    12. Color Panels in Animate CC
    13. Opening Flash CS6 files with Animate
    14. Work with classic text in Animate
    15. Placing artwork into Animate
    16. Imported bitmaps in Animate
    17. 3D graphics
    18. Working with symbols in Animate
    19. Draw lines & shapes with Adobe Animate
    20. Work with the libraries in Animate
    21. Exporting Sounds
    22. Selecting objects in Animate CC
    23. Working with Illustrator AI files in Animate
    24. Applying blend modes
    25. Arranging objects
    26. Automating tasks with the Commands menu
    27. Multilanguage text
    28. Using camera in Animate
    29. Graphic filters
    30. Sound and ActionScript
    31. Drawing preferences
    32. Drawing with the Pen tool
  7. Platforms
    1. Convert Animate projects to other document type formats
    2. Custom Platform Support
    3. Create and publish HTML5 Canvas documents in Animate
    4. Creating and publishing a WebGL document
    5. How to package applications for AIR for iOS
    6. Publishing AIR for Android applications
    7. Publishing for Adobe AIR for desktop
    8. ActionScript publish settings
    9. Best practices - Organizing ActionScript in an application
    10. How to use ActionScript with Animate
    11. Accessibility in the Animate workspace
    12. Writing and managing scripts
    13. Enabling Support for Custom Platforms
    14. Custom Platform Support Overview
    15. Working with Custom Platform Support Plug-in
    16. Debugging ActionScript 3.0
    17. Enabling Support for Custom Platforms
  8. Exporting and Publishing
    1. How to export files from Animate CC
    2. OAM publishing
    3. Exporting SVG files
    4. Export graphics and videos with Animate
    5. Publishing AS3 documents
    6. Export animations for mobile apps and game engines
    7. Exporting Sounds
    8. Best practices - Tips for creating content for mobile devices
    9. Best practices - Video conventions
    10. Best practices - SWF application authoring guidelines
    11. Best practices - Structuring FLA files
    12. Best Practices to optimize FLA files for Animate
    13. ActionScript publish settings
    14. Specify publish settings for Animate
    15. Exporting projector files
    16. Export Images and Animated GIFs
    17. HTML publishing templates
    18. Working with Adobe Premiere Pro and After Effects
    19. Quick share and publish your animations
  9. Troubleshooting
    1. Fixed issues
    2. Known issues

 

About Creative Cloud Libraries

Creative Cloud Libraries make your assets available to you anywhere. Create images, colors, color themes, brushes, shapes, and more in Photoshop, Illustrator, and mobile apps such as Adobe Capture, and then easily access them across other desktop and mobile apps for a seamless creative workflow.

Animate comes integrated with Libraries. Creative Cloud Libraries help you keep track of all your design assets. When you create graphic assets and save them to Libraries, they are available for use in your Animate documents. Design assets are automatically synced, and can be shared with anyone with a Creative Cloud account. As your creative team works across Adobe desktop and mobile apps, your shared library assets are always up to date and ready to use anywhere.This pre-release drop supports options to import from libraries and reuse graphics. Asset types supported in Animate are:

  • Colors and Color Themes
  • Brushes
  • Graphics
  • Vector Brushes

To learn more, see Creative Cloud Libraries.

Use colors, brushes, and shapes created using mobile apps in your Animate document

You can use the graphics and design assets created using Adobe mobile apps such as Adobe Capture in your Animate document by using the new Creative Cloud Library panel. You can save and share the colors, color themes, shapes, and brushes that you and other collaborators create through Creative Cloud libraries so that you can use them in any other Adobe app that supports Creative Cloud Libraries, such as Animate. 

Adobe Capture is an Adobe mobile application that allows you to:

  • Create custom brushes from photos you capture on your iPhone, iPad, or Android devices and start using them right away in Adobe Animate. To use the brushes that you have captured using the Brush app, you must store them in your Creative Cloud library. 
  • Capture shapes with your iPhone, iPad or Android devices and turn them into vectors you can use in your designs. Save them to Creative Cloud Libraries for quick access in Adobe apps and share your Libraries with your creative team.
  • Capture color combinations whenever inspiration strikes using your iPhone, iPad or Android devices. Your color themes are automatically saved to Creative Cloud Libraries for access in desktop and mobile apps, or to share with your team. 

For more information about creating vectors, brushes, shapes, and colors for using them in Animate, see Adobe Capture

Using Creative Cloud Libraries

Creative Cloud Library panel in Animate lists all the creative assets that you have stored in your libraries along with the assets that others have shared with you.  

The following illustration describes the Library panel in detail.

Creative Cloud library

A. Creative Cloud Library folder B. Show items as icons C. Show items as a list D. Search Adobe Stock for images E. Creative Cloud Library content panel F. Add color G. Sync Creative Cloud Libraries H. Delete an item in library 

To use Creative Cloud libraries

  1. Click Window > CC Libraries to launch the Creative Cloud Libraries panel. You can see all the assets that you have saved in your Creative Cloud library. 
  2. You can do the following:
  • Drag-and-drop an asset from library to stage.
  • Click on a color theme to apply the theme to an object on stage.
  • Click on a vector brush in your library to use it on stage.
Modifying assets in your CC Library and using them on an Animate document

Location of Creative Cloud Library assets on your desktop

Your creative cloud assets are synced to a directory on your desktop. For example, on Windows, the location can be C:\Users\<username>\Creative Cloud Files.

Create a new Creative Cloud Library

You can create a new library to store your creative assets online. A library can store up to 1000 assets and there is no limit to the number of libraries that you can create. The assets you store in the library are locally stored, but synchronized with Creative Cloud.

Sharing your library and assets

You can collaborate with other users and share a folder or library from your Creative Cloud account with specified Creative Cloud users. All invited users can then work co-operatively with the assets in the shared folder or library. Collaborators can view, edit, rename, move, or delete contents of the shared folder or library. To know more about collaborating using Creative Cloud Libraries, see Collaborate on libraries.

To share public links to files and folders with others (share assets with read-only access), see Share files and folders.

For more information about libraries in Creative Cloud, see Creative Cloud libraries.

Using Creative Cloud libraries in Adobe Animate

About Adobe Stock

For detailed instructions on how to use Adobe Stock, refer to the Adobe Stock help page at https://helpx.adobe.com/stock/help/using-adobe-stock.html.   Note: Adobe Stock is available only in following countries right now: US, Canada, Mexico, UK, Ireland, South Africa, New Zealand, Australia, Japan, Netherlands, Norway, Sweden, Denmark, Belgium, Switzerland, Finland, Luxembourg, Germany, France, Italy, Austria, Spain, Portugal, Greece, Poland, Czech Republic, Bulgaria, Estonia, Latvia, Lithuania, Hungary, Malta, Romania, Slovenia, Slovakia, and Cyprus.   For more details, see https://helpx.adobe.com/stock/faq.html

Using Adobe Stock in Animate

Using the Search Adobe Stock option in the CC Library panel, you can search for images in Adobe Stock, preview an image in your library, buy the image, and then add it to the document. The images that you add to the stage can then be animated.

Searching and importing images from Adobe Stock

  1. Click Windows > CC Libraries. The CC Library panel appears.

    Searching Adobe Stock for images

  2. In the Search Adobe Stock box, type your search keyword and press Enter. The search results appear in the content pane of the Library panel.

  3. Hover your cursor on the image that you want to use in your Animate document. The following options appear:

    • Buy and Save to My Library: To buy the image. You can also right-click the image and select Buy Image.
    • Save Preview to My Library: Saves a watermarked preview image to your CC Library.

  4. Using the options in the context menu, you can do the following tasks on a stock image:

    • Buy the selected image
    • Find similar images on the Web
    • Use the image in your Animate document by adding it to stage
    • Share the link to the image
    • Make a duplicate copy of the image
    • Copy or Move the image to a folder in your CC library
    • Rename the image
    • Delete the image from library

Using Adobe Stock assets in Animate

 Adobe

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