Open the project that contains the Tabs widget you want to enhance with audio interactions.
- Captivate User Guide
 - Get to know Captivate
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- Adobe Captivate 13
 - Adobe Captivate 12
 
 - Project setup
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 - Generative AI in Adobe Captivate
  
- Generative AI overview
 - Generative AI FAQs
 - Generative credits
 - Generate text
 - Generate images
 - Generate avatar
 - Generate transcripts
 
 - Add and edit text
 - Add and edit images
 - Add and edit media
 - Interactive components
 - Create quizzes
 - Add widgets
 - Interactions and animations
 - Enhance your e-learning project
 - Simulation projects
 - Timeline and TOC
 - Review and collaborate
 - Preview and publish
 - Accessibility
 - Design options in Adobe Captivate
 - Additional resources
 
Learn how to add audio to interactive widgets in Adobe Captivate.
Overview
Adding audio to widgets enhances feedback, guidance, and narration, making your eLearning courses more engaging and accessible, especially for learners with visual impairments.
This article explains how to:
Add audio to different widget types in Adobe Captivate.
Set up audio triggers for user interactions.
Customize audio for various interaction types.
Supported audio formats
Adobe Captivate supports these audio file types for widget interactions:
- MP3 - Most common, smaller file sizes.
 - WAV - Higher quality, larger file sizes.
 
Different widgets support different audio triggers. Here's what works with each widget type:
| Widget type | Available triggers | 
|---|---|
| Tabs, Timeline, Click to Reveal | Click/Tap | 
| Cards | Click/Tap, Flip to back | 
| Hotspot, Accordion | Expand | 
| Carousel | Object Appear | 
| Drag and Drop | Click/Tap, Drag, Drop, Drag over, Drop over | 
Add audio for different interaction types
Different widgets support different triggers for audio playback. Here are examples to add audio cues for each type.
click/tap trigger
Use this method for Tabs, Timeline, Click to reveal, and Cards widgets.
The Tabs widget is used to demonstrate this example:
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Select any tab. In this example, the first tab is selected.
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Select Interactions from the right panel.
Select Interactions from the Properties panel Select Interactions from the Properties panel  - 
    
After selecting Interactions, the Click/Tap trigger becomes available for the widget. This trigger supports only one action - Play media.
Select Play media to add audio playback to the interaction.
Select Play media for the Click/Tap trigger Select Play media for the Click/Tap trigger  - 
    
Select Browse to upload an audio file.
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Select the Play icon to preview the audio feedback.
Select the play icon to preview the audio Select the play icon to preview the audio  - 
    
Select Done to add the audio for the interaction.
 
Flip to back trigger
Use this method for the Cards widget.
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Open the project that contains the Card widget you want to enhance with audio interactions.
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Select any card.
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Select Interactions from the right panel.
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Select Flip to back. This trigger supports only one action - Play media.
Select Play media for the Click/Tap trigger Select Play media for the Click/Tap trigger  - 
    
Select Play media to add audio playback to the interaction, and then select Browse to upload an audio file.
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Select the Play icon to preview the audio feedback.
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Select Done to add the audio for the interaction.
 
For the Timeline widget, you must select individual nodes on the timeline to add audio interactions to each step.
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Add a Hotspot widget.
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Select any hotspot to add audio.
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Select Interactions > Add an interaction.
Select the hotspot icon to add audio interactions Select the hotspot icon to add audio interactions  - 
    
Select Expand as the trigger.
Add audio to Expand trigger Add audio to Expand trigger  - 
    
After selecting Interactions, the Expand trigger becomes available for the widget. This trigger supports only one action - Play media.
Select Play media to add audio playback to the interaction.
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Select Browse to upload an audio file.
Add audio to a hotspot icon Add audio to a hotspot icon  - 
    
Select the Play icon to preview the audio feedback.
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Select Done to add the audio for the interaction.
 
object appear trigger
This trigger applies to the Carousel widget.
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Add a Carousel widget.
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Select any page to add interaction audio.
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Select Interactions > Add an interaction.
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Select Object appear as the trigger.
Adding audio to a Carousel page Adding audio to a Carousel page  - 
    
After selecting Interactions, the Object appear trigger becomes available for the widget. This trigger supports only one action - Play media.
Select Play media to add audio playback to the interaction.
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Select Browse to upload an audio file.
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Select the Play icon to preview the audio.
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Select Done to add the audio for the interaction.
 
drag and drop widget
In the Drag and drop widget, you can add audio to both drag items and drop targets.
Add audio for drag items
Drag items are objects that learners can move around the screen. You can set them to trigger audio when clicked, dragged, or dropped onto a target.
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Select a drag item in the widget.
Select a drag object to add audio interactions Select a drag object to add audio interactions  - 
    
In the Properties panel, select Interactions > Add an interaction.
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Select a trigger for the audio playback, such as Drag. For drag objects, you can choose to play audio on Click/Tap, Drag, or Drop actions.
Select a trigger for a drag object Select a trigger for a drag object  - 
    
Select Play media under Action.
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Select Browse to upload an audio file.
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Select the Play icon to preview the audio feedback.
Preview the audio for the drag trigger Preview the audio for the drag trigger  - 
    
Select Done to add the audio interaction.
 
Add audio for drop targets
Drop targets are areas where learners place drag items. You can trigger audio when an item hovers over a target (Drag Over) or when it is dropped onto a target (Drop Over)."
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Select a drop target in the widget.
Select a drop target to add audio interactions Select a drop target to add audio interactions  - 
    
In the Properties panel, select Interactions > Add an interaction.
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Select a trigger for the audio playback, such as Drop over. For drop targets, you can choose to play audio on Drag over or Drop over actions.
Select a trigger for a drop target Select a trigger for a drop target  - 
    
Select Play media under Action.
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Select Browse to upload an audio file.
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Select the Play icon to preview the audio feedback.
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Select Done to add the audio interaction.
 
Customize audio in widgets
Edit, replace, or remove audio on a slide to customize interactions. Sync audio timing with clicks or object appearances and swap files for better sound quality. Preview the slide to ensure audio cues align smoothly with interactions. Learn more about editing audio in Captivate.
Edit audio in a widget
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Select the widget element containing the audio.
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Open its interaction settings.
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Select the Edit action icon.
Edit audio interactions in a widget Edit audio interactions in a widget  - 
    
Use the audio timeline to trim, extend, or sync the audio.
Edit widget audio interaction on the timeline Edit widget audio interaction on the timeline  - 
    
Select Save to apply the changes.
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Select Preview to see how the audio plays for learners during the course.
 
Add audio from assets
Enhance your project by adding audio files directly from the Captivate Assets library. This library offers a wide range of ready-to-use audio resources to make your interactions more engaging.
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Select the Edit icon next to an audio for an interaction on a widget to open the edit audio timeline.
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Select Import > Assets and choose an audio file.
Import audio from assets for widget interactions Import audio from assets for widget interactions  - 
    
Select Save to apply the changes
 
Remove audio in a widget
To remove the audio, select an existing audio interaction and then select the Delete icon.
Examples and use cases
Here are some real-world applications of adding audio interactions in widgets.
| Scenario | Use Case | Widget Examples | Benefit | 
|---|---|---|---|
| Accessibility for visually impaired learners | An instructional designer adds audio narration to tab widgets, so visually impaired users understand the content of each tab. | Tabs, Flip cards, Accordions | Meets 508/WCAG compliance standards by providing alternate formats for visual elements. | 
| Guided microlearning | A corporate trainer embeds short audio instructions in a click-to-reveal interaction, guiding users on how to explore a process step-by-step. | Click-to-reveal, Timeline | Audio adds clarity without overwhelming the screen with text. | 
| Language support for global learners | A localization team adds Spanish voiceovers to Drag-and-Drop labels to supplement translated text. | Drag-and-Drop, Carousel | Reinforces understanding in multilingual training environments. | 
| Onboarding with friendly guidance | A designer uses welcoming audio messages on accordion sections during employee onboarding, making the course feel more human and engaging. | Accordion, Timeline | Boosts learner engagement with a conversational tone. | 
Best practices for adding audio to a widget
- For effective use of audio in widgets:
 - Keep audio brief and clear, and align it with user actions.
 - Maintain consistent volume levels across files.
 - Use high-quality recordings to avoid distractions.
 - Test with real users, especially those relying on audio cues.