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- Photoshop User Guide
- Introduction to Photoshop
- Photoshop and other Adobe products and services
- Photoshop on the iPad (not available in mainland China)
- Photoshop on the iPad | Common questions
- Get to know the workspace
- System requirements | Photoshop on the iPad
- Create, open, and export documents
- Add photos
- Work with layers
- Draw and paint with brushes
- Make selections and add masks
- Retouch your composites
- Work with adjustment layers
- Adjust the tonality of your composite with Curves
- Apply transform operations
- Crop and rotate your composites
- Rotate, pan, zoom, and reset the canvas
- Work with Type layers
- Work with Photoshop and Lightroom
- Get missing fonts in Photoshop on the iPad
- Japanese Text in Photoshop on the iPad
- Manage app settings
- Touch shortcuts and gestures
- Keyboard shortcuts
- Edit your image size
- Livestream as you create in Photoshop on the iPad
- Correct imperfections with the Healing Brush
- Create brushes in Capture and use them in Photoshop on the iPad
- Work with Camera Raw files
- Create and work with Smart Objects
- Adjust exposure in your images with Dodge and Burn
- Auto adjustment commands in Photoshop on the iPad
- Smudge areas in your images with Photoshop on the iPad
- Saturate or desaturate your images using Sponge tool
- Content aware fill for iPad
- Photoshop on the web (not available in mainland China)
- Common questions
- System requirements
- Keyboard shortcuts
- Supported file types
- Introduction to the workspace
- Open and work with cloud documents
- Generative AI features
- Basic concepts of editing
- Quick Actions
- Work with layers
- Retouch images and remove imperfections
- Make quick selections
- Image improvements with Adjustment Layers
- Add a fill layer
- Move, transform, and crop images
- Draw and paint
- Draw and edit Shapes
- Work with Type layers
- Work with anyone on the web
- Manage app settings
- Generate Image
- Generate Background
- Reference Image
- Photoshop (beta) (not available in mainland China)
- Generative AI (not available in mainland China)
- Common questions on generative AI in Photoshop
- Generative Fill in Photoshop on the desktop
- Generate Image with descriptive text prompts
- Generative Expand in Photoshop on the desktop
- Generative Fill in Photoshop on the iPad
- Generative Expand in Photoshop on the iPad
- Generative AI features in Photoshop on the web
- Content authenticity (not available in mainland China)
- Cloud documents (not available in mainland China)
- Photoshop cloud documents | Common questions
- Photoshop cloud documents | Workflow questions
- Manage and work with cloud documents in Photoshop
- Upgrade cloud storage for Photoshop
- Unable to create or save a cloud document
- Solve Photoshop cloud document errors
- Collect cloud document sync logs
- Invite others to edit your cloud documents
- Share files and comment in-app
- Workspace
- Workspace basics
- Preferences
- Learn faster with the Photoshop Discover Panel
- Create documents
- Place files
- Default keyboard shortcuts
- Customize keyboard shortcuts
- Tool galleries
- Performance preferences
- Use tools
- Presets
- Grid and guides
- Touch gestures
- Use the Touch Bar with Photoshop
- Touch capabilities and customizable workspaces
- Technology previews
- Metadata and notes
- Touch capabilities and customizable workspaces
- Place Photoshop images in other applications
- Rulers
- Show or hide non-printing Extras
- Specify columns for an image
- Undo and history
- Panels and menus
- Position elements with snapping
- Position with the Ruler tool
- Web, screen, and app design
- Image and color basics
- How to resize images
- Work with raster and vector images
- Image size and resolution
- Acquire images from cameras and scanners
- Create, open, and import images
- View images
- Invalid JPEG Marker error | Opening images
- Viewing multiple images
- Customize color pickers and swatches
- High dynamic range images
- Match colors in your image
- Convert between color modes
- Color modes
- Erase parts of an image
- Blending modes
- Choose colors
- Customize indexed color tables
- Image information
- Distort filters are unavailable
- About color
- Color and monochrome adjustments using channels
- Choose colors in the Color and Swatches panels
- Sample
- Color mode or Image mode
- Color cast
- Add a conditional mode change to an action
- Add swatches from HTML CSS and SVG
- Bit depth and preferences
- Layers
- Layer basics
- Nondestructive editing
- Create and manage layers and groups
- Select, group, and link layers
- Place images into frames
- Layer opacity and blending
- Mask layers
- Apply Smart Filters
- Layer comps
- Move, stack, and lock layers
- Mask layers with vector masks
- Manage layers and groups
- Layer effects and styles
- Edit layer masks
- Extract assets
- Reveal layers with clipping masks
- Generate image assets from layers
- Work with Smart Objects
- Blending modes
- Combine multiple images into a group portrait
- Combine images with Auto-Blend Layers
- Align and distribute layers
- Copy CSS from layers
- Load selections from a layer or layer mask's boundaries
- Knockout to reveal content from other layers
- Selections
- Get started with selections
- Make selections in your composite
- Select and Mask workspace
- Select with the marquee tools
- Select with the lasso tools
- Adjust pixel selections
- Move, copy, and delete selected pixels
- Create a temporary quick mask
- Select a color range in an image
- Convert between paths and selection borders
- Channel basics
- Save selections and alpha channel masks
- Select the image areas in focus
- Duplicate, split, and merge channels
- Channel calculations
- Get started with selections
- Image adjustments
- Replace object colors
- Perspective warp
- Reduce camera shake blurring
- Healing brush examples
- Export color lookup tables
- Adjust image sharpness and blur
- Understand color adjustments
- Apply a Brightness/Contrast adjustment
- Adjust shadow and highlight detail
- Levels adjustment
- Adjust hue and saturation
- Adjust vibrance
- Adjust color saturation in image areas
- Make quick tonal adjustments
- Apply special color effects to images
- Enhance your image with color balance adjustments
- High dynamic range images
- View histograms and pixel values
- Match colors in your image
- Crop and straighten photos
- Convert a color image to black and white
- Adjustment and fill layers
- Curves adjustment
- Blending modes
- Target images for press
- Adjust color and tone with Levels and Curves eyedroppers
- Adjust HDR exposure and toning
- Dodge or burn image areas
- Make selective color adjustments
- Adobe Camera Raw
- Camera Raw system requirements
- What's new in Camera Raw
- Introduction to Camera Raw
- Create panoramas
- Supported lenses
- Vignette, grain, and dehaze effects in Camera Raw
- Default keyboard shortcuts
- Automatic perspective correction in Camera Raw
- Radial Filter in Camera Raw
- Manage Camera Raw settings
- Open, process, and save images in Camera Raw
- Repair images with the Enhanced Spot Removal tool in Camera Raw
- Rotate, crop, and adjust images
- Adjust color rendering in Camera Raw
- Process versions in Camera Raw
- Make local adjustments in Camera Raw
- Image repair and restoration
- Image enhancement and transformation
- Drawing and painting
- Paint symmetrical patterns
- Draw rectangles and modify stroke options
- About drawing
- Draw and edit shapes
- Painting tools
- Create and modify brushes
- Blending modes
- Add color to paths
- Edit paths
- Paint with the Mixer Brush
- Brush presets
- Gradients
- Gradient interpolation
- Fill and stroke selections, layers, and paths
- Draw with the Pen tools
- Create patterns
- Generate a pattern using the Pattern Maker
- Manage paths
- Manage pattern libraries and presets
- Draw or paint with a graphics tablet
- Create textured brushes
- Add dynamic elements to brushes
- Gradient
- Paint stylized strokes with the Art History Brush
- Paint with a pattern
- Sync presets on multiple devices
- Migrate presets, actions, and settings
- Text
- Filters and effects
- Saving and exporting
- Color Management
- Web, screen, and app design
- Video and animation
- Printing
- Automation
- Troubleshooting
Find answers to frequently asked questions around discontinued 3D features in Photoshop
- Why are Photoshop’s 3D features being discontinued?
- How can I exit the 3d workspace in Photoshop?
- What if I absolutely have to use the latest version of Photoshop along with the 3D features that are being removed?
- What will the future of 3D in Photoshop look like?
- What are the alternate options for 3D features at Adobe?
- What specific features will be affected as part of 3D deprecation in Photoshop?
- Why doesn't my 3D text appear correctly when using the 3D Type button?
- What version of Photoshop can I use if I still want to use 3D features?
- Can I install two versions of Photoshop on my computer at the same time?
- Can I use Photoshop 22.5 or later to make some edits to files with 3D layers, but then go back to 22.2 to modify just the 3D layers?
- Can I export my Photoshop 3D content into one of Adobe’s other tools?
To know more about the known issues related to 3D features in Photoshop, see Photoshop 3D known issues.
For technical reasons, Photoshop’s 3D feature set will not reliably work in modern operating systems, and as of Photoshop 22.5, we are beginning the process of removing those features. The warning message will appear once a week if 3D features are used. You can reset Preferences to see the warning message again and follow the Learn More link to this article.
Over the course of the last 25 years, specialized, dedicated video hardware (Graphics Processing Units, or, GPUs) evolved from the novel, expensive gaming hardware in the mid to late 1990s to first-class elements in virtually all of today’s modern personal computers. The design of the GPU made it ideal for rendering certain kinds of graphics very fast, and gaming and 3D software quickly shifted ‘work’ from the CPU to the GPU to make use of this extra processing power.
Photoshop’s embrace of the GPU was made practical only through the emergence of a common GPU software interface (called Open GL) that offered standard methods for using GPUs across both Macintosh and Windows systems. OpenGL was at the heart of Photoshop’s first 3D features introduced over 10 years ago, first as a special benefit of ‘Photoshop Extended’, then later incorporated into every Creative Cloud subscription for Photoshop.
Over time, increasing hardware capabilities and customizations have exceeded the limits of those original, cross-platform APIs, and now ‘native’ GPU APIs for Windows (Direct X) and Macintosh (Metal) offers better stability and performance than the older generation of APIs.
With this transition to newer native APIs, together with the recent reboot of 3D tooling at Adobe featuring the Substance line of 3D products, the time has come to retire Photoshop’s legacy 3D feature set, and look to the future of how Photoshop and the Substance products will work together to bring the best of modern 2D and 3D to life across Adobe’s products on the more stable native GPU APIs.
To easily move out of the 3D workspace in Photoshop, go to Window > Workspace and select Essentials which is the default workspace.
For a short time, a Technology Preview preference can be used to emulate the last known working state for 3D features. Go to Photoshop > Preferences > Technology Previews and check the box “Deactivate Native Canvas”, and restart Photoshop. Note that this operating mode is increasingly unreliable in modern operating systems, and we recommend using Photoshop version 22.2 (from February 2021) if you need more stable performance with Photoshop’s 3D features.
Currently, we don't have any concrete plans to introduce advanced 3D features back in Photoshop.
The Substance line of 3D products offer state-of-the-art 3D creation tools, and Photoshop’s image processing, compositing and layer-based documents and interface make it the ideal tool for compositing content from other Adobe applications.
We encourage anyone interested in 3D to check out Adobe's exciting line of Substance products:
At the heart of this transition is the removal of the core 3D engine within Photoshop, which results in the removal of the following features:
All interactions in the 3D workspace
3D printing
Normal Map and Bump Map filters (including smart objects with those filters applied)
Lighting Effects
Any/all extrusions, including text extrusions
Spherical Panorama editing and support (Note that non-3D panoramic stitching, available under 'Automate > Photomerge', will continue to work, but 3D > Spherical Panorama will not)
Import/Export of all 3D formats
Rendering of all 3D content, including 3D Type, is not working and the feature will be discontinued in the near future. To continue to work with 3D Type feature:
- Use the Tech Preview option for overriding Photoshop’s native canvas mode to continue to use the 3D features, as a workaround. Go to Preferences > Technology Previews, and check the item Deactivate Native Canvas, then restart Photoshop.
- Use Photoshop 22.2.
Photoshop files will continue to open in current and future versions of Photoshop, however direct interaction with 3D layers will force that layer to be rasterized, effectively ‘baking’ the layer pixels in place. The resolution of the rasterized layer will match the resolution of the document when it was saved from a version of Photoshop that includes the 3D renderer.
We recommend using Photoshop 22.2 if you continue to need access to Photoshop 3D features. That version will remain accessible to you in the Creative Cloud Desktop application for installation for up to two years from August 2021 (however, the operating system requirements for 22.2 will remain as they were in February 2021 when it was originally released).
Only one version of Photoshop 22.x can be installed at any given time. You can easily install the current version (23.x or later) and 22.2 or whichever 22.x version you prefer, and toggle between versions.
If you do not rasterize the 3D layer, it remains fully editable using Photoshop 22.2, even if the file was opened and non-3D layers were edited using a later version of Photoshop.
Stager, and Substance .obj files. Additionally, Stager supports .stl which can be exported from Photoshop 22.4 and earlier.
Unsupported file formats
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Workaround These and additional 3D features will be permanently removed from Photoshop in the coming months. Review Adobe Substance products for their state-of-the-art 3D solutions to see if they can replace or augment your 3D tooling needs. |
Photoshop crashes while clicking on Filter>3D> Generate bump (height) map. |
We recommend using Photoshop version 22.2 (from February 2021) if you need more stable performance with Photoshop’s 3D features. |
Photoshop may crash after closing a 3D document without saving. |
Restore Photoshop's preferences to default and try again. |
In Photoshop 22.4 (May 2021), use of 3D features (Text extrusion, Lighting Effects, Normal Map and Bump Map filters) may not update the screen properly or render the correct results. |
We recommend using the Tech Preview option for overriding Photoshop’s native canvas mode to continue to use the 3D features. Go to Preferences > Technology Previews, and check the item Deactivate Native Canvas, then restart Photoshop. |
In Photoshop 22.4 (May 2021), you may notice irregular color artifacts in your 3D document. This could happen if you create or edit a document while using the Deactivate Native Canvas override, then switch back to normal mode to view the file. The color artifact is not saved to the file and is only a display aberration. |
Turn off/on visibility of that layer to reset it. |
In Photoshop 21.1, 3D shadows are only partly rendered. |
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In Photoshop 20.x and higher:
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The 3D Material model in Photoshop has changed and it is transitioning to the 3D material model used by Substance and Dimension.
The Ray Tracer has not changed, however, the material model has changed and Photoshop tries to match previous versions as close as possible. However, there will be files that will no longer look the same because how Photoshop handles certain materials differently. For example > Photoshop went from Specular-Glossiness to Metal -Roughness Photoshop is moving to Physically Based Rendering (PBR) > this is a method of shading and rendering that provides a more accurate representation of how light interacts with surfaces. To make a Reflection in previous versions you just had to move the Reflection slider to 100%. For current Photoshop in 2019 and above you need to move the Metallic slider to 100% and move the Roughness slider to 0% for full 100% Reflectivity. Illumination is gone but Glow is now included. These visual changes are expected with the changes to the Material Model. |
3D volume feature producing incorrect results for text layers. |
The issue is intermittent and related to GPU resources. Try restarting your computer. |