Use this document for a list of bug fixes in Animate.

Fixed Issues in Animate version 20.5

  • In canvas publishing, texture/spritesheets are not generated for non-default image settings.
  • Canvas output does not play in IE11.
  • Blend-modes against stage background are not honored in canvas output.
  • At the time of canvas publishing, mask effect generates frame by frame output and increases the JS output file size.
  • Export time for HTML5 Canvas is very slow.
  • In the preview mode, Timeline playhead stalls at random frames.
  • Application frame disappears momentarily while modifying workspace or switching between Home and Animate tabs.
  • Application crashes on quitting fl.quit() after running it for a long duration.
  • When moving the tween span in a Layer parenting setup, child object changes its position.
  • Use four digit number while naming SVG sequence export.

Fixed Issues in Animate version 20.0.3

  • Brush stroke disappears while drawing inside a new group.
  • Empty trash folders are created at times while opening files.
  • In Properties panel, when multiple Graphic instances are selected, start frame for Loop cannot be modified.
  • FPS drops when the cursor hovers over timeline or stage during Timeline playback.
  • Skew does not function correctly when applied on a motion tween symbol.

Fixed issues in Animate version 20.0.2

  • Font style field appears disabled in Catalina.
  • Camera and layer effects applied on the first frame are not retained in the video output.
  • In the Tools panel, changing the Fill or Stroke color requires an extra click.

Fixed issues in Animate version 20.0.1

In this release, we fixed some stability issues to offer you a better product stability.

  • Incorrect blend mode appears on bitmap while switching between nested timeline and scrubbing timeline.
  • In HTML5 Canvas published output, symbol instance's Name property is not set in JS.
  • Drawing tools draw at an offset if Animate is launched on a secondary monitor and the secondary display scale factor is different from the primary display.
  • In the published output, HTML5 Components appear at the beginning of timeline.
  • Items in Library panel do not have a compact view.
  • Exporting a frame to jpg/png also exports hidden layers to the image.
  •  For multiframe timeline, HTML5 Components do not load properly in output.

Fixed issues in Animate version 20.0

  • Rotation and skew are not smooth while tweening.
  • Symbol jitters or moves at end of tween.
  • Polygon selection tool is not working in EditInPlace mode of symbols.
  • Easing property does not get updated in the output if it is modified after the canvas is published.
  • Shape tween does not work in the canvas output when gradient colors are used.
  • Unable to select a shape-tweened stroke inside graphic symbol.
  • library.addItemToDocument() api adds item at incorrect position on hidpi monitor.
  • App crashes on texture publishing a canvas file if the file uses European decimal format.
  • App crashes on export png image via Export Image dialog or via JSAPI in specific scenario.

 

App crashes on texture publishing a canvas file if the file uses europian decimal format
  • Maskee layers are attaching to the camera in the canvas output.
  • Keyboard shortcut set for one tool in a group is impacting other tools also in the group (lasso, polygon, magic wand, and more).
  • Provide keyboard shortcut for black & white color and swap colors.
  • <XML.UI> Color chip element cannot receive its value on initialization.
  • Compiler errors in case publishing swf for multi-scene document if some of the scenes use layer effects or camera but not all the layers.
  • Few strokes are missing in SVG exported for character animator. 
  • Folder in library disappears after paste
  • Timeline playback FPS drops if certain tool is active.

Fixed issues in Animate version 19.2.1

The 19.2.1 update for Animate fixes crash issues when performing paste in place inside a drawing object or group.