Use the Asset Warp tool to create warp handles on vector and bitmap graphics.

What you learned: Deform assets with the asset warp tool

  • Make sure the asset that you want to deform is not a symbol. Select Break apart from the Modify menu if your asset is a symbol.
  • Select the Asset Warp tool and create three point on the arm (hand, elbow and shoulder)
  • Alter the position on the first keyframe of the right arm.
  • Create another keyframe where the robot comes to a stop. Move the Warp handles in the opposite direction.
  • Within these keyframes you’ll need to create a Classic Tween by right clicking on the space between those keyframes. Select Classic Tween.
  • Do the same for the other arm.
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