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Substance 3D Painter has all the tools you need to texture your 3D assets, from advanced brushes to Smart Materials that automatically adapt to your model.
Substance 3D Painter is designed to make painting and texturing 3D models quick and easy, while Photoshop is focused on creating 2D images.
You can start by checking the documentation, and if you don't find an answer to you question you can ask the community and the team in the Painter community forum!
In Substance 3D Painter you can find a few assets you can start working with, so you can get started using the software quickly. You can find many assets on the Substance 3D assets platform, and find some assets created by the community on the Substance 3D Community assets platform.
You can also create your own 3D assets in other software tools and import them in Painter.
Substance 3D Painter needs a powerful system to work at its best. Check the technical requirements documentation to make sure that your system is compatible.
Learn more about what baking is and how to bake your maps in Substance 3D Painter in this article.
Learn more about exporting your files to use in other 3D software in this article about exports.
You can run multiple instances of Substance 3D Painter if you need to.
Join the conversation
Substance 3D Painter community forum
Substance 3D community assets
Substance 3D Subreddit
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