Last updated on
Sep 25, 2023
Issue:
When starting After Effects, you get the error "Ray-traced 3D: Initial shader compile failed (5070::0)".
A warning indicates that you have a newer NVIDIA card installed that does not support the acceleration of ray-traced 3D applications. This is a feature that is no longer being developed, so it is not an important one to be concerned about.
NVIDIA GPUs that are not supported for acceleration of ray-traced 3D compositions include:
- GTX 750
- GTX 750 Ti
- GTX 960
- GTX 970
- GTX 980
Workaround:
Workaround 1
- Click OK in the warning message dialog box and use Cinema 4D Lite instead of ray-traced 3D compositions.
Workaround 2
If your GPU is supported for the acceleration of ray-traced 3D compositions, and you still get the warning, do the following:
- If your GPU is on the systems requirements list for the acceleration of 3D compositions (see here), then update After Effects to the current version.
- If you have a legacy NVIDIA (non-Maxwell) card that has over 1 GB VRAM, yet is unsupported, you can choose Enable untested, unsupported GPU for CUDA acceleration of ray-traced 3D renderer under Preferences > Previews > GPU Information.