Konvertierung von ActionScript in HTML5 Canvas mithilfe von Codefragmenten

 

Aktion

ActionScript

HTML5

Bei diesem Bild stoppen

stop();

this.stop();

Klicken, um zum Bild zu gehen und zu stoppen

gotoAndStop(5);

this.gotoAndStop(5);

Klicken, um zum Bild zu gehen und abzuspielen

gotoAndPlay(5);

this.gotoAndPlay(5);

Klicken, um zu einer Webseite zu gehen

navigateToURL(new URLRequest("http://www.adobe.com"), "_blank");

 

window.open("http://www.adobe.com", "_blank");

Benutzerdefinierter Mauszeiger

function fl_CustomMouseCursor(event:Event)

{

               instance_name_here.x = stage.mouseX;

               instance_name_here.y = stage.mouseY;

}

Mouse.hide();

 

function fl_CustomMouseCursor() {

               this.btnNavigate.x = stage.mouseX;

               this.btnNavigate.y = stage.mouseY;         

this.instance_name_here.y = stage.mouseY;

Movieclip abspielen

instance_name_here.play();

this.instance_name_here.play();

Movieclip beenden

instance_name_here.stop();

this.instance_name_here.stop();

Klicken, um ein Objekt auszublenden

instance_name_here.addEventListener(MouseEvent.CLICK, fl_ClickToHide);

 

function fl_ClickToHide(event:MouseEvent):void

{

               instance_name_here.visible = false;

}

this.instance_name_here.addEventListener("click", fl_ClickToHide.bind(this));

 

function fl_ClickToHide()

{

               this.instance_name_here.visible = false;

}

Objekt einblenden

instance_name_here.visible = true;

this.instance_name_here.visible = true;

Klicken, um ein Objekt zu positionieren

instance_name_here.addEventListener(MouseEvent.CLICK, fl_ClickToPosition);

 

function fl_ClickToPosition(event:MouseEvent):void

{

               instance_name_here.x = 200;

               instance_name_here.y = 100;

}

this.instance_name_here.addEventListener("click", fl_ClickToPosition.bind(this));

 

function fl_ClickToPosition()

{

               this.instance_name_here.x = 200;

               this.instance_name_here.y = 100;

}

 

Klicken, um ein Textfeld anzuzeigen

instance_name_here.addEventListener(MouseEvent.CLICK, fl_ClickToPosition);

 

var fl_TF:TextField;

var fl_TextToDisplay:String = "Lorem ipsum dolor sit amet.";

 

function fl_ClickToPosition(event:MouseEvent):void

{

               fl_TF = new TextField();

               fl_TF.autoSize = TextFieldAutoSize.LEFT;

               fl_TF.background = true;

               fl_TF.border = true;

               fl_TF.x = 200;

               fl_TF.y = 100;

               fl_TF.text = fl_TextToDisplay;

               addChild(fl_TF);

}

this.instance_name_here.addEventListener("click", fl_ClickToPosition.bind(this));

 

var fl_TF = new createjs.Text();

var fl_TextToDisplay = "Lorem ipsum dolor sit amet.";

 

function fl_ClickToPosition()

{

              

               fl_TF.x = 200;

               fl_TF.y = 100;

               fl_TF.color = "#ff7700";

               fl_TF.font = "20px Arial";

               fl_TF.text = fl_TextToDisplay;

               this.addChild(fl_TF);

}

MouseClick-Ereignis

instance_name_here.addEventListener(MouseEvent.CLICK, fl_MouseClickHandler);

 

function fl_MouseClickHandler(event:MouseEvent):void

this.instance_name_here.addEventListener("click", fl_MouseClickHandler.bind(this));

 

function fl_MouseClickHandler()

MouseOver-Ereignis

instance_name_here.addEventListener(MouseEvent.MOUSE_OVER, fl_MouseOverHandler);

 

function fl_MouseOverHandler(event:MouseEvent):void

var frequency = 3;

stage.enableMouseOver(frequency);

this.instance_name_here.addEventListener("mouseover", fl_MouseOverHandler);

 

function fl_MouseOverHandler()

MouseOut-Ereignis

instance_name_here.addEventListener(MouseEvent.MOUSE_OUT, fl_MouseOutHandler);

 

function fl_MouseOutHandler(event:MouseEvent):void

var frequency = 3;

stage.enableMouseOver(frequency);

this.instance_name_here.addEventListener("mouseout", fl_MouseOutHandler);

 

function fl_MouseOutHandler()

 

Horizontal verschieben

instance_name_here.x += 100;

this.instance_name_here.x+=100;

Vertikal verschieben

instance_name_here.y += 100;

this.instance_name_here.y+=100;

Einmal drehen

instance_name_here.rotation += 45;

this.instance_name_here.rotation+=45;

Kontinuierlich drehen

instance_name_here.addEventListener(Event.ENTER_FRAME, fl_RotateContinuously);

 

function fl_RotateContinuously(event:Event)

{

               instance_name_here.rotation += 10;

}

this.addEventListener("tick",fl_RotateContinuously.bind(this));

 

function fl_RotateContinuously(){

               this.instance_name_here.rotation+=10;

}

Horizontal animieren

instance_name_here.addEventListener(Event.ENTER_FRAME, fl_AnimateHorizontally);

 

function fl_AnimateHorizontally(event:Event)

{

               instance_name_here.x += 10;

}

this.addEventListener("tick", fl_AnimateHorizontally.bind(this));

 

function fl_AnimateHorizontally()

{

               this.instance_name_here.x+=10;

}

Vertikal animieren

instance_name_here.addEventListener(Event.ENTER_FRAME, fl_AnimateVertically);

 

function fl_AnimateVertically(event:Event)

{

               instance_name_here.y += 10;

}

this.addEventListener("tick", fl_AnimateVertically.bind(this));

 

function fl_AnimateVertically()

{

               this.instance_name_here.y+=10;

}

Movieclip einblenden

instance_name_here.addEventListener(Event.ENTER_FRAME, fl_FadeSymbolIn);

instance_name_here.alpha = 0;

 

function fl_FadeSymbolIn(event:Event)

{

               instance_name_here.alpha += 0.01;

               if(instance_name_here.alpha >= 1)

               {

                              instance_name_here.removeEventListener(Event.ENTER_FRAME, fl_FadeSymbolIn);

               }

}

this.addEventListener('tick', fl_FadeSymbolIn.bind(this));

this.instance_name_here.alpha = 0;

 

function fl_FadeSymbolIn()

{

               this.instance_name_here.alpha += 0.01;

               if(this.instance_name_here.alpha >= 1)

               {

                              this.removeEventListener('tick', fl_FadeSymbolIn.bind(this));

               }

}

Movieclip ausblenden

instance_name_here.addEventListener(Event.ENTER_FRAME, fl_FadeSymbolOut);

instance_name_here.alpha = 1;

 

function fl_FadeSymbolOut(event:Event)

{

               instance_name_here.alpha -= 0.01;

               if(instance_name_here.alpha <= 0)

               {

                              instance_name_here.removeEventListener(Event.ENTER_FRAME, fl_FadeSymbolOut);

               }

}

this.addEventListener('tick', fl_FadeSymbolOut.bind(this));

this.instance_name_here.alpha = 1;

 

function fl_FadeSymbolOut()

{

               this.instance_name_here.alpha -= 0.01;

               if(this.instance_name_here.alpha <= 1)

               {

                              this.removeEventListener('tick', fl_FadeSymbolOut.bind(this));

               }

}

Klicken, um Bild aus der Bibliothek zu laden

instance_name_here.addEventListener(MouseEvent.CLICK, fl_ClickToLoadImageFromLibrary);

 

function fl_ClickToLoadImageFromLibrary(event:MouseEvent):void

{

this.instance_name_here.addEventListener

('click',fl_ClickToLoadImageFromLibrary.bind(this));

 

function fl_ClickToLoadImageFromLibrary()

{

              

               var libImage = new lib.MyImage();

               this.addChild(libImage);

}

 

Instanz aus Bibliothek hinzufügen

var fl_MyInstance:LibrarySymbol = new LibrarySymbol();

addChild(fl_MyInstance);

var fl_MyInstance = new lib.LibrarySymbol();

this.addChild(fl_MyInstance);

 

 

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Adobe MAX 2024

Adobe MAX
Die Konferenz für Kreative

14. bis 16. Oktober in Miami Beach und online

Adobe MAX

Die Konferenz für Kreative

14. bis 16. Oktober in Miami Beach und online