Adobe Fuse is no longer in development and will discontinue support on September 13, 2020.
For detailed information and assistance, see Adobe Fuse end-of-service FAQ.
Important notice for Mixamo customers.
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You can directly import Allegorithmic substance files (.sbsar substance file) into Fuse CC. You can use Allegorithmic's Substance Designer to create your custom substances for use within Fuse CC. See the documentation of Substance Designer for more details.
To import substance files into Fuse CC:
Before you begin importing, ensure that you have gathered the required custom body files and used the recommended naming convention for them. Naming the map files correctly enables Fuse CC to automatically link these files during the import process. See Create a custom body for details.
To import custom body files of your character:
When you are working with Modest Mode enabled (Edit > Preferences > App Options > Modest Mode), Fuse CC applies an underwear over the imported custom body (torso) to hide the private parts. This underwear is an overlay mask that is applied at the time of import.
Before importing custom clothing or hair, first import the custom character on which they are modeled. See Import a custom character for the steps.
Ensure that you have gathered the required custom clothing or hair files and used the recommended naming convention for them. Naming the map files correctly enables Fuse CC to automatically link these files during the import process. See Create a custom clothing and Create custom hair for details.
To import custom clothing or hair files of your character:
All the substance files and custom content that you import is stored in a database. You can browse the imported files in this database, manually add items or new maps, or remove the custom content that you do not require in Fuse CC.
To open the local database folder:
From the main menu, choose File > Browse Imported Files. The local folder that contains your custom content opens.