Ghidul utilizatorului Anulare

Upload an Adobe Captivate Classic project to a Learning Management System

  1. Captivate Classic User Guide
  2. Introduction to Captivate
    1. What's New in Adobe Captivate
    2. Adobe Captivate System Requirements
    3. Responsive Project Design with Adobe Captivate
  3. Captivate Classic Release Notes
    1.  Adobe Captivate Classic 11.8.3 Release Notes
    2. Adobe Captivate Classic 11.8.2 Release Notes
    3. Adobe Captivate 11.8.1 Release Notes
    4. Adobe Captivate 11.8 Release Notes
    5. What's New in Adobe Captivate (2019 release) Update 5
    6. What's New in Adobe Captivate (2019 release) Update 2
    7. Adobe Captivate Release Notes
  4. Create Projects
    1. Create different types of projects in Adobe Captivate
    2. Customize the size of an Adobe Captivate project
    3. Responsive Project Design with Adobe Captivate
    4. Create Virtual Reality (VR) projects
    5. Work with responsive text in Adobe Captivate
    6. Work with themes in Adobe Captivate
    7. How to apply view specific properties in responsive projects
    8. How to create backup files for Adobe Captivate projects
    9. Asset panel
    10. Create branching and forced navigation in Captivate
    11. Replace image on the stage
  5. Add and Manage Objects
    1. Work with multi-state objects in Adobe Captivate
    2. Object effects
    3. Insert web objects in Adobe Captivate projects
    4. Work with object styles in Adobe Captivate
    5. How to rotate objects in Adobe Captivate
    6. How to manage objects with the Main Options toolbar
    7. How to merge objects in a slide
    8. How to manage objects in the library
    9. How to group objects in Adobe Captivate
    10. Edit object information using the Advanced Interaction panel
    11. How to copy, paste, and duplicate objects in Adobe Captivate
    12. Control the visibility of objects
    13. How to change the display order of objects in Adobe Captivate
    14. Apply shadows to objects
    15. How to align objects in Adobe Captivate
    16. How to add reflection to objects in Adobe Captivate
    17. Import assets into a Captivate project
  6. Slides
    1. Add slides to an Adobe Captivate project
    2. Editing slides in an Adobe Captivate project
    3. Delete Adobe Captivate project slides
    4. Change slide order in Adobe Captivate
    5. Set slide properties in Adobe Captivate
    6. Add and convert slide notes to audio files with Adobe Captivate
    7. Set up knowledge check slides in Adobe Captivate
    8. How to add slide transitions in Adobe Captivate
    9. How to work with master slides in Adobe Captivate
    10. How to lock Adobe Captivate slides
    11. How to hide or exclude slides in an Adobe Captivate project
    12. How to group and ungroup slides in Adobe Captivate
  7. Timeline and grids
    1. Use rulers and guides
    2. Work with grids in Adobe Captivate
    3. Work with the timeline
    4. Shortcut keys in Adobe Captivate
    5. Working with the filmstrip
    6. How to customize the Adobe Captivate workspace
    7. How to use the Adobe Captivate Library
    8. How to use the Branching panel in Adobe Captivate
  8. Create Quizzes
    1. Insert question slides in Adobe Captivate projects
    2. Set quiz preferences for Adobe Captivate
    3. How to enable learners to submit all quiz responses simultaneously
    4. How to set up question slides with Adobe Captivate
    5. Using random question slides in Adobe Captivate
    6. How to allow users to return to quiz
    7. Import questions from CSV format files
    8. Import questions from GIFT format files
    9. How to insert pretests in Adobe Captivate
  9. Audio
    1. How to insert audio into an Adobe Captivate project
    2. How to preview audio in Adobe Captivate
    3. How to edit audio files with Adobe Captivate
    4. View audio details in Adobe Captivate
    5. Set audio recording preferences and recording audio
    6. How to export audio from Adobe Captivate
  10. Video
    1. Slide videos
    2. Work with event videos in Adobe Captivate
    3. Differences between events and synchronized videos in Adobe Captivate
  11. Interactive Objects
    1. Add interactive buttons to your Captivate projects
    2. Create click boxes in Adobe Captivate
    3. Add text entry boxes with Adobe Captivate
    4. How to add audio to boxes and buttons
    5. How to add JavaScript to boxes and buttons in Adobe Captivate
  12. Interactions
    1. Create drag-and-drop interactions in Adobe Captivate
    2. Use Adobe Captivate variables in widgets
    3. Set the properties of widgets with Adobe Captivate
    4. How to create static, interactive, and question widgets in Adobe Captivate
    5. How to add widgets to your Adobe Captivate project
  13. Non-interactive objects
    1. Create and edit smart shapes
    2. Edit and create text captions with Captivate
    3. How to use images and rollover images with Captivate
    4. How to customize smart shapes in Adobe Captivate
    5. How to create zoom areas in Adobe Captivate
    6. How to set audio for noninteractive objects
    7. How to create rollover slidelets in Adobe Captivate
    8. How to create rollover captions in Adobe Captivate
    9. Change mouse properties in Adobe Captivate
    10. Use highlight boxes in Captivate
    11. Work with swatches in Adobe Captivate
    12. Fix size and position of non-interactive objects
    13. Add animations to a Adobe Captivate project
  14. Advanced Editing and Project Reviews
    1. How to link Adobe Captivate projects
    2. Import, export, and delete content
    3. Skins
    4. Create accessible projects in Adobe Captivate
    5. Create a table of contents (TOC) with Adobe Captivate
    6. Resize Adobe Captivate projects
    7. Projects and project preferences
    8. How to preview projects in Adobe Captivate
  15. Variables and Advanced Actions
    1. Adobe Captivate variables
    2. How to create user-defined variables in Adobe Captivate
    3. Advanced actions in Adobe Captivate
    4. Shared actions in Adobe Captivate projects
    5. Edit or delete user-defined variables in Adobe Captivate
    6. How to assign advanced actions to an event
  16. Record Projects
    1. Create interactive videos
    2. Automatic and manual recording with Captivate
    3. Set recording preferences in Adobe Captivate
    4. Record video demonstrations with Adobe Captivate
    5. How to record software simulations in Adobe Captivate
    6. How to pause recording
  17. Publish Projects
    1. Preview and publish responsive projects
    2. Publish project to Adobe Captivate Prime
    3. Publish projects as HTML5 files with Adobe Captivate
    4. Publish projects as executable files
    5. Publish projects as MP4 files with Adobe Captivate
    6. Set publishing preferences in Adobe Captivate
    7. Using web fonts from Adobe Fonts in Adobe Captivate
    8. Report quiz results to an internal server
  18. Use Adobe Captivate with Other Applications
    1. Import and edit PowerPoint presentations in Captivate
    2. Upload an Adobe Captivate project to a Learning Management System
    3. Learn about the Common JavaScript interface for Adobe Captivate
    4. How to publish Captivate projects to Microsoft Word
    5. Using Adobe Connect with Captivate
    6. How to add Captivate projects to a RoboHelp online help system
    7. How to package multiple SCOs using the Adobe Multi-SCORM Packager
  19. Troubleshoot Adobe Captivate
    1. Resolve known issues and limitations in the latest versions of Adobe Captivate, Adobe FrameMaker, and Adobe RoboHelp.
    2. Early build for Captivate (2019 release) on macOS Big Sur (macOS 11)
    3. Hotfix for VR content not playing on devices
    4. Configure SSL for Live Preview on Devices
    5. Captivate (2019 release) activation issues on macOS Catalina
    6. Captivate responsive courses will not auto-play on browsers
    7. Issues with Asset panel in Adobe Captivate (2019 release)
    8. Error 103 while installing Adobe Captivate
    9. Issues when previewing a Captivate project
Notă:

Resolve known issues and limitations in the latest versions of Adobe Captivate, Adobe FrameMaker, and Adobe RoboHelp.

For more information, see Resolve known issues in Technical Communication Suite.

  • Now available : Mac OS Catalina compatible Adobe Captivate update for 2019 release users . Get update now!
  • Asset Panel not loading in Adobe Captivate (2019 release)? Read More to find a solution.

You can use a learning management system (LMS) to distribute a computer-based tutorial created using Adobe Captivate Classic over the Internet. A learning management system is used to provide, track, and manage web-based training.

The project that you upload to the LMS must be compliant with the SCORM, AICC standards, or Tin Can API.

SCORM

Shareable Content Object Reference Model (SCORM) is a set of specifications used to produce reusable e-learning objects. It defines communication between a client (such as Adobe Captivate Classic) and a host (usually an LMS).

SCORM is distributed by Advanced Distributed Learning, an organization under the US Department of Defense.

AICC

Aviation Industry CBT [Computer-Based Training] Committee standards define how content for e-learning is developed, delivered, and evaluated.

Tin Can API The Tin Can API (sometimes known as the Experience API) is a brand new specification for learning technology that makes it possible to collect data about the wide range of experiences a person has (online and offline). This API captures data in a consistent format about a person or group’s activities from many technologies. [from http://www.tincanapi.com].

Adobe Captivate Classic provides you options to make your projects SCORM/AICC-compliant and also creates the necessary files required for compliance to these standards. You can directly upload the published package to an LMS.

Adobe Captivate Classic allows for 'verbose' tracking - which means that both the correct answers and distractors are reported via AICC / SCORM or xAPI depending on developer output. You can also weight the answers - assign partial and negative scores and even use advanced quiz responses on multiple-choice questions to provide feedback in context for selection of answer/distractors  - which can even trigger further actions (for example, remediation in context.)

Notă:

Adobe Captivate Classic works with any Learning Management System (LMS) that are SCORM (1.2 or 2004), xAPI (Tin Can), and AICC-compliant.

For more details, refer blog.

Publishing to LMS: Workflow

Use the following workflow to easily create an LMS-ready package using Adobe Captivate Classic and upload it to an LMS:

LMS publishing, reporting, and tracking

Configure the project to report to LMS

  1. In an open project, select Quiz > Quiz Preferences. The Preferences dialog box appears with the Quiz Reporting category open.

    Preferences dialog box for configuring LMS reporting options
    Configuring LMS reporting options

  2. Select Enable reporting for this project and then select one of the options in the LMS list.

  3. If you select Other Standard LMSs in the LMS list, specify one of the following options in the Standard list:

    SCORM 1.2

    Select if you are using a SCORM 1.2-based LMS. Click Configure to specify the manifest file details. See Create a manifest file for more information.

    SCORM 2004

    Select if you are using a SCORM 2004-based LMS. Click Configure to specify the manifest file details. See Create a manifest file for more information.

    AICC

    Select if you are using an AICC-based LMS.

    xAPI Select if you have an xAPI or TinCan-based LMS.

  4. Specify how you want the status of the course to be reported to LMS.

    Incomplete -- > Complete

    The status of the course is reported as Incomplete in LMS when users launch the course. The status changes to Complete when the completion criteria is satisfied.

    Incomplete -- > Passed/Failed

    The status of the course is reported as Incomplete when users launch the course. The status changes to Passed/Failed when the completion criteria is satisfied.

    User Access

    Users have successfully completed the course if they launch it from LMS.

    Notă:

    Status Representation fields are available only when you choose AICC or SCORM 1.2. However, not all SCORM 1.2-based or AICC-based LMSs display the status.

  5. Specify the success and completion criteria for your course. The status of the course is decided based on whether users met these criteria.

    Slide Views

    The course is considered to be complete or successful if users view the specified number or percentage of slides.

    Tip: For branched quizzes, specify the criterion as percentage of slides.

    Quiz

    The course is considered to be complete or successful based on the users’ performance in quiz. You can choose one of the following criteria:

    • Users attempt the quiz: Here, the status is reported as Complete if users attempt the quiz irrespective of whether they pass or fail the quiz.

    • Users pass the quiz: Here, the status is reported as Complete only if users pass the quiz.

    • Users pass or the attempt limit is reached: Here, the status is reported as Complete if users pass the quiz or have taken all the attempts. For example, if the number of attempts set in the course is 2, and:

      • Users take the first attempt and pass, then the status is reported as Complete and Passed.

      • Users take the first attempt and fail, then the status is reported as Incomplete and Failed as the attempt limit is still not reached.

      • If users retake the quiz and fail, the status is reported as Complete and Failed.

      • If users attempt the quiz again and pass, the status is reported as Complete and Passed.

    Notă:

    SCORM 2004 supports two types of status: Success and Completion status. You can configure Adobe Captivate Classic to send these two statuses to a SCORM 2004-based LMS separately. For example, criteria for Completion status can be ‘slide views 100%’ while Success criteria can be ‘quiz is passed’.

  6. Specify how the data is reported to LMS. 

    Quiz Score

    Report the quiz score as percentage or as points.

    Interaction Data

    Report user interaction data, for example, the question attempted by users, and the answer provided them.

  7. In the LMS Initialization text field, type the text that you want to display to users while the course loads in the web browser.

  8. Click Advanced to specify the following advanced settings:

    Send Data on Every Slide

    Send interaction details after every slide.

    Never Send Resume Data

    The project notifies the LMS when users resume a session after taking a break. Users see the page at which they left off earlier. If this option is enabled, users see the first page when they resume the project.

    Escape Version and Session ID

    Converts the version and session ID to its URL encoded values.

    Don’t Escape Characters

    Supports the escape version and session ID option. Type the characters that must not be included in the escape version and session ID.

Bookmarking in Adobe Captivate Classic

In Captivate Classic, self-paced learning is only functional when you are not using an LMS. If you use an LMS, bookmarking is what you have to set up through the LMS.

In a self-paced learning scenario, you can set an option to allow users to resume viewing a project from where they left off earlier. The status flag is not reset after the project is closed. When the user plays the movie again, the project resumes playing from the first slide that is not flagged.

  1. Select Project > Table Of Contents
  2. Click Settings in the TOC panel
  3. Select Self-Paced Learning

Create a manifest file

Notă:

Skip this section if you are using an AICC-compliant LMS. 

  1. From the top of the Quiz > Quiz Preferences dialog, click the Configure button.

    In Quiz Preferences dialog box, click the Configure button to open Manifest dialog
    Configuring manifest details

    The Manifest dialog box opens.

  2. Set up the course information. 

    Notă:

    Depending on the LMS used, the Manifest dialog box options vary.

    Adobe Captivate Classic LMS Manifest dialog box with SCORM version
    Manifest file options

    Identifier

    (Required field) The identifier used by the LMS to identify different manifests. A default identifier based on the name of your Adobe Captivate Classic project is automatically added to this field. You can change the identifier at any time by selecting the text and typing in new text.

    Title

    (Required field) The title of your project that is displayed to the user viewing the project using an LMS. A default title based on the name of your Adobe Captivate Classic project is automatically added to this field. You can change the title at any time by selecting the text and typing in new text.

    Description

    (Required field) The text that the LMS displays to describe your project. A default description based on the name of your Adobe Captivate Classic project is automatically added to this field. You can edit the description at any time.

    Version

    (Required field) The version specifies a number that can be used to differentiate manifests with the same identifier. For example, if you are uploading the same project after modifying it, use a different version number.

    Duration

    (Optional field) The time required for learners to complete the project. Adobe Captivate Classic prepopulates this field with an approximate value. However, if your project is ‘heavy’, for example, if it contains videos or animations, you can revise this value.

    SCO area:

    These options are not applicable for xAPI or TinCan-based LMS.

    Identifier

    (Required field) The LMS uses the identifier to identify different shareable content objects (SCOs). In the Adobe Captivate Classic context, SCO means the Adobe Captivate Classic project. A default identifier based on the name of your Adobe Captivate Classic project is automatically added to this field. You can change the identifier at any time by selecting the text and typing in new text.

    Note: A course can contain more than one project. Each project is treated as a distinct SCO. However, Adobe Captivate Classic does not support more than one project in a course.

    Title

    (Required field) A default title based on the name of your Adobe Captivate Classic project is automatically added to this field. You can change the title at any time by selecting the text and typing in new text.

     

The manifest file is generated. To see the manifest file, publish your Adobe Captivate Classic project and create a SWF file. If you used the default save location, you see the SWF file and imsmanifest.xml file in your My Documents\My Adobe Captivate Classic 6 Projects folder (on Windows) /Users/<username>/Documents/My Adobe Captivate Classic Projects folder (on Mac OS).

Files Created 

When you enable reporting for the project by setting the SCORM options, Adobe Captivate Classic creates the following files when the project is published:

  • Manifest File This file is used to import the Adobe Captivate Classic project into the LMS. The manifest file, imsmanifest.xml, contains the metadata of the project and its course structure.
  • HTML File Launches the Adobe Captivate Classic project from the LMS.
  • JavaScript File Acts as a link between the SWF file and the LMS. Adobe Captivate Classic sends tracking data to the LMS using the JavaScript APIs.
  • SWF File The contents of the published project are stored in the SWF file. Other supporting files (.xsd files) contain other information required by the LMS.

Report button interactions

Check that you have set up the scoring interactions in your project correctly (that is, they are included in the quiz, and have the correct point weightage).  

For more information, see Reporting Tab.

View and edit button interactions

Before publishing to the LMS, you can check if the scoring has been set up correctly though the Project > Advanced Interaction dialog box.

Advanced Interaction dialog box in LMS to check scoring before publishing
Checking scoring of your interactions

If you notice errors in your scoring, you can directly navigate to the interaction and correct it. Double-click the interaction to select it and configure its reporting options using the Reporting tab in the Actions panel on the Property Inspector.

For more information, see Edit object information using Advanced Interactions.

Preview LMS

Adobe Captivate Classic allows you to verify your learning content in an LMS. This feature enables you to get an early view of how your learning content output appears in an LMS application. This method is a handy and quick way for you to fix LMS-related issues before publishing the content to your actual LMS. 

Click Preview icon in the toolbar and choose Preview in SCORM Cloud from the drop-down list. LMS preview window appears. You can debug your project in preview mode and also view SCORM communication logs. 

Choose SCORM Cloud from drop-down list, LMS Preview window appears
LMS Preview window

By default, the communication logs screen appears hidden. Click  at the lower right corner of the window, to view the communication logs. 

Adobe Captivate Classic LMS Communication logs window
LMS Communication logs

Click  to download the logs text file to your computer.

If you close the preview mode inadvertently, a pop-up window appears with three options: 

  • Get Results - to view the results of your learning content/quiz content.
  • Relaunch the Preview - to go back to the preview mode. 
  • Close - to close the preview mode and erase all the temporary LMS preview files from the server. 
Relaunch the Preview pop-up window for LMS preview files
Relaunch LMS preview

Here is an example of a SCORM result page:

Adobe Captivate Classic LMS SCORM result page
Example of a SCORM result

From an expert: Adobe Captivate Classic and LMS preview

Learn more about the in-product LMS preview feature by watching this video from our in-house expert.

Dr. Pooja Jaisingh

Publish the project for an LMS

When you choose to zip the published files, the entire set of published files is compressed into a single ZIP file. The ZIP file containing the manifest file is also called a PIF (Package Interchange File). SCORM guidelines recommend, but do not require, the use of a PIF for transporting content packages between systems. However, some LMSs require you to upload the project as a PIF. In any case, it is always simpler to upload a single file to the LMS rather than many files.

  1. Open an Adobe Captivate Classic project.

  2. Select File > Publish.

    Publish To My Computer dialog box with output options
    Publishing to an LMS

  3. In the Publish as drop-down, select HTML5/SWF.

  4. In Project Title, enter the name without the filename extension (.swf).

  5. In the Folder text box, enter the full path to the folder in which to save the file or click Browse to locate the folder.

    By default, Zip Files is selected as the output option. Adobe Captivate Classic packages the course into a PIF by creating a ZIP file containing the Flash (SWF) file and the HTML file.

  6. Click Publish.

After publishing the project, upload the ZIP file to your LMS, and distribute the URL provided by the LMS to your users.

Access Adobe Captivate Classic courses in cross-domain environments

If the web server on which you have hosted your Adobe Captivate Classic HTML5 course and your LMS are in different domains, perform the following steps to set up the course:

  1. Publish your AICC-based Adobe Captivate Classic course as an HTML5 course.

  2. Go to the publish folder and open the index.html file in WordPad or Notepad.

     

  3. Search for the comment “Uncomment below line to run across domain for HTML5” and uncomment the lines that follow this comment.

  4. Save the changes in the file and upload your course onto the web server.

Download sample projects

To learn more about Captivate Classic and how you can create engaging learning content, download the following projects:

 Adobe

Obțineți ajutor mai rapid și mai ușor

Utilizator nou?

Adobe MAX 2024

Adobe MAX
Conferința despre creativitate

14 – 16 octombrie, Miami Beach și online

Adobe MAX

Conferința despre creativitate

14 – 16 octombrie, Miami Beach și online

Adobe MAX 2024

Adobe MAX
Conferința despre creativitate

14 – 16 octombrie, Miami Beach și online

Adobe MAX

Conferința despre creativitate

14 – 16 octombrie, Miami Beach și online