To add audio, go to the Audio area in the Property Inspector and then click Add Audio.
The Object Audio dialog box appears.
Learn how to use and modify widgets and create exciting e-Learning projects.
In addition to the parameters defined by the widget developer, Adobe Captivate Classic allows you to set properties for widgets. You can modify the properties of a widget using its Property Inspector (Window > Properties).
Name
Enter a unique name for the object. You can use this name when defining the visibility conditions for the object.
Visible
Deselect this option if you want the object to be invisible on the slide by default. Use the Show action to make the widget visible. For more information, see Controlling the visibility of objects.
Object Name
Name of the animation object.
Linkage
Provides the link to the associated SWF file.
Update
Click to reflect the modifications to the source file (if edited externally).
Source
Link to the source FLA file of the animation SWF file.
Edit
Click to edit the FLA file using Adobe Animate from within Adobe Captivate Classic.
Alpha
The transparency of the widget. At 0% transparency, the widget is opaque, and at 100%, transparency, it is invisible.
Widget Properties
Click to display the Widget Properties dialog box that shows the parameters that you can use to customize the widget. These parameters are available only if the developer creating the widget has made provisions for customizing the widget. A snapshot of the widget may be displayed in this dialog box.
Display For [Time]
Specifies how long the widget appears on the slide.
Appear After [#] Seconds
Specifies the delay between the first appearance of the slide and the first appearance of the widget.
Effect
Transition effect for the widget. You can apply a fade in or fade out effect, and set the time for the fading effects.
On Success
The options available if the user successfully fulfills the criteria specified in the widget. For more information, see Project navigation using interactive objects.
Attempts
Define the number of attempts.
Infinite
The user can attempt infinite number of times.
Last Attempt
The options available if the user fails to fulfill the criteria specified in the widget in the defined number of attempts. For more information, see Project navigation using interactive objects.
Select the appropriate options from the following:
Success
The caption displayed when the user successfully completes the task assigned by the widget.
Failure
The caption displayed when the user does not provide the input required by the widget.
Hint
The caption providing a hint to the user. The hint is displayed when the user moves the pointer over the widget.
Pause For Success/Failure Captions
Pauses the project until all success and failure captions are displayed.
To define the exact size or location of the widget in terms of pixels, or to rotate the widget, click the Transform tab. Select from the following options:
X
Position of the X coordinate of the object.
Y
Position of the Y coordinate of the object.
W
The width of the object.
H
The height of the object.
Constrain Proportions
Maintains the height-to-width ratio when the object is resized.
Angle
Angle of rotation of the widget.
If you want to keep score for the widget or coordinate the score with a learning management system (LMS), use the Reporting tab.
Include in Quiz
The points assigned to the widget are added to the score results for the current quiz.
Points
Points assigned to a correct answer. The maximum is 100 points; minimum is 0.
Add to Total
The score of the button is added to the quiz total.
Report Answers
Sends the score to the learning management system (LMS).
Interaction ID
Sends tracking information to the LMS based on the interaction ID specified by the LMS.
You can add an audio file to noninteractive objects. The audio file is played when the object appears on the slide.
To add audio, go to the Audio area in the Property Inspector and then click Add Audio.
The Object Audio dialog box appears.
In the Add/Replace tab, use the following options:
Record Audio
Opens the Record Audio dialog box. (Recording audio requires some basic equipment.)
Stop
Stops playing the audio file.
Play
Plays the audio file.
In the Edit tab, to edit the audio file in various ways, such as inserting silent periods and adjusting the volume.
Click Settings to open the Audio Settings dialog box. You can change audio settings such as input source, quality level, and calibration. Click the Settings button to make your selections.
Click Import to display the Import Audio dialog box. This dialog box lets you browse to an audio file and import it.
Click Library to open the Library. The Library lists all audio files that are already part of the currently open Adobe Captivate Classic project.
To use the Bookmark widget in your slide, click Insert > Widget and choose Bookmark, or click Interactions > Learning Interactions and choose Bookmark from the list.
Modify the properties of the widget. If you have question slides in your project and want to bookmark all question slides, select the check-box Allow only question slides to be bookmarked.
Customize the bookmark icon appropriately and also assign theme colors to the bookmark. On a question slide, a bookmark widget is shown below:
Make the quiz SCORM-compliant and enable reporting of the quiz in any LMS.
Click Edit > Preferences > Quiz > Reporting and select the check-box Enable reporting for this project.
Now, publish the project as a zip file somewhere in your computer.
Import the zip file to any LMS or SCORM cloud and launch the course. Click the bookmark on any slide and exit the course.
Re-launch the course. You resume from the slide where you had clicked the bookmark. The bookmark is in green, as shown below:
Click the bookmark again and resume the course.
To use the Dropdown widget in your slide, click Insert > Widget and choose Dropdown, or click Interactions > Learning Interactions and choose Drop Down from the list.
Label |
Description |
---|---|
1 |
List entries. The entries are comma-separated. |
2 |
The Update button allows you to see a preview of how the drop-down list looks after formatting. |
3 |
Formatting panel to choose a font, font style, and attribute. |
4 |
Variable to validate the items in the list. Create the variable in the Variable dialog as well. To create a variable, see Create variables in Captivate Classic. |
As an example, when you click on any language, you can see a corresponding translated text.
Insert an ok button in the slide next to the widget. Assign an advanced action to the button, which when clicked, displays the appropriate message.
Similarly, for English and German text, show or hide the appropriate smart shapes.
Preview or publish the project. Depending on the option chosen from the drop-down list and clicking ok, you can see the appropriate translation.
To use the Glossary widget in your slide, click Insert > Widget and choose 08_Glossary.wdgt, or click Interactions > Learning Interactions and choose Glossary from the list.
Label |
Description |
---|---|
1 |
Give the glossary a name and description. |
2 |
Choose a right theme for the glossary. |
3 |
Preview a glossary term and description. |
4 |
Add or remove a glossary term. |
5 |
Import glossary terms from an XML file. |
6 |
View a sample XML file. |
To add a term to the glossary, click +.
To remove a term, choose the term, and click -.
To import an XML of glossary terms, click IMPORT. Choose the XML file and import the file to the widget. All terms mentioned in the XML are included in the widget.
The following is a sample XML:
<XMLBit> <term> <label>Asynchronous Learning</label> <def>When learners participate in an online learning course at different times, it is known as asynchronous learning.</def> </term> <term> <label>Blended Learning</label> <def>Blended learning is an instructional approach that includes a combination of online and in-person learning activities.</def> </term> <term> <label>Courseware</label> <def>Courseware refers to any instructional software that is delivered on a computer.</def> </term> <term> <label>E-learning</label> <def>eLearning (short for electronic learning) is an umbrella term that refers to all types of training, education and instruction that occurs on a digital medium, like a computer or mobile phone.</def> </term> <term> <label>Webinar</label> <def> A webinar is a seminar or workshop in which the facilitator and participants view the same screen at the same time.</def> </term> </XMLBit>
When you import the XML, and if the XML is a well-formed one, you can see the following message:
The terms you had defined in the XML file appears in the glossary widget, as shown below:
Preview or publish the project.
To use the Listbox widget in your slide, click Insert > Widget and choose Listbox, or click Interactions > Learning Interactions and choose List from the list of widgets.
Label |
Description |
---|---|
1 |
Add list items separated by commas. |
2 |
Update the list preview. |
3 |
Preview the list. |
4 |
Change font style, size, and color. |
5 |
Change button state properties. |
6 |
Assign a variable to the list items. |
As an example, create a quiz question where if you choose the right answer from the list, a pop-up appears that displays an appropriate message.
Create two smart shapes that display Incorrect or Correct captions.
Create an advanced action that checks if the variable v_city stores the correct answer. Assign the action to a button.
Depending on the condition, if you click the button, you can see the right response.
The following screenshot shows the Advanced Action.
In the ELSE section, display the smart shape with Incorrect caption and hide the smart shape with Correct caption.
Preview or publish the project.
Last ned
To use the Notes widget in your slide, click Insert > Widget and choose Notes, or click Interactions > Learning Interactions and choose Notes from the list.
Label |
Description |
---|---|
1 |
Set a user-defined or Captivate Classic-default icon for the note. |
2 |
Insert a note for each slide or for the project. |
3 |
Set the note identifier. |
For more more information, see Learner notes widget.
To save the changes, click OK. The note widget appears on the slide.
Animated text is text that has applied special effects. Adobe Captivate Classic offers a wide variety of text animation effects that you can experiment with. For example, on the opening slide of a project, you can have text fly-in or fade-in for an eye-catching start.
To insert a text animation in your slide, click Text > Text Animation.
Modify the text properties according to your requirements.
To add an effect to the text, choose an effect from the Effect drop-down list.
To save the changes, click OK and start using animated text in your project.
For more information, see Animated text.
To learn more about Captivate Classic and how you can create engaging learning content, download the following projects: