In addition to the parameters defined by the widget developer, Adobe Captivate allows you to set properties for widgets. You can modify the properties of a widget using its Property Inspector (Windows > Properties).



Enter a unique name for the object. You can use this name when defining the visibility conditions for the object.


Deselect this option if you want the object to be invisible on the slide by default. Use the Show action to make the widget visible. For more information, see Controlling the visibility of objects.


Object Name

Name of the animation object.


Provides the link to the associated SWF file.


Click to reflect the modifications to the source file (if edited externally).


Link to the source FLA file of the animation SWF file.


Click to edit the FLA file using Adobe Flash from within Adobe Captivate.


The transparency of the widget. At 0% transparency, the widget is opaque, and at 100%, transparency, it is invisible.

Widget Properties

Click to display the Widget Properties dialog box that shows the parameters that you can use to customize the widget. These parameters are available only if the developer creating the widget has made provisions for customizing the widget. A snapshot of the widget may be displayed in this dialog box.


Display For [Time]

Specifies how long the widget appears on the slide.

Appear After [#] Seconds

Specifies the delay between the first appearance of the slide and the first appearance of the widget.

Pause After [#] Seconds

Specifies the point at which the project pauses so that the user can follow the instructions in the widget.


This field applies only to interactive widgets.



Transition effect for the widget. You can apply a fade in or fade out effect, and set the time for the fading effects.


On Success

The options available if the user successfully fulfills the criteria specified in the widget. For more information, see Project navigation using interactive objects.


Define the number of attempts.


The user can attempt infinite number of times.

Last Attempt

The options available if the user fails to fulfill the criteria specified in the widget in the defined number of attempts. For more information, see Project navigation using interactive objects.


Select the appropriate options from the following:


The caption displayed when the user successfully completes the task assigned by the widget.


The caption displayed when the user does not provide the input required by the widget.


The caption providing a hint to the user. The hint is displayed when the user moves the pointer over the widget.

Pause For Success/Failure Captions

Pauses the project until all success and failure captions are displayed.


To add audio to the widget, go to the Audio area in the Property Inspector (Window > Properties) and then click Add Audio.

Fade In [#] Seconds

Specifies the number of seconds until the audio fades in to full volume.

Fade Out [#] Seconds

Specifies the number of seconds until the audio fades out to silence.


Displays Object Audio dialog box. For details, see

Set audio for widgets.


To define the exact size or location of the widget in terms of pixels, or to rotate the widget, click the Transform tab. Select from the following options:


Position of the X coordinate of the object.


Position of the Y coordinate of the object.


The width of the object.


The height of the object.

Constrain Proportions

Maintains the height-to-width ratio when the object is resized.


Angle of rotation of the widget.


If you want to keep score for the widget or coordinate the score with a learning management system (LMS), use the Reporting tab.

Include in Quiz

The points assigned to the widget are added to the score results for the current quiz.


Points assigned to a correct answer. The maximum is 100 points; minimum is 0.

Add to Total

The score of the button is added to the quiz total.

Report Answers

Sends the score to the learning management system (LMS).

Interaction ID

Sends tracking information to the LMS based on the interaction ID specified by the LMS.

Set audio for widgets

You can add an audio file to noninteractive objects. The audio file is played when the object appears on the slide.

  1. To add audio, go to the Audio area in the Property Inspector (Window > Properties) and then click Add Audio.

    The Object Audio dialog box appears.

  2. In the Add/Replace tab, use the following options:

    Record Audio 

    Opens the Record Audio dialog box. (Recording audio requires some basic equipment.)


    Stops playing the audio file.


    Plays the audio file.

  3. In the Edit tab, to edit the audio file in various ways, such as inserting silent periods and adjusting the volume.

  4. Click Settings to open the Audio Settings dialog box. You can change audio settings such as input source, quality level, and calibration. Click the Settings button to make your selections.

  5. Click Import to display the Import Audio dialog box. This dialog box lets you browse to an audio file and import it.

  6. Click Library to open the Library. The Library lists all audio files that are already part of the currently open Adobe Captivate project.

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