Cinema 4D Camera: Uses the camera that is defined as the render view camera in Cinema 4D, or the default camera if none is defined.
Select Cinema 4D camera: Use this option to choose a camera. When this option is enabled, click Set Camera.
Centered Comp Camera: Use this option to use the After Effects camera, and recalculate the Cinema 4D co-ordinates to adapt to the After Effect co-ordinates. When you import an existing C4D file (typically modeled around 0,0,0) to be rendered with a new After Effects camera (which is centered on the composition), use this option to render the C4D model in the After Effects center. Otherwise the model may be unexpectedly shifted due to origin difference.
Comp Camera: Use this option to use the active After Effects camera. For this option to work, you must have added an After Effects camera. For example, use this option for a camera that has been added by extracting it from a Cinema 4D project (since those cameras reference Cinema 4D's coordinate system with 0,0,0 at the center of the Cinema 4D viewport). This option is suited for cameras that are added to After Effects by using the Layer > New > Camera command.
Set Camera: If a Cinema 4D scene contains cameras other than the default camera, click this button and select the camera.
Set Take: This option is enabled if your c4d file contains takes. You can create a number of takes of your scene and make changes to any parameter in a take. If the current renderer does not support take selections, the main take is used.