Server behavior functions let you manipulate the Server Behaviors panel, which you can display by selecting Window > Server Behaviors. Using these functions, you can find all the server behaviors on a page and programmatically apply a new behavior to the document or modify an existing behavior.
You can abbreviate dw.serverBehaviorInspector to dw.sbi.
The edmlFilename argument is the name of the group or participant file that contains the names of the participants to locate in the user’s document. This string is the filename, without the .edml extension.
The participantNode property is a pointer to the participant node in the user’s document.
The participantName property is the name of the participant’s EDML file (without the .edml extension).
The matchRangeMin property defines the character offset from the participant node of the document to the beginning of the participant content.
The matchRangeMax property is an integer of the participant that defines the offset from the beginning of the participant node to the last character of the participant content.
Gets a list of all the behaviors on the page. When Dreamweaver determines that the internal list of server behaviors might be out of date, it calls the findServerBehaviors() function for each currently installed behavior. Each function returns an array. Dreamweaver merges all the arrays into a single array and sorts it, based on the order in which each behavior’s selectedNode object appears in the document. Dreamweaver stores the merged array internally. The getServerBehaviors() function returns a pointer to that merged array.
Applies a new server behavior to the document or modifies an existing behavior. If the user must specify parameters for the behavior, a dialog box appears.
The behaviorName argument, which is optional, is a string that represents the behavior’s name, the title tag of a file, or a filename.
The behaviorObject argument, which is optional, is a behavior object.
If you omit the argument, Dreamweaver runs the currently selected server behavior. If the argument is the name of a server behavior, Dreamweaver adds the behavior to the page. If the argument is one of the objects in the array that the getServerBehaviors() function returns, a dialog box appears so the user can modify the parameters for the behavior.