- Panduan Pengguna Photoshop
- Pengantar Photoshop
- Photoshop dan produk serta layanan Adobe lainnya
- Photoshop di iPad (tidak tersedia di Tiongkok daratan)
- Photoshop di iPad | Pertanyaan umum
- Berkenalan dengan workspace
- Persyaratan sistem | Photoshop di iPad
- Membuat, membuka, dan mengekspor dokumen
- Tambahkan foto
- Bekerja dengan lapisan
- Gambar dan lukis dengan kuas
- Buat seleksi dan tambahkan mask
- Poles komposit Anda
- Bekerja dengan lapisan penyesuaian
- Sesuaikan tonalitas komposit Anda dengan kurva
- Terapkan operasi transformasi
- Pangkas dan putar komposit Anda
- Putar, geser, zoom, dan reset kanvas
- Bekerja dengan lapisan Tipe
- Bekerja dengan Photoshop dan Lightroom
- Dapatkan font yang hilang di Photoshop di iPad
- Teks Bahasa Jepang di Photoshop di iPad
- Kelola pengaturan aplikasi
- Pintasan sentuh dan gestur
- Pintasan keyboard
- Edit ukuran gambar Anda
- Livestream saat Anda berkarya di Photoshop di iPad
- Koreksi imperfeksi dengan Kuas Reparasi
- Buat kuas di Capture dan gunakan di Photoshop di iPad
- Bekerja dengan file Camera Raw
- Berkreasi dan bekerja dengan Objek Cerdas
- Sesuaikan eksposur dalam gambar Anda dengan Dodge dan Burn
- Perintah penyesuaian otomatis di Photoshop di iPad
- Coreng area dalam gambar Anda dengan Photoshop di iPad
- Tambah atau kurangi saturasi gambar Anda menggunakan alat Spons
- Isian berdasarkan konten untuk iPad
- Photoshop di web (tidak tersedia di Tiongkok daratan)
- Pertanyaan umum
- Persyaratan sistem
- Pintasan keyboard
- Tipe file yang didukung
- Pengantar workspace
- Buka dan bekerja dengan dokumen cloud
- Fitur AI generatif
- Konsep dasar pengeditan
- Tindakan Cepat
- Bekerja dengan lapisan
- Poles gambar dan hapus imperfeksi
- Buat seleksi cepat
- Peningkatan gambar dengan Lapisan Penyesuaian
- Pindahkan, transformasi, dan pangkas gambar
- Gambar dan lukis
- Bekerja dengan lapisan Tipe
- Bekerja dengan siapa saja di web
- Kelola pengaturan aplikasi
- Hasilkan Gambar
- Hasilkan Latar Belakang
- Gambar Referensi
- Photoshop (beta) (tidak tersedia di Tiongkok daratan)
- AI generatif (tidak tersedia di Tiongkok daratan)
- Autentisitas konten (tidak tersedia di Tiongkok daratan)
- Dokumen Cloud (tidak tersedia di Tiongkok daratan)
- Dokumen cloud Photoshop | Pertanyaan umum
- Dokumen cloud Photoshop | Pertanyaan alur kerja
- Kelola dan bekerja dengan dokumen cloud di Photoshop
- Mutakhirkan penyimpanan cloud untuk Photoshop
- Tidak dapat membuat atau menyimpan dokumen cloud
- Atasi kesalahan dokumen cloud Photoshop
- Kumpulkan log sinkronisasi dokumen cloud
- Undang orang lain untuk mengedit dokumen cloud Anda
- Bagikan file dan beri komentar dalam aplikasi
- Workspace
- Dasar-dasar workspace
- Preferensi
- Belajar lebih cepat dengan Panel Temukan Photoshop
- Buat dokumen
- Letakkan file
- Pintasan keyboard default
- Kustomisasi pintasan keyboard
- Galeri alat
- Preferensi performa
- Gunakan alat
- Preset
- Kisi-kisi dan garis bantu
- Gestur sentuh
- Gunakan Bar Sentuh dengan Photoshop
- Kemampuan sentuh dan workspace yang dapat disesuaikan
- Pratinjau teknologi
- Metadata dan catatan
- Kemampuan sentuh dan workspace yang dapat disesuaikan
- Tempatkan gambar Photoshop di aplikasi lain
- Penggaris
- Tampilkan atau sembunyikan ekstra non-cetak
- Tentukan kolom untuk gambar
- Urungkan dan riwayat
- Panel dan menu
- Posisikan elemen dengan pengaitan
- Posisikan dengan alat Penggaris
- Desain aplikasi, web, dan layar
- Dasar-dasar warna dan gambar
- Cara mengubah ukuran gambar
- Bekerja dengan gambar raster dan vektor
- Ukuran dan resolusi gambar
- Dapatkan gambar dari kamera dan pemindai
- Buat, buka, dan impor gambar
- Lihat gambar
- Kesalahan Penanda JPEG tidak valid | Membuka gambar
- Melihat banyak gambar sekaligus
- Sesuaikan pemilih warna dan contoh warna
- Gambar dengan rentang dinamis tinggi
- Cocokkan warna di gambar Anda
- Konversi antar-mode warna
- Mode warna
- Hapus bagian gambar
- Mode paduan
- Pilih warna
- Sesuaikan tabel warna terindeks
- Informasi gambar
- Filter distorsi tidak tersedia
- Tentang warna
- Penyesuaian warna dan monokrom menggunakan saluran
- Pilih warna di panel warna dan contoh warna
- Sampel
- Mode Warna atau mode Gambar
- Semburat warna
- Tambahkan perubahan mode bersyarat ke tindakan
- Tambahkan contoh warna dari HTML CSS dan SVG
- Kedalaman bit dan preferensi
- Lapisan
- Dasar-dasar lapisan
- Pengeditan yang tidak destruktif
- Buat dan kelola lapisan dan grup
- Pilih, kelompokkan, dan tautkan lapisan
- Tempatkan gambar ke dalam bingkai
- Opasitas lapisan dan paduan
- Lapisan mask
- Aktifkan Filter Cerdas
- Komp lapisan
- Pindahkan, tumpuk, dan kunci lapisan
- Lapisan mask dengan mask vektor
- Kelola lapisan dan grup
- Efek lapisan dan gaya
- Edit mask lapisan
- Ekstraksi aset
- Tampilkan lapisan dengan mask pemotongan
- Hasilkan aset gambar dari lapisan
- Bekerja dengan Objek Cerdas
- Mode paduan
- Gabungkan beberapa gambar ke dalam potret grup
- Gabungkan gambar dengan Lapisan Padukan Otomatis
- Sejajarkan dan distribusikan lapisan
- Salin CSS dari lapisan
- Muat seleksi dari batas lapisan atau mask lapisan
- Knockout untuk memunculkan konten dari lapisan lain
- Seleksi
- Mulai menggunakan seleksi
- Buat seleksi dalam komposit Anda
- Pilih dan Mask workspace
- Pilih dengan alat marquee
- Pilih dengan alat laso
- Sesuaikan seleksi piksel
- Pindah, salin, dan hapus piksel yang dipilih
- Buat mask cepat sementara
- Pilih rentang warna dalam gambar
- Konversi antara jalur dan batas seleksi
- Dasar-dasar saluran
- Simpan seleksi dan mask saluran alfa
- Pilih area gambar dalam fokus
- Gandakan, bagi, dan gabungkan saluran
- Penghitungan saluran
- Mulai menggunakan seleksi
- Penyesuaian gambar
- Ganti warna objek
- Warp perspektif
- Kurangi blur goyangan kamera
- Contoh kuas reparasi
- Ekspor tabel pencarian warna
- Sesuaikan ketajaman dan blur gambar
- Pahami penyesuaian warna
- Terapkan penyesuaian Kecerahan/Kontras
- Sesuaikan detail bayangan dan sorotan
- Penyesuaian level
- Sesuaikan rona dan saturasi
- Sesuaikan vibrance
- Sesuaikan saturasi warna di area gambar
- Lakukan penyesuaian tonal cepat
- Terapkan efek warna khusus ke gambar
- Sempurnakan gambar Anda dengan penyesuaian keseimbangan warna
- Gambar dengan rentang dinamis tinggi
- Lihat histogram dan nilai piksel
- Cocokkan warna pada gambar Anda
- Pangkas dan luruskan foto
- Ubah gambar berwarna menjadi hitam dan putih
- Penyesuaian dan lapisan isian
- Penyesuaian kurva
- Mode paduan
- Gambar target untuk ditekan
- Sesuaikan warna dan rona dengan eyedropper Level dan Kurva
- Sesuaikan eksposur HDR dan toning
- Dodge dan burn area gambar
- Buat penyesuaian warna selektif
- Adobe Camera Raw
- Persyaratan sistem Camera Raw
- Apa yang baru di Camera Raw
- Pengantar Camera Raw
- Buat panorama
- Lensa yang didukung
- Efek vinyet, grain, dan kabut dalam Camera Raw
- Pintasan keyboard default
- Koreksi perspektif otomatis pada Camera Raw
- Filter Radial dalam Camera Raw
- Pengaturan Camera Raw
- Buka, proses, dan simpan gambar dalam Camera Raw
- Perbaiki gambar dengan alat Penghapus Spot yang Disempurnakan dalam Camera Raw
- Putar, pangkas, dan sesuaikan gambar
- Sesuaikan rendering warna dalam Camera Raw
- Proses versi dalam Camera Raw
- Lakukan penyesuaian lokal di Camera Raw
- Perbaikan dan restorasi gambar
- Penyempurnaan dan transformasi gambar
- Menggambar dan melukis
- Lukis pola simetris
- Gambar persegi panjang dan modifikasi opsi goresan
- Tentang menggambar
- Gambar dan edit bentuk
- Alat melukis
- Buat dan modifikasi kuas
- Mode paduan
- Tambahkan warna ke jalur
- Edit jalur
- Lukis dengan Kuas Pencampur
- Preset kuas
- Gradasi
- Interpolasi gradasi
- Seleksi, lapisan, serta jalur isian dan goresan
- Gambar dengan alat Pena
- Buat pola
- Buat pola menggunakan Pembuat Pola
- Kelola jalur
- Kelola pustaka pola dan preset
- Gambar atau lukis dengan tablet grafis
- Buat kuas bertekstur
- Tambahkan elemen dinamis ke kuas
- Gradasi
- Lukis goresan bergaya dengan Kuas Riwayat Seni
- Lukis dengan pola
- Sinkronkan preset di beberapa perangkat
- Migrasikan preset, tindakan, dan pengaturan
- Teks
- Filter dan efek
- Menyimpan dan mengekspor
- Manajemen Warna
- Desain aplikasi, web, dan layar
- Video dan animasi
- Mencetak
- Otomatisasi
- Pemecahan masalah
- Masalah yang diperbaiki
- Masalah yang diketahui
- Optimalkan performa Photoshop
- Pemecahan masalah dasar
- Pecahkan masalah kerusakan atau macet
- Pecahkan masalah program
- Pecahkan masalah kesalahan gores disk penuh
- Pecahkan masalah driver grafis dan GPU
- Temukan alat yang hilang
- Photoshop 3D | Pertanyaan umum seputar fitur yang dihentikan
In Photoshop you can easily create an image in one color mode and convert it to another, perhaps to get it ready for a specific print job.
Convert an image to another color mode
You can change an image from its original mode (source mode) to a different mode (target mode). When you choose a different color mode for an image, you permanently change the color values in the image. For example, when you convert an RGB image to CMYK mode, RGB color values outside the CMYK gamut (defined by the CMYK working space setting in the Color Settings dialog box) are adjusted to fall within gamut. As a result, some image data may be lost and can’t be recovered if you convert the image from CMYK back to RGB.
Before converting images, it’s best to do the following:
Do as much editing as possible in the original image mode (usually RGB for images from most scanners or digital cameras, or CMYK for images from traditional drum scanners or imported from a Scitex system).
Save a backup copy before converting. Be sure to save a copy of your image that includes all layers so that you can edit the original version of the image after the conversion.
Flatten the file before converting it. The interaction of colors between layer blending modes changes when the mode changes.
In most cases, you’ll want to flatten a file before converting it. However, it isn't required and, in some cases, it isn’t desirable (for example, when the file has vector text layers).
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Choose Image > Mode and the mode you want from the submenu. Modes not available for the active image appear dimmed in the menu.
Images are flattened when converted to Multichannel, Bitmap, or Indexed Color mode, because these modes do not support layers.
Convert an image to Bitmap mode
Converting an image to Bitmap mode reduces the image to two colors, greatly simplifying the color information in the image and reducing its file size.
When converting a color image to Bitmap mode, first convert it to Grayscale mode. This removes the hue and saturation information from the pixels and leaves just the brightness values. However, because only a few editing options are available for Bitmap mode images, it’s usually best to edit the image in Grayscale mode and then convert it to Bitmap mode.
Images in Bitmap mode are 1 bit per channel. You must convert a 16‑ or 32‑bits-per-channel image to 8‑bit Grayscale mode before converting it to Bitmap mode.
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Do one of the following:
If the image is in color, choose Image > Mode > Grayscale. Then choose Image > Mode > Bitmap.
If the image is grayscale, choose Image > Mode > Bitmap.
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For Output, enter a value for the output resolution of the Bitmap mode image, and choose a unit of measurement. By default, the current image resolution appears as both the input and the output resolutions.
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Choose one of the following bitmap conversion methods from the Use pop-up menu:
50% Threshold
Converts pixels with gray values above the middle gray level (128) to white and pixels with gray values below that level to black. The result is a very high-contrast, black-and-white representation of the image.
Pattern Dither
Converts an image by organizing the gray levels into geometric configurations of black and white dots.
Diffusion Dither
Converts an image by using an error-diffusion process, starting at the pixel in the upper-left corner of the image. If the pixel’s value is above middle gray (128), the pixel is changed to white—if below it, to black. Because the original pixel is rarely pure white or pure black, error is inevitably introduced. This error is transferred to surrounding pixels and diffused throughout the image, resulting in a grainy, film-like texture.
Halftone Screen
Simulates the appearance of halftone dots in the converted image. Enter values in the Halftone Screen dialog box:
For Frequency, enter a value for the screen frequency, and choose a unit of measurement. Values can range from 1.000 to 999.999 for lines per inch and from 0.400 to 400.00 for lines per centimeter. You can enter decimal values. The screen frequency specifies the ruling of the halftone screen in lines per inch (lpi). The frequency depends on the paper stock and type of press used for printing. Newspapers commonly use an 85‑line screen. Magazines use higher resolution screens, such as 133‑lpi and 150‑lpi. Check with your print shop for correct screen frequencies.
Enter a value for the screen angle in degrees from ‑180 to +180. The screen angle refers to the orientation of the screen. Continuous-tone and black-and-white halftone screens commonly use a 45° angle.
For Shape, choose the dot shape you want.
Note:The halftone screen becomes part of the image. If you print the image on a halftone printer, the printer will use its own halftone screen as well as the halftone screen that is part of the image. On some printers, the result is a moiré pattern.
Custom Pattern
Simulates the appearance of a custom halftone screen in the converted image. Choose a pattern that lends itself to thickness variations, typically one with a variety of gray shades.
To use this option, you first define a pattern and then screen the grayscale image to apply the texture. To cover the entire image, the pattern must be as large as the image. Otherwise, the pattern is tiled. Photoshop comes with several self-tiling patterns that can be used as halftone screen patterns.
Note:To prepare a black-and-white pattern for conversion, first convert the image to grayscale and then apply the Blur More filter several times. This blurring technique creates thick lines tapering from dark gray to white.
Convert a color photo to Grayscale mode
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Open the photo you want to convert to black-and-white.
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Choose Image > Mode > Grayscale.
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Click Discard. Photoshop converts the colors in the image to black, white, and shades of gray.Note:
The technique above minimizes file size but discards color information and can convert adjacent colors to the exact same shade of gray. Using a Black & White adjustment layer increases file size but retains color information, letting you map colors to shades of gray.
Convert a Bitmap mode image to Grayscale mode
You can convert a Bitmap mode image to Grayscale mode in order to edit it. Keep in mind that a Bitmap mode image edited in Grayscale mode may not look the same when you convert it back to Bitmap mode. For example, suppose a pixel that is black in Bitmap mode is edited to a shade of gray in Grayscale mode. When the image is converted back to Bitmap mode, that pixel is rendered as white if its gray value is above the middle gray value of 128.
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Choose Image > Mode > Grayscale.
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Enter a value between 1 and 16 for the size ratio.
The size ratio is the factor for scaling down the image. For example, to reduce a grayscale image by 50%, enter 2 for the size ratio. If you enter a number greater than 1, the program averages multiple pixels in the Bitmap mode image to produce a single pixel in the grayscale image. This process lets you generate multiple shades of gray from an image scanned on a 1‑bit scanner.
Convert a grayscale or RGB image to indexed color
Converting to indexed color reduces the number of colors in the image to at most 256—the standard number of colors supported by the GIF and PNG‑8 formats and many multimedia applications. This conversion reduces file size by deleting color information from the image.
To convert to indexed color, you must start with an image that is 8 bits per channel and in either Grayscale or RGB mode.
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Choose Image > Mode > Indexed Color.Note:
All visible layers will be flattened; any hidden layers will be discarded.
For grayscale images, the conversion happens automatically. For RGB images, the Indexed Color dialog box appears.
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Select Preview in the Indexed Color dialog box to display a preview of the changes.
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Specify conversion options.
Conversion options for indexed-color images
When converting an RGB image to indexed color, you can specify a number of conversion options in the Indexed Color dialog box.
Palette Type
A number of palette types are available for converting an image to indexed color. For the Perceptual, Selective, and Adaptive options, you can choose using a local palette based on the current image’s colors. These are the available palette types:
Exact
Creates a palette using the exact colors appearing in the RGB image—an option available only if the image uses 256 or fewer colors. Because the image’s palette contains all colors in the image, there is no dithering.
System (Mac OS)
Uses the Mac OS default 8‑bit palette, which is based on a uniform sampling of RGB colors.
System (Windows)
Uses the Windows system’s default 8‑bit palette, which is based on a uniform sampling of RGB colors.
Web
Uses the 216-color palette that web browsers, regardless of platform, use to display images on a monitor limited to 256 colors. This palette is a subset of the Mac OS 8‑bit palette. Use this option to avoid browser dither when viewing images on a monitor display limited to 256 colors.
Uniform
Creates a palette by uniformly sampling colors from the RGB color cube. For example, if Photoshop takes six evenly-spaced color levels each of red, green, and blue, the combination produces a uniform palette of 216 colors (6 cubed = 6 x 6 x 6 = 216). The total number of colors displayed in an image corresponds to the nearest perfect cube (8, 27, 64, 125, or 216) that is less than the value in the Colors text box.
Local (Perceptual)
Creates a custom palette by giving priority to colors for which the human eye has greater sensitivity.
Local (Selective)
Creates a color table similar to the Perceptual color table, but favoring broad areas of color and the preservation of web colors. This option usually produces images with the greatest color integrity.
Local (Adaptive)
Creates a palette by sampling the colors from the spectrum appearing most commonly in the image. For example, an RGB image with only the colors green and blue produces a palette made primarily of greens and blues. Most images concentrate colors in particular areas of the spectrum. To control a palette more precisely, first select a part of the image containing the colors you want to emphasize. Photoshop weights the conversion toward these colors.
Master (Perceptual)
Creates a custom palette by giving priority to colors for which the human eye has greater sensitivity. Applies when you have multiple documents open; takes all open documents into account.
Master (Selective)
Creates a color table similar to the Perceptual color table, but favoring broad areas of color and the preservation of web colors. This option usually produces images with the greatest color integrity. Applies when you have multiple documents open; takes all open documents into account.
Master (Adaptive)
Creates a palette by sampling the colors from the spectrum appearing most commonly in the image. For example, an RGB image with only the colors green and blue produces a palette made primarily of greens and blues. Most images concentrate colors in particular areas of the spectrum. To control a palette more precisely, first select a part of the image containing the colors you want to emphasize. Photoshop weights the conversion toward these colors. Applies when you have multiple documents open; takes all open documents into account.
Custom
Creates a custom palette using the Color Table dialog box. Either edit the color table and save it for later use or click Load to load a previously created color table. This option also displays the current Adaptive palette, which is useful for previewing the colors most often used in the image.
Previous
Uses the custom palette from the previous conversion, making it easy to convert several images with the same custom palette.
Number Of Colors
For the Uniform, Perceptual, Selective, or Adaptive palette, you can specify the exact number of colors to be displayed (up to 256) by entering a value for Colors. The Colors text box controls only how the indexed color table is created. Adobe Photoshop still treats the image as an 8‑bit, 256‑color image.
Color Inclusion And Transparency
To specify colors to be included in the indexed color table or to specify transparency in the image, choose from the following options:
Forced
Provides options to force the inclusion of certain colors in the color table. Black And White adds a pure black and a pure white to the color table; Primaries adds red, green, blue, cyan, magenta, yellow, black, and white; Web adds the 216 web‑safe colors; and Custom lets you define custom colors to add.
Transparency
Specifies whether to preserve transparent areas of the image during conversion. Selecting this option adds a special index entry in the color table for transparent colors. Deselecting this option fills transparent areas with the matte color, or with white if no matte color is chosen.
Matte
Specifies the background color used to fill anti-aliased edges that lie adjacent to transparent areas of the image. When Transparency is selected, the matte is applied to edge areas to help blend the edges with a web background of the same color. When Transparency is deselected, the matte is applied to transparent areas. Choosing None for the matte creates hard-edged transparency if Transparency is selected; otherwise, all transparent areas are filled with 100% white. The image must have transparency for the Matte options to be available.
Dithering
Unless you’re using the Exact color table option, the color table may not contain all the colors used in the image. To simulate colors not in the color table, you can dither the colors. Dithering mixes the pixels of the available colors to simulate the missing colors. Choose a dither option from the menu, and enter a percentage value for the dither amount. A higher amount dithers more colors but may increase file size. You can choose from the following dither options:
None
Does not dither colors but instead uses the color closest to the missing color. This tends to result in sharp transitions between shades of color in the image, creating a posterized effect.
Diffusion
Uses an error-diffusion method that produces a less-structured dither than the Pattern option. To protect colors in the image that contain entries in the color table from being dithered, select Preserve Exact Colors. This is useful for preserving fine lines and text for web images.
Pattern
Uses a halftone-like square pattern to simulate any colors not in the color table.
Noise
Helps to reduce seam patterns along the edges of image slices. Choose this option if you plan to slice the image for placement in an HTML table.